fix syncID issues, should fix a lot of issues with the inv handing.

This commit is contained in:
modmuss50 2019-07-22 11:54:13 +01:00
parent 50c13bafdc
commit 7f8674f1ca
83 changed files with 209 additions and 211 deletions

View file

@ -64,104 +64,102 @@ public class GuiHandler {
public static void register(){
EGui.stream().forEach(gui -> ContainerProviderRegistry.INSTANCE.registerFactory(gui.getID(), (i, identifier, playerEntity, packetByteBuf) -> {
EGui.stream().forEach(gui -> ContainerProviderRegistry.INSTANCE.registerFactory(gui.getID(), (syncID, identifier, playerEntity, packetByteBuf) -> {
final BlockEntity tile = playerEntity.world.getBlockEntity(packetByteBuf.readBlockPos());
BuiltContainer container = ((IContainerProvider) tile).createContainer(playerEntity);
((ContainerExtensions)container).setSyncID(i);
return container;
return ((IContainerProvider) tile).createContainer(syncID, playerEntity);
}));
EGui.stream().forEach(gui -> ScreenProviderRegistry.INSTANCE.registerFactory(gui.getID(), (i, identifier, playerEntity, packetByteBuf) -> getClientGuiElement(EGui.byID(identifier), playerEntity, packetByteBuf.readBlockPos())));
EGui.stream().forEach(gui -> ScreenProviderRegistry.INSTANCE.registerFactory(gui.getID(), (syncID, identifier, playerEntity, packetByteBuf) -> getClientGuiElement(EGui.byID(identifier), playerEntity, packetByteBuf.readBlockPos(), syncID)));
}
private static AbstractContainerScreen getClientGuiElement(final EGui gui, final PlayerEntity player, BlockPos pos) {
private static AbstractContainerScreen getClientGuiElement(final EGui gui, final PlayerEntity player, BlockPos pos, int syncID) {
final BlockEntity tile = player.world.getBlockEntity(pos);
switch (gui) {
case AESU:
return new GuiAESU(player, (TileAdjustableSU) tile);
return new GuiAESU(syncID, player, (TileAdjustableSU) tile);
case ALLOY_FURNACE:
return new GuiAlloyFurnace(player, (TileIronAlloyFurnace) tile);
return new GuiAlloyFurnace(syncID, player, (TileIronAlloyFurnace) tile);
case ALLOY_SMELTER:
return new GuiAlloySmelter(player, (TileAlloySmelter) tile);
return new GuiAlloySmelter(syncID, player, (TileAlloySmelter) tile);
case ASSEMBLING_MACHINE:
return new GuiAssemblingMachine(player, (TileAssemblingMachine) tile);
return new GuiAssemblingMachine(syncID, player, (TileAssemblingMachine) tile);
case LOW_VOLTAGE_SU:
return new GuiBatbox(player, (TileLowVoltageSU) tile);
return new GuiBatbox(syncID, player, (TileLowVoltageSU) tile);
case BLAST_FURNACE:
return new GuiBlastFurnace(player, (TileIndustrialBlastFurnace) tile);
return new GuiBlastFurnace(syncID, player, (TileIndustrialBlastFurnace) tile);
case CENTRIFUGE:
return new GuiCentrifuge(player, (TileIndustrialCentrifuge) tile);
return new GuiCentrifuge(syncID, player, (TileIndustrialCentrifuge) tile);
case CHARGEBENCH:
return new GuiChargeBench(player, (TileChargeOMat) tile);
return new GuiChargeBench(syncID, player, (TileChargeOMat) tile);
case CHEMICAL_REACTOR:
return new GuiChemicalReactor(player, (TileChemicalReactor) tile);
return new GuiChemicalReactor(syncID, player, (TileChemicalReactor) tile);
case CHUNK_LOADER:
return new GuiChunkLoader(player, (TileChunkLoader) tile);
return new GuiChunkLoader(syncID, player, (TileChunkLoader) tile);
case COMPRESSOR:
return new GuiCompressor(player, (TileCompressor) tile);
return new GuiCompressor(syncID, player, (TileCompressor) tile);
case DESTRUCTOPACK:
return new GuiDestructoPack(new ContainerDestructoPack(player));
case DIESEL_GENERATOR:
return new GuiDieselGenerator(player, (TileDieselGenerator) tile);
return new GuiDieselGenerator(syncID, player, (TileDieselGenerator) tile);
case DIGITAL_CHEST:
return new GuiDigitalChest(player, (TileDigitalChest) tile);
return new GuiDigitalChest(syncID, player, (TileDigitalChest) tile);
case ELECTRIC_FURNACE:
return new GuiElectricFurnace(player, (TileElectricFurnace) tile);
return new GuiElectricFurnace(syncID, player, (TileElectricFurnace) tile);
case EXTRACTOR:
return new GuiExtractor(player, (TileExtractor) tile);
return new GuiExtractor(syncID, player, (TileExtractor) tile);
case FUSION_CONTROLLER:
return new GuiFusionReactor(player, (TileFusionControlComputer) tile);
return new GuiFusionReactor(syncID, player, (TileFusionControlComputer) tile);
case GAS_TURBINE:
return new GuiGasTurbine(player, (TileGasTurbine) tile);
return new GuiGasTurbine(syncID, player, (TileGasTurbine) tile);
case GENERATOR:
return new GuiGenerator(player, (TileSolidFuelGenerator) tile);
return new GuiGenerator(syncID, player, (TileSolidFuelGenerator) tile);
case GRINDER:
return new GuiGrinder(player, (TileGrinder) tile);
return new GuiGrinder(syncID, player, (TileGrinder) tile);
case IDSU:
return new GuiIDSU(player, (TileInterdimensionalSU) tile);
return new GuiIDSU(syncID, player, (TileInterdimensionalSU) tile);
case IMPLOSION_COMPRESSOR:
return new GuiImplosionCompressor(player, (TileImplosionCompressor) tile);
return new GuiImplosionCompressor(syncID, player, (TileImplosionCompressor) tile);
case INDUSTRIAL_ELECTROLYZER:
return new GuiIndustrialElectrolyzer(player, (TileIndustrialElectrolyzer) tile);
return new GuiIndustrialElectrolyzer(syncID, player, (TileIndustrialElectrolyzer) tile);
case INDUSTRIAL_GRINDER:
return new GuiIndustrialGrinder(player, (TileIndustrialGrinder) tile);
return new GuiIndustrialGrinder(syncID, player, (TileIndustrialGrinder) tile);
case IRON_FURNACE:
return new GuiIronFurnace(player, (TileIronFurnace) tile);
return new GuiIronFurnace(syncID, player, (TileIronFurnace) tile);
case LESU:
return new GuiLESU(player, (TileLapotronicSU) tile);
return new GuiLESU(syncID, player, (TileLapotronicSU) tile);
case MATTER_FABRICATOR:
return new GuiMatterFabricator(player, (TileMatterFabricator) tile);
return new GuiMatterFabricator(syncID, player, (TileMatterFabricator) tile);
case MEDIUM_VOLTAGE_SU:
return new GuiMFE(player, (TileMediumVoltageSU) tile);
return new GuiMFE(syncID, player, (TileMediumVoltageSU) tile);
case HIGH_VOLTAGE_SU:
return new GuiMFSU(player, (TileHighVoltageSU) tile);
return new GuiMFSU(syncID, player, (TileHighVoltageSU) tile);
case QUANTUM_CHEST:
return new GuiQuantumChest(player, (TileQuantumChest) tile);
return new GuiQuantumChest(syncID, player, (TileQuantumChest) tile);
case QUANTUM_TANK:
return new GuiQuantumTank(player, (TileQuantumTank) tile);
return new GuiQuantumTank(syncID, player, (TileQuantumTank) tile);
case RECYCLER:
return new GuiRecycler(player, (TileRecycler) tile);
return new GuiRecycler(syncID, player, (TileRecycler) tile);
case ROLLING_MACHINE:
return new GuiRollingMachine(player, (TileRollingMachine) tile);
return new GuiRollingMachine(syncID, player, (TileRollingMachine) tile);
case SAWMILL:
return new GuiIndustrialSawmill(player, (TileIndustrialSawmill) tile);
return new GuiIndustrialSawmill(syncID, player, (TileIndustrialSawmill) tile);
case SCRAPBOXINATOR:
return new GuiScrapboxinator(player, (TileScrapboxinator) tile);
return new GuiScrapboxinator(syncID, player, (TileScrapboxinator) tile);
case SEMIFLUID_GENERATOR:
return new GuiSemifluidGenerator(player, (TileSemiFluidGenerator) tile);
return new GuiSemifluidGenerator(syncID, player, (TileSemiFluidGenerator) tile);
case THERMAL_GENERATOR:
return new GuiThermalGenerator(player, (TileThermalGenerator) tile);
return new GuiThermalGenerator(syncID, player, (TileThermalGenerator) tile);
case VACUUM_FREEZER:
return new GuiVacuumFreezer(player, (TileVacuumFreezer) tile);
return new GuiVacuumFreezer(syncID, player, (TileVacuumFreezer) tile);
case AUTO_CRAFTING_TABLE:
return new GuiAutoCrafting(player, (TileAutoCraftingTable) tile);
return new GuiAutoCrafting(syncID, player, (TileAutoCraftingTable) tile);
case PLASMA_GENERATOR:
return new GuiPlasmaGenerator(player, (TilePlasmaGenerator) tile);
return new GuiPlasmaGenerator(syncID, player, (TilePlasmaGenerator) tile);
case DISTILLATION_TOWER:
return new GuiDistillationTower(player, (TileDistillationTower) tile);
return new GuiDistillationTower(syncID, player, (TileDistillationTower) tile);
case FLUID_REPLICATOR:
return new GuiFluidReplicator(player, (TileFluidReplicator) tile);
return new GuiFluidReplicator(syncID, player, (TileFluidReplicator) tile);
default:
break;

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@ -38,8 +38,8 @@ public class GuiAESU extends GuiBase {
TileAdjustableSU tile;
public GuiAESU(final PlayerEntity player, final TileAdjustableSU aesu) {
super(player, aesu, aesu.createContainer(player));
public GuiAESU(int syncID, final PlayerEntity player, final TileAdjustableSU aesu) {
super(player, aesu, aesu.createContainer(syncID, player));
this.tile = aesu;
}

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@ -40,8 +40,8 @@ public class GuiAlloyFurnace extends AbstractContainerScreen<BuiltContainer> {
TileIronAlloyFurnace alloyfurnace;
public GuiAlloyFurnace(final PlayerEntity player, final TileIronAlloyFurnace alloyFurnace) {
super(alloyFurnace.createContainer(player), player.inventory, new LiteralText("techreborn.alloy_furnace"));
public GuiAlloyFurnace(int syncID, final PlayerEntity player, final TileIronAlloyFurnace alloyFurnace) {
super(alloyFurnace.createContainer(syncID, player), player.inventory, new LiteralText("techreborn.alloy_furnace"));
this.containerWidth = 176;
this.containerHeight = 167;
this.alloyfurnace = alloyFurnace;

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@ -33,8 +33,8 @@ public class GuiAlloySmelter extends GuiBase {
TileAlloySmelter tile;
public GuiAlloySmelter(final PlayerEntity player, final TileAlloySmelter tile) {
super(player, tile, tile.createContainer(player));
public GuiAlloySmelter(int syncID, final PlayerEntity player, final TileAlloySmelter tile) {
super(player, tile, tile.createContainer(syncID, player));
this.tile = tile;
}

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@ -33,8 +33,8 @@ public class GuiAssemblingMachine extends GuiBase {
TileAssemblingMachine tile;
public GuiAssemblingMachine(final PlayerEntity player, final TileAssemblingMachine tile) {
super(player, tile, tile.createContainer(player));
public GuiAssemblingMachine(int syncID, final PlayerEntity player, final TileAssemblingMachine tile) {
super(player, tile, tile.createContainer(syncID, player));
this.tile = tile;
}

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@ -44,8 +44,8 @@ public class GuiAutoCrafting extends GuiBase {
boolean showGui = true;
TileAutoCraftingTable tileAutoCraftingTable;
public GuiAutoCrafting(PlayerEntity player, TileAutoCraftingTable tile) {
super(player, tile, tile.createContainer(player));
public GuiAutoCrafting(int syncID, PlayerEntity player, TileAutoCraftingTable tile) {
super(player, tile, tile.createContainer(syncID, player));
this.tileAutoCraftingTable = tile;
}

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@ -34,8 +34,8 @@ public class GuiBatbox extends GuiBase {
TileLowVoltageSU tile;
public GuiBatbox(final PlayerEntity player, final TileLowVoltageSU tile) {
super(player, tile, tile.createContainer(player));
public GuiBatbox(int syncID, final PlayerEntity player, final TileLowVoltageSU tile) {
super(player, tile, tile.createContainer(syncID, player));
this.tile = tile;
}

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@ -44,8 +44,8 @@ public class GuiBlastFurnace extends GuiBase {
public TileIndustrialBlastFurnace tile;
boolean hasMultiBlock;
public GuiBlastFurnace(final PlayerEntity player, final TileIndustrialBlastFurnace tile) {
super(player, tile, tile.createContainer(player));
public GuiBlastFurnace(int syncID, final PlayerEntity player, final TileIndustrialBlastFurnace tile) {
super(player, tile, tile.createContainer(syncID, player));
this.tile = tile;
}

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@ -33,8 +33,8 @@ public class GuiCentrifuge extends GuiBase {
TileIndustrialCentrifuge tile;
public GuiCentrifuge(final PlayerEntity player, final TileIndustrialCentrifuge tile) {
super(player, tile, tile.createContainer(player));
public GuiCentrifuge(int syncID, final PlayerEntity player, final TileIndustrialCentrifuge tile) {
super(player, tile, tile.createContainer(syncID, player));
this.tile = tile;
}

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@ -32,8 +32,8 @@ public class GuiChargeBench extends GuiBase {
TileChargeOMat tile;
public GuiChargeBench(final PlayerEntity player, final TileChargeOMat tile) {
super(player, tile, tile.createContainer(player));
public GuiChargeBench(int syncID, final PlayerEntity player, final TileChargeOMat tile) {
super(player, tile, tile.createContainer(syncID, player));
this.tile = tile;
}

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@ -33,8 +33,8 @@ public class GuiChemicalReactor extends GuiBase {
TileChemicalReactor tile;
public GuiChemicalReactor(final PlayerEntity player, final TileChemicalReactor tile) {
super(player, tile, tile.createContainer(player));
public GuiChemicalReactor(int syncID, final PlayerEntity player, final TileChemicalReactor tile) {
super(player, tile, tile.createContainer(syncID, player));
this.tile = tile;
}

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@ -44,8 +44,8 @@ public class GuiChunkLoader extends AbstractContainerScreen {
private ButtonWidget minusOneButton;
private ButtonWidget minusTenButton;
public GuiChunkLoader(final PlayerEntity player, final TileChunkLoader chunkLoader) {
super(chunkLoader.createContainer(player), player.inventory, new LiteralText("techreborn.chunkloader"));
public GuiChunkLoader(int syncID, final PlayerEntity player, final TileChunkLoader chunkLoader) {
super(chunkLoader.createContainer(syncID, player), player.inventory, new LiteralText("techreborn.chunkloader"));
this.containerWidth = 176;
this.containerHeight = 167;
this.chunkloader = chunkLoader;

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@ -33,8 +33,8 @@ public class GuiCompressor extends GuiBase {
TileCompressor tile;
public GuiCompressor(final PlayerEntity player, final TileCompressor tile) {
super(player, tile, tile.createContainer(player));
public GuiCompressor(int syncID, final PlayerEntity player, final TileCompressor tile) {
super(player, tile, tile.createContainer(syncID, player));
this.tile = tile;
}

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@ -36,8 +36,8 @@ public class GuiDieselGenerator extends GuiBase {
TileDieselGenerator tile;
public GuiDieselGenerator(final PlayerEntity player, final TileDieselGenerator tile) {
super(player, tile, tile.createContainer(player));
public GuiDieselGenerator(int syncID, final PlayerEntity player, final TileDieselGenerator tile) {
super(player, tile, tile.createContainer(syncID, player));
this.tile = tile;
}

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@ -32,8 +32,8 @@ public class GuiDigitalChest extends GuiBase {
TileDigitalChest tile;
public GuiDigitalChest(final PlayerEntity player, final TileDigitalChest tile) {
super(player, tile, tile.createContainer(player));
public GuiDigitalChest(int syncID, final PlayerEntity player, final TileDigitalChest tile) {
super(player, tile, tile.createContainer(syncID, player));
this.tile = tile;
}

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@ -43,8 +43,8 @@ public class GuiDistillationTower extends GuiBase {
public TileDistillationTower tile;
public GuiDistillationTower(final PlayerEntity player, final TileDistillationTower tile) {
super(player, tile, tile.createContainer(player));
public GuiDistillationTower(int syncID, final PlayerEntity player, final TileDistillationTower tile) {
super(player, tile, tile.createContainer(syncID, player));
this.tile = tile;
}

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@ -33,8 +33,8 @@ public class GuiElectricFurnace extends GuiBase {
TileElectricFurnace tile;
public GuiElectricFurnace(final PlayerEntity player, final TileElectricFurnace tile) {
super(player, tile, tile.createContainer(player));
public GuiElectricFurnace(int syncID, final PlayerEntity player, final TileElectricFurnace tile) {
super(player, tile, tile.createContainer(syncID, player));
this.tile = tile;
}

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@ -33,8 +33,8 @@ public class GuiExtractor extends GuiBase {
TileExtractor tile;
public GuiExtractor(final PlayerEntity player, final TileExtractor tile) {
super(player, tile, tile.createContainer(player));
public GuiExtractor(int syncID, final PlayerEntity player, final TileExtractor tile) {
super(player, tile, tile.createContainer(syncID, player));
this.tile = tile;
}

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@ -46,8 +46,8 @@ public class GuiFluidReplicator extends GuiBase {
TileFluidReplicator tile;
public GuiFluidReplicator(final PlayerEntity player, final TileFluidReplicator tile) {
super(player, tile, tile.createContainer(player));
public GuiFluidReplicator(int syncID, final PlayerEntity player, final TileFluidReplicator tile) {
super(player, tile, tile.createContainer(syncID, player));
this.tile = tile;
}

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@ -51,8 +51,8 @@ import java.util.Optional;
public class GuiFusionReactor extends GuiBase {
TileFusionControlComputer tile;
public GuiFusionReactor(final PlayerEntity player, final TileFusionControlComputer tile) {
super(player, tile, tile.createContainer(player));
public GuiFusionReactor(int syncID, final PlayerEntity player, final TileFusionControlComputer tile) {
super(player, tile, tile.createContainer(syncID, player));
this.tile = tile;
}

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@ -33,8 +33,8 @@ public class GuiGasTurbine extends GuiBase {
TileGasTurbine tile;
public GuiGasTurbine(final PlayerEntity player, final TileGasTurbine tile) {
super(player, tile, tile.createContainer(player));
public GuiGasTurbine(int syncID, final PlayerEntity player, final TileGasTurbine tile) {
super(player, tile, tile.createContainer(syncID, player));
this.tile = tile;
}

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@ -32,8 +32,8 @@ public class GuiGenerator extends GuiBase {
TileSolidFuelGenerator tile;
public GuiGenerator(final PlayerEntity player, final TileSolidFuelGenerator tile) {
super(player, tile, tile.createContainer(player));
public GuiGenerator(int syncID, final PlayerEntity player, final TileSolidFuelGenerator tile) {
super(player, tile, tile.createContainer(syncID, player));
this.tile = tile;
}

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@ -33,8 +33,8 @@ public class GuiGrinder extends GuiBase {
TileGrinder tile;
public GuiGrinder(final PlayerEntity player, final TileGrinder tile) {
super(player, tile, tile.createContainer(player));
public GuiGrinder(int syncID, final PlayerEntity player, final TileGrinder tile) {
super(player, tile, tile.createContainer(syncID, player));
this.tile = tile;
}

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@ -34,8 +34,8 @@ public class GuiIDSU extends GuiBase {
TileInterdimensionalSU idsu;
public GuiIDSU(PlayerEntity player, TileInterdimensionalSU tileIDSU) {
super(player, tileIDSU, tileIDSU.createContainer(player));
public GuiIDSU(int syncID, PlayerEntity player, TileInterdimensionalSU tileIDSU) {
super(player, tileIDSU, tileIDSU.createContainer(syncID, player));
idsu = tileIDSU;
}

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@ -42,8 +42,8 @@ public class GuiImplosionCompressor extends GuiBase {
TileImplosionCompressor tile;
public GuiImplosionCompressor(final PlayerEntity player, final TileImplosionCompressor tile) {
super(player, tile, tile.createContainer(player));
public GuiImplosionCompressor(int syncID, final PlayerEntity player, final TileImplosionCompressor tile) {
super(player, tile, tile.createContainer(syncID, player));
this.tile = tile;
}

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@ -33,8 +33,8 @@ public class GuiIndustrialElectrolyzer extends GuiBase {
TileIndustrialElectrolyzer tile;
public GuiIndustrialElectrolyzer(final PlayerEntity player, final TileIndustrialElectrolyzer tile) {
super(player, tile, tile.createContainer(player));
public GuiIndustrialElectrolyzer(int syncID, final PlayerEntity player, final TileIndustrialElectrolyzer tile) {
super(player, tile, tile.createContainer(syncID, player));
this.tile = tile;
}

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@ -43,8 +43,8 @@ public class GuiIndustrialGrinder extends GuiBase {
TileIndustrialGrinder tile;
public GuiIndustrialGrinder(final PlayerEntity player, final TileIndustrialGrinder tile) {
super(player, tile, tile.createContainer(player));
public GuiIndustrialGrinder(int syncID, final PlayerEntity player, final TileIndustrialGrinder tile) {
super(player, tile, tile.createContainer(syncID, player));
this.tile = tile;
}

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@ -43,8 +43,8 @@ public class GuiIndustrialSawmill extends GuiBase {
TileIndustrialSawmill tile;
public GuiIndustrialSawmill(final PlayerEntity player, final TileIndustrialSawmill tile) {
super(player, tile, tile.createContainer(player));
public GuiIndustrialSawmill(int syncID, final PlayerEntity player, final TileIndustrialSawmill tile) {
super(player, tile, tile.createContainer(syncID, player));
this.tile = tile;
}

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@ -40,8 +40,8 @@ public class GuiIronFurnace extends GuiBase {
TileIronFurnace furnace;
public GuiIronFurnace(final PlayerEntity player, final TileIronFurnace furnace) {
super(player, furnace, furnace.createContainer(player));
public GuiIronFurnace(int syncID, final PlayerEntity player, final TileIronFurnace furnace) {
super(player, furnace, furnace.createContainer(syncID, player));
this.containerWidth = 176;
this.containerHeight = 167;
this.furnace = furnace;

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@ -34,8 +34,8 @@ public class GuiLESU extends GuiBase {
TileLapotronicSU tile;
public GuiLESU(final PlayerEntity player, final TileLapotronicSU tile) {
super(player, tile, tile.createContainer(player));
public GuiLESU(int syncID, final PlayerEntity player, final TileLapotronicSU tile) {
super(player, tile, tile.createContainer(syncID, player));
this.tile = tile;
}

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@ -34,8 +34,8 @@ public class GuiMFE extends GuiBase {
TileMediumVoltageSU mfe;
public GuiMFE(final PlayerEntity player, final TileMediumVoltageSU mfe) {
super(player, mfe, mfe.createContainer(player));
public GuiMFE(int syncID, final PlayerEntity player, final TileMediumVoltageSU mfe) {
super(player, mfe, mfe.createContainer(syncID, player));
this.mfe = mfe;
}

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@ -34,8 +34,8 @@ public class GuiMFSU extends GuiBase {
TileHighVoltageSU mfsu;
public GuiMFSU(final PlayerEntity player, final TileHighVoltageSU mfsu) {
super(player, mfsu, mfsu.createContainer(player));
public GuiMFSU(int syncID, final PlayerEntity player, final TileHighVoltageSU mfsu) {
super(player, mfsu, mfsu.createContainer(syncID, player));
this.mfsu = mfsu;
}

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@ -33,8 +33,8 @@ public class GuiMatterFabricator extends GuiBase {
TileMatterFabricator tile;
public GuiMatterFabricator(final PlayerEntity player, final TileMatterFabricator tile) {
super(player, tile, tile.createContainer(player));
public GuiMatterFabricator(int syncID, final PlayerEntity player, final TileMatterFabricator tile) {
super(player, tile, tile.createContainer(syncID, player));
this.tile = tile;
}

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@ -45,8 +45,8 @@ public class GuiPlasmaGenerator extends GuiBase {
*/
TilePlasmaGenerator tile;
public GuiPlasmaGenerator(final PlayerEntity player, final TilePlasmaGenerator tile) {
super(player, tile, tile.createContainer(player));
public GuiPlasmaGenerator(int syncID, final PlayerEntity player, final TilePlasmaGenerator tile) {
super(player, tile, tile.createContainer(syncID, player));
this.tile = tile;
}

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@ -32,8 +32,8 @@ public class GuiQuantumChest extends GuiBase {
TileQuantumChest quantumChest;
public GuiQuantumChest(final PlayerEntity player, final TileQuantumChest quantumChest) {
super(player, quantumChest, quantumChest.createContainer(player));
public GuiQuantumChest(int syncID, final PlayerEntity player, final TileQuantumChest quantumChest) {
super(player, quantumChest, quantumChest.createContainer(syncID, player));
this.quantumChest = quantumChest;
}

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@ -33,8 +33,8 @@ public class GuiQuantumTank extends GuiBase {
TileQuantumTank quantumTank;
public GuiQuantumTank(final PlayerEntity player, final TileQuantumTank quantumTank) {
super(player, quantumTank, quantumTank.createContainer(player));
public GuiQuantumTank(int syncID, final PlayerEntity player, final TileQuantumTank quantumTank) {
super(player, quantumTank, quantumTank.createContainer(syncID, player));
this.quantumTank = quantumTank;
}

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@ -33,8 +33,8 @@ public class GuiRecycler extends GuiBase {
TileRecycler tile;
public GuiRecycler(final PlayerEntity player, final TileRecycler tile) {
super(player, tile, tile.createContainer(player));
public GuiRecycler(int syncID, final PlayerEntity player, final TileRecycler tile) {
super(player, tile, tile.createContainer(syncID, player));
this.tile = tile;
}

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@ -35,8 +35,8 @@ public class GuiRollingMachine extends GuiBase {
TileRollingMachine rollingMachine;
public GuiRollingMachine(final PlayerEntity player, final TileRollingMachine tileRollingmachine) {
super(player, tileRollingmachine, tileRollingmachine.createContainer(player));
public GuiRollingMachine(int syncID, final PlayerEntity player, final TileRollingMachine tileRollingmachine) {
super(player, tileRollingmachine, tileRollingmachine.createContainer(syncID, player));
this.rollingMachine = tileRollingmachine;
}

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@ -33,8 +33,8 @@ public class GuiScrapboxinator extends GuiBase {
TileScrapboxinator tile;
public GuiScrapboxinator(final PlayerEntity player, final TileScrapboxinator tile) {
super(player, tile, tile.createContainer(player));
public GuiScrapboxinator(int syncID, final PlayerEntity player, final TileScrapboxinator tile) {
super(player, tile, tile.createContainer(syncID, player));
this.tile = tile;
}

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@ -33,8 +33,8 @@ public class GuiSemifluidGenerator extends GuiBase {
TileSemiFluidGenerator tile;
public GuiSemifluidGenerator(final PlayerEntity player, final TileSemiFluidGenerator tile) {
super(player, tile, tile.createContainer(player));
public GuiSemifluidGenerator(int syncID, final PlayerEntity player, final TileSemiFluidGenerator tile) {
super(player, tile, tile.createContainer(syncID, player));
this.tile = tile;
}

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@ -33,8 +33,8 @@ public class GuiThermalGenerator extends GuiBase {
TileThermalGenerator tile;
public GuiThermalGenerator(final PlayerEntity player, final TileThermalGenerator tile) {
super(player, tile, tile.createContainer(player));
public GuiThermalGenerator(int syncID, final PlayerEntity player, final TileThermalGenerator tile) {
super(player, tile, tile.createContainer(syncID, player));
this.tile = tile;
}

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@ -41,8 +41,8 @@ public class GuiVacuumFreezer extends GuiBase {
TileVacuumFreezer tile;
public GuiVacuumFreezer(final PlayerEntity player, final TileVacuumFreezer tile) {
super(player, tile, tile.createContainer(player));
public GuiVacuumFreezer(int syncID, final PlayerEntity player, final TileVacuumFreezer tile) {
super(player, tile, tile.createContainer(syncID, player));
this.tile = tile;
}