fix syncID issues, should fix a lot of issues with the inv handing.
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83 changed files with 209 additions and 211 deletions
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@ -32,8 +32,8 @@ public class GuiChargeBench extends GuiBase {
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TileChargeOMat tile;
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public GuiChargeBench(final PlayerEntity player, final TileChargeOMat tile) {
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super(player, tile, tile.createContainer(player));
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public GuiChargeBench(int syncID, final PlayerEntity player, final TileChargeOMat tile) {
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super(player, tile, tile.createContainer(syncID, player));
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this.tile = tile;
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}
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