fix syncID issues, should fix a lot of issues with the inv handing.
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83 changed files with 209 additions and 211 deletions
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@ -40,8 +40,8 @@ public class GuiIronFurnace extends GuiBase {
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TileIronFurnace furnace;
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public GuiIronFurnace(final PlayerEntity player, final TileIronFurnace furnace) {
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super(player, furnace, furnace.createContainer(player));
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public GuiIronFurnace(int syncID, final PlayerEntity player, final TileIronFurnace furnace) {
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super(player, furnace, furnace.createContainer(syncID, player));
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this.containerWidth = 176;
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this.containerHeight = 167;
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this.furnace = furnace;
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