Batteries should be able to charge items when active. Closes #2099
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0b13213489
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2 changed files with 48 additions and 16 deletions
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@ -24,10 +24,21 @@
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package techreborn.items;
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import net.fabricmc.api.EnvType;
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import net.fabricmc.api.Environment;
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import net.minecraft.client.item.TooltipContext;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemGroup;
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import net.minecraft.item.ItemStack;
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import net.minecraft.text.Text;
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import net.minecraft.util.ActionResult;
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import net.minecraft.util.Hand;
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import net.minecraft.util.TypedActionResult;
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import net.minecraft.util.collection.DefaultedList;
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import net.minecraft.world.World;
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import org.jetbrains.annotations.Nullable;
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import reborncore.common.powerSystem.PowerSystem;
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import reborncore.common.util.ItemDurabilityExtensions;
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import reborncore.common.util.ItemUtils;
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@ -35,6 +46,9 @@ import team.reborn.energy.EnergyHolder;
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import team.reborn.energy.EnergyTier;
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import techreborn.TechReborn;
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import techreborn.utils.InitUtils;
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import techreborn.utils.MessageIDs;
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import java.util.List;
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public class BatteryItem extends Item implements EnergyHolder, ItemDurabilityExtensions {
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@ -48,6 +62,36 @@ public class BatteryItem extends Item implements EnergyHolder, ItemDurabilityExt
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}
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// Item
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@Override
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public TypedActionResult<ItemStack> use(final World world, final PlayerEntity player, final Hand hand) {
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final ItemStack stack = player.getStackInHand(hand);
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if (player.isSneaking()) {
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ItemUtils.switchActive(stack, 1, world.isClient, MessageIDs.poweredToolID);
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return new TypedActionResult<>(ActionResult.SUCCESS, stack);
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}
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return new TypedActionResult<>(ActionResult.PASS, stack);
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}
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@Override
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public void inventoryTick(ItemStack stack, World world, Entity entity, int slot, boolean selected) {
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ItemUtils.checkActive(stack, 1, entity.world.isClient, MessageIDs.poweredToolID);
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if (world.isClient) {
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return;
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}
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if (!ItemUtils.isActive(stack)){
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return;
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}
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if (entity instanceof PlayerEntity) {
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ItemUtils.distributePowerToInventory((PlayerEntity) entity, stack, tier.getMaxOutput());
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}
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}
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@Environment(EnvType.CLIENT)
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@Override
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public void appendTooltip(ItemStack stack, @Nullable World worldIn, List<Text> tooltip, TooltipContext flagIn) {
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ItemUtils.buildActiveTooltip(stack, tooltip);
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}
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@Override
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public void appendStacks(ItemGroup group, DefaultedList<ItemStack> stacks) {
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if (!isIn(group)) {
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@ -38,7 +38,6 @@ import net.minecraft.world.World;
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import reborncore.common.powerSystem.PowerSystem;
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import reborncore.common.util.ItemDurabilityExtensions;
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import reborncore.common.util.ItemUtils;
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import team.reborn.energy.Energy;
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import team.reborn.energy.EnergyHolder;
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import team.reborn.energy.EnergyTier;
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import techreborn.TechReborn;
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@ -55,25 +54,14 @@ public class BatpackItem extends ArmorItem implements EnergyHolder, ItemDurabili
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this.tier = tier;
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}
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private void distributePowerToInventory(World world, PlayerEntity player, ItemStack itemStack, int maxOutput) {
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if (world.isClient || !Energy.valid(itemStack)) {
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return;
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}
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for (int i = 0; i < player.inventory.size(); i++) {
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if (Energy.valid(player.inventory.getStack(i))) {
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Energy.of(itemStack)
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.into(Energy.of(player.inventory.getStack(i)))
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.move(maxOutput);
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}
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}
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}
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// Item
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@Override
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public void inventoryTick(ItemStack stack, World worldIn, Entity entityIn, int itemSlot, boolean isSelected) {
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if (worldIn.isClient) {
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return;
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}
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if (entityIn instanceof PlayerEntity) {
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distributePowerToInventory(worldIn, (PlayerEntity) entityIn, stack, tier.getMaxOutput());
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ItemUtils.distributePowerToInventory((PlayerEntity) entityIn, stack, tier.getMaxOutput());
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}
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}
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