fix syncID issues, should fix a lot of issues with the inv handing.
This commit is contained in:
parent
50c13bafdc
commit
7f8674f1ca
83 changed files with 209 additions and 211 deletions
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@ -64,104 +64,102 @@ public class GuiHandler {
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public static void register(){
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EGui.stream().forEach(gui -> ContainerProviderRegistry.INSTANCE.registerFactory(gui.getID(), (i, identifier, playerEntity, packetByteBuf) -> {
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EGui.stream().forEach(gui -> ContainerProviderRegistry.INSTANCE.registerFactory(gui.getID(), (syncID, identifier, playerEntity, packetByteBuf) -> {
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final BlockEntity tile = playerEntity.world.getBlockEntity(packetByteBuf.readBlockPos());
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BuiltContainer container = ((IContainerProvider) tile).createContainer(playerEntity);
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((ContainerExtensions)container).setSyncID(i);
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return container;
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return ((IContainerProvider) tile).createContainer(syncID, playerEntity);
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}));
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EGui.stream().forEach(gui -> ScreenProviderRegistry.INSTANCE.registerFactory(gui.getID(), (i, identifier, playerEntity, packetByteBuf) -> getClientGuiElement(EGui.byID(identifier), playerEntity, packetByteBuf.readBlockPos())));
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EGui.stream().forEach(gui -> ScreenProviderRegistry.INSTANCE.registerFactory(gui.getID(), (syncID, identifier, playerEntity, packetByteBuf) -> getClientGuiElement(EGui.byID(identifier), playerEntity, packetByteBuf.readBlockPos(), syncID)));
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}
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private static AbstractContainerScreen getClientGuiElement(final EGui gui, final PlayerEntity player, BlockPos pos) {
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private static AbstractContainerScreen getClientGuiElement(final EGui gui, final PlayerEntity player, BlockPos pos, int syncID) {
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final BlockEntity tile = player.world.getBlockEntity(pos);
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switch (gui) {
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case AESU:
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return new GuiAESU(player, (TileAdjustableSU) tile);
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return new GuiAESU(syncID, player, (TileAdjustableSU) tile);
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case ALLOY_FURNACE:
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return new GuiAlloyFurnace(player, (TileIronAlloyFurnace) tile);
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return new GuiAlloyFurnace(syncID, player, (TileIronAlloyFurnace) tile);
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case ALLOY_SMELTER:
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return new GuiAlloySmelter(player, (TileAlloySmelter) tile);
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return new GuiAlloySmelter(syncID, player, (TileAlloySmelter) tile);
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case ASSEMBLING_MACHINE:
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return new GuiAssemblingMachine(player, (TileAssemblingMachine) tile);
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return new GuiAssemblingMachine(syncID, player, (TileAssemblingMachine) tile);
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case LOW_VOLTAGE_SU:
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return new GuiBatbox(player, (TileLowVoltageSU) tile);
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return new GuiBatbox(syncID, player, (TileLowVoltageSU) tile);
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case BLAST_FURNACE:
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return new GuiBlastFurnace(player, (TileIndustrialBlastFurnace) tile);
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return new GuiBlastFurnace(syncID, player, (TileIndustrialBlastFurnace) tile);
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case CENTRIFUGE:
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return new GuiCentrifuge(player, (TileIndustrialCentrifuge) tile);
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return new GuiCentrifuge(syncID, player, (TileIndustrialCentrifuge) tile);
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case CHARGEBENCH:
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return new GuiChargeBench(player, (TileChargeOMat) tile);
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return new GuiChargeBench(syncID, player, (TileChargeOMat) tile);
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case CHEMICAL_REACTOR:
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return new GuiChemicalReactor(player, (TileChemicalReactor) tile);
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return new GuiChemicalReactor(syncID, player, (TileChemicalReactor) tile);
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case CHUNK_LOADER:
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return new GuiChunkLoader(player, (TileChunkLoader) tile);
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return new GuiChunkLoader(syncID, player, (TileChunkLoader) tile);
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case COMPRESSOR:
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return new GuiCompressor(player, (TileCompressor) tile);
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return new GuiCompressor(syncID, player, (TileCompressor) tile);
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case DESTRUCTOPACK:
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return new GuiDestructoPack(new ContainerDestructoPack(player));
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case DIESEL_GENERATOR:
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return new GuiDieselGenerator(player, (TileDieselGenerator) tile);
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return new GuiDieselGenerator(syncID, player, (TileDieselGenerator) tile);
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case DIGITAL_CHEST:
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return new GuiDigitalChest(player, (TileDigitalChest) tile);
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return new GuiDigitalChest(syncID, player, (TileDigitalChest) tile);
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case ELECTRIC_FURNACE:
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return new GuiElectricFurnace(player, (TileElectricFurnace) tile);
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return new GuiElectricFurnace(syncID, player, (TileElectricFurnace) tile);
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case EXTRACTOR:
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return new GuiExtractor(player, (TileExtractor) tile);
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return new GuiExtractor(syncID, player, (TileExtractor) tile);
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case FUSION_CONTROLLER:
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return new GuiFusionReactor(player, (TileFusionControlComputer) tile);
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return new GuiFusionReactor(syncID, player, (TileFusionControlComputer) tile);
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case GAS_TURBINE:
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return new GuiGasTurbine(player, (TileGasTurbine) tile);
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return new GuiGasTurbine(syncID, player, (TileGasTurbine) tile);
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case GENERATOR:
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return new GuiGenerator(player, (TileSolidFuelGenerator) tile);
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return new GuiGenerator(syncID, player, (TileSolidFuelGenerator) tile);
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case GRINDER:
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return new GuiGrinder(player, (TileGrinder) tile);
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return new GuiGrinder(syncID, player, (TileGrinder) tile);
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case IDSU:
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return new GuiIDSU(player, (TileInterdimensionalSU) tile);
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return new GuiIDSU(syncID, player, (TileInterdimensionalSU) tile);
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case IMPLOSION_COMPRESSOR:
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return new GuiImplosionCompressor(player, (TileImplosionCompressor) tile);
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return new GuiImplosionCompressor(syncID, player, (TileImplosionCompressor) tile);
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case INDUSTRIAL_ELECTROLYZER:
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return new GuiIndustrialElectrolyzer(player, (TileIndustrialElectrolyzer) tile);
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return new GuiIndustrialElectrolyzer(syncID, player, (TileIndustrialElectrolyzer) tile);
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case INDUSTRIAL_GRINDER:
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return new GuiIndustrialGrinder(player, (TileIndustrialGrinder) tile);
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return new GuiIndustrialGrinder(syncID, player, (TileIndustrialGrinder) tile);
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case IRON_FURNACE:
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return new GuiIronFurnace(player, (TileIronFurnace) tile);
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return new GuiIronFurnace(syncID, player, (TileIronFurnace) tile);
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case LESU:
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return new GuiLESU(player, (TileLapotronicSU) tile);
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return new GuiLESU(syncID, player, (TileLapotronicSU) tile);
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case MATTER_FABRICATOR:
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return new GuiMatterFabricator(player, (TileMatterFabricator) tile);
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return new GuiMatterFabricator(syncID, player, (TileMatterFabricator) tile);
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case MEDIUM_VOLTAGE_SU:
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return new GuiMFE(player, (TileMediumVoltageSU) tile);
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return new GuiMFE(syncID, player, (TileMediumVoltageSU) tile);
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case HIGH_VOLTAGE_SU:
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return new GuiMFSU(player, (TileHighVoltageSU) tile);
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return new GuiMFSU(syncID, player, (TileHighVoltageSU) tile);
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case QUANTUM_CHEST:
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return new GuiQuantumChest(player, (TileQuantumChest) tile);
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return new GuiQuantumChest(syncID, player, (TileQuantumChest) tile);
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case QUANTUM_TANK:
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return new GuiQuantumTank(player, (TileQuantumTank) tile);
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return new GuiQuantumTank(syncID, player, (TileQuantumTank) tile);
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case RECYCLER:
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return new GuiRecycler(player, (TileRecycler) tile);
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return new GuiRecycler(syncID, player, (TileRecycler) tile);
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case ROLLING_MACHINE:
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return new GuiRollingMachine(player, (TileRollingMachine) tile);
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return new GuiRollingMachine(syncID, player, (TileRollingMachine) tile);
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case SAWMILL:
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return new GuiIndustrialSawmill(player, (TileIndustrialSawmill) tile);
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return new GuiIndustrialSawmill(syncID, player, (TileIndustrialSawmill) tile);
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case SCRAPBOXINATOR:
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return new GuiScrapboxinator(player, (TileScrapboxinator) tile);
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return new GuiScrapboxinator(syncID, player, (TileScrapboxinator) tile);
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case SEMIFLUID_GENERATOR:
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return new GuiSemifluidGenerator(player, (TileSemiFluidGenerator) tile);
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return new GuiSemifluidGenerator(syncID, player, (TileSemiFluidGenerator) tile);
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case THERMAL_GENERATOR:
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return new GuiThermalGenerator(player, (TileThermalGenerator) tile);
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return new GuiThermalGenerator(syncID, player, (TileThermalGenerator) tile);
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case VACUUM_FREEZER:
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return new GuiVacuumFreezer(player, (TileVacuumFreezer) tile);
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return new GuiVacuumFreezer(syncID, player, (TileVacuumFreezer) tile);
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case AUTO_CRAFTING_TABLE:
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return new GuiAutoCrafting(player, (TileAutoCraftingTable) tile);
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return new GuiAutoCrafting(syncID, player, (TileAutoCraftingTable) tile);
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case PLASMA_GENERATOR:
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return new GuiPlasmaGenerator(player, (TilePlasmaGenerator) tile);
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return new GuiPlasmaGenerator(syncID, player, (TilePlasmaGenerator) tile);
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case DISTILLATION_TOWER:
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return new GuiDistillationTower(player, (TileDistillationTower) tile);
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return new GuiDistillationTower(syncID, player, (TileDistillationTower) tile);
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case FLUID_REPLICATOR:
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return new GuiFluidReplicator(player, (TileFluidReplicator) tile);
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return new GuiFluidReplicator(syncID, player, (TileFluidReplicator) tile);
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default:
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break;
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@ -38,8 +38,8 @@ public class GuiAESU extends GuiBase {
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TileAdjustableSU tile;
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public GuiAESU(final PlayerEntity player, final TileAdjustableSU aesu) {
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super(player, aesu, aesu.createContainer(player));
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public GuiAESU(int syncID, final PlayerEntity player, final TileAdjustableSU aesu) {
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super(player, aesu, aesu.createContainer(syncID, player));
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this.tile = aesu;
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}
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@ -40,8 +40,8 @@ public class GuiAlloyFurnace extends AbstractContainerScreen<BuiltContainer> {
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TileIronAlloyFurnace alloyfurnace;
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public GuiAlloyFurnace(final PlayerEntity player, final TileIronAlloyFurnace alloyFurnace) {
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super(alloyFurnace.createContainer(player), player.inventory, new LiteralText("techreborn.alloy_furnace"));
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public GuiAlloyFurnace(int syncID, final PlayerEntity player, final TileIronAlloyFurnace alloyFurnace) {
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super(alloyFurnace.createContainer(syncID, player), player.inventory, new LiteralText("techreborn.alloy_furnace"));
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this.containerWidth = 176;
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this.containerHeight = 167;
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this.alloyfurnace = alloyFurnace;
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@ -33,8 +33,8 @@ public class GuiAlloySmelter extends GuiBase {
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TileAlloySmelter tile;
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public GuiAlloySmelter(final PlayerEntity player, final TileAlloySmelter tile) {
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super(player, tile, tile.createContainer(player));
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public GuiAlloySmelter(int syncID, final PlayerEntity player, final TileAlloySmelter tile) {
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super(player, tile, tile.createContainer(syncID, player));
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this.tile = tile;
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}
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@ -33,8 +33,8 @@ public class GuiAssemblingMachine extends GuiBase {
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TileAssemblingMachine tile;
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public GuiAssemblingMachine(final PlayerEntity player, final TileAssemblingMachine tile) {
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super(player, tile, tile.createContainer(player));
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public GuiAssemblingMachine(int syncID, final PlayerEntity player, final TileAssemblingMachine tile) {
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super(player, tile, tile.createContainer(syncID, player));
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this.tile = tile;
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}
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@ -44,8 +44,8 @@ public class GuiAutoCrafting extends GuiBase {
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boolean showGui = true;
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TileAutoCraftingTable tileAutoCraftingTable;
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public GuiAutoCrafting(PlayerEntity player, TileAutoCraftingTable tile) {
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super(player, tile, tile.createContainer(player));
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public GuiAutoCrafting(int syncID, PlayerEntity player, TileAutoCraftingTable tile) {
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super(player, tile, tile.createContainer(syncID, player));
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this.tileAutoCraftingTable = tile;
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}
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@ -34,8 +34,8 @@ public class GuiBatbox extends GuiBase {
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TileLowVoltageSU tile;
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public GuiBatbox(final PlayerEntity player, final TileLowVoltageSU tile) {
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super(player, tile, tile.createContainer(player));
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public GuiBatbox(int syncID, final PlayerEntity player, final TileLowVoltageSU tile) {
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super(player, tile, tile.createContainer(syncID, player));
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this.tile = tile;
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}
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@ -44,8 +44,8 @@ public class GuiBlastFurnace extends GuiBase {
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public TileIndustrialBlastFurnace tile;
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boolean hasMultiBlock;
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public GuiBlastFurnace(final PlayerEntity player, final TileIndustrialBlastFurnace tile) {
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super(player, tile, tile.createContainer(player));
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public GuiBlastFurnace(int syncID, final PlayerEntity player, final TileIndustrialBlastFurnace tile) {
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super(player, tile, tile.createContainer(syncID, player));
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this.tile = tile;
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}
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@ -33,8 +33,8 @@ public class GuiCentrifuge extends GuiBase {
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TileIndustrialCentrifuge tile;
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public GuiCentrifuge(final PlayerEntity player, final TileIndustrialCentrifuge tile) {
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super(player, tile, tile.createContainer(player));
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public GuiCentrifuge(int syncID, final PlayerEntity player, final TileIndustrialCentrifuge tile) {
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super(player, tile, tile.createContainer(syncID, player));
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this.tile = tile;
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}
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@ -32,8 +32,8 @@ public class GuiChargeBench extends GuiBase {
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TileChargeOMat tile;
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public GuiChargeBench(final PlayerEntity player, final TileChargeOMat tile) {
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super(player, tile, tile.createContainer(player));
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public GuiChargeBench(int syncID, final PlayerEntity player, final TileChargeOMat tile) {
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super(player, tile, tile.createContainer(syncID, player));
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this.tile = tile;
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}
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@ -33,8 +33,8 @@ public class GuiChemicalReactor extends GuiBase {
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TileChemicalReactor tile;
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public GuiChemicalReactor(final PlayerEntity player, final TileChemicalReactor tile) {
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super(player, tile, tile.createContainer(player));
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public GuiChemicalReactor(int syncID, final PlayerEntity player, final TileChemicalReactor tile) {
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super(player, tile, tile.createContainer(syncID, player));
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this.tile = tile;
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}
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@ -44,8 +44,8 @@ public class GuiChunkLoader extends AbstractContainerScreen {
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private ButtonWidget minusOneButton;
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private ButtonWidget minusTenButton;
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public GuiChunkLoader(final PlayerEntity player, final TileChunkLoader chunkLoader) {
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super(chunkLoader.createContainer(player), player.inventory, new LiteralText("techreborn.chunkloader"));
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public GuiChunkLoader(int syncID, final PlayerEntity player, final TileChunkLoader chunkLoader) {
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super(chunkLoader.createContainer(syncID, player), player.inventory, new LiteralText("techreborn.chunkloader"));
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this.containerWidth = 176;
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this.containerHeight = 167;
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this.chunkloader = chunkLoader;
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@ -33,8 +33,8 @@ public class GuiCompressor extends GuiBase {
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TileCompressor tile;
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public GuiCompressor(final PlayerEntity player, final TileCompressor tile) {
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super(player, tile, tile.createContainer(player));
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public GuiCompressor(int syncID, final PlayerEntity player, final TileCompressor tile) {
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super(player, tile, tile.createContainer(syncID, player));
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this.tile = tile;
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}
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@ -36,8 +36,8 @@ public class GuiDieselGenerator extends GuiBase {
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TileDieselGenerator tile;
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public GuiDieselGenerator(final PlayerEntity player, final TileDieselGenerator tile) {
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super(player, tile, tile.createContainer(player));
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public GuiDieselGenerator(int syncID, final PlayerEntity player, final TileDieselGenerator tile) {
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super(player, tile, tile.createContainer(syncID, player));
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this.tile = tile;
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}
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@ -32,8 +32,8 @@ public class GuiDigitalChest extends GuiBase {
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TileDigitalChest tile;
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public GuiDigitalChest(final PlayerEntity player, final TileDigitalChest tile) {
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super(player, tile, tile.createContainer(player));
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public GuiDigitalChest(int syncID, final PlayerEntity player, final TileDigitalChest tile) {
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super(player, tile, tile.createContainer(syncID, player));
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this.tile = tile;
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}
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@ -43,8 +43,8 @@ public class GuiDistillationTower extends GuiBase {
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public TileDistillationTower tile;
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public GuiDistillationTower(final PlayerEntity player, final TileDistillationTower tile) {
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super(player, tile, tile.createContainer(player));
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public GuiDistillationTower(int syncID, final PlayerEntity player, final TileDistillationTower tile) {
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super(player, tile, tile.createContainer(syncID, player));
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this.tile = tile;
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}
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@ -33,8 +33,8 @@ public class GuiElectricFurnace extends GuiBase {
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TileElectricFurnace tile;
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public GuiElectricFurnace(final PlayerEntity player, final TileElectricFurnace tile) {
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super(player, tile, tile.createContainer(player));
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public GuiElectricFurnace(int syncID, final PlayerEntity player, final TileElectricFurnace tile) {
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super(player, tile, tile.createContainer(syncID, player));
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this.tile = tile;
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}
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@ -33,8 +33,8 @@ public class GuiExtractor extends GuiBase {
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TileExtractor tile;
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public GuiExtractor(final PlayerEntity player, final TileExtractor tile) {
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super(player, tile, tile.createContainer(player));
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public GuiExtractor(int syncID, final PlayerEntity player, final TileExtractor tile) {
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super(player, tile, tile.createContainer(syncID, player));
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this.tile = tile;
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}
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@ -46,8 +46,8 @@ public class GuiFluidReplicator extends GuiBase {
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TileFluidReplicator tile;
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public GuiFluidReplicator(final PlayerEntity player, final TileFluidReplicator tile) {
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super(player, tile, tile.createContainer(player));
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public GuiFluidReplicator(int syncID, final PlayerEntity player, final TileFluidReplicator tile) {
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super(player, tile, tile.createContainer(syncID, player));
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this.tile = tile;
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}
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@ -51,8 +51,8 @@ import java.util.Optional;
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public class GuiFusionReactor extends GuiBase {
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TileFusionControlComputer tile;
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public GuiFusionReactor(final PlayerEntity player, final TileFusionControlComputer tile) {
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super(player, tile, tile.createContainer(player));
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public GuiFusionReactor(int syncID, final PlayerEntity player, final TileFusionControlComputer tile) {
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super(player, tile, tile.createContainer(syncID, player));
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this.tile = tile;
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}
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@ -33,8 +33,8 @@ public class GuiGasTurbine extends GuiBase {
|
|||
|
||||
TileGasTurbine tile;
|
||||
|
||||
public GuiGasTurbine(final PlayerEntity player, final TileGasTurbine tile) {
|
||||
super(player, tile, tile.createContainer(player));
|
||||
public GuiGasTurbine(int syncID, final PlayerEntity player, final TileGasTurbine tile) {
|
||||
super(player, tile, tile.createContainer(syncID, player));
|
||||
this.tile = tile;
|
||||
}
|
||||
|
||||
|
|
|
@ -32,8 +32,8 @@ public class GuiGenerator extends GuiBase {
|
|||
|
||||
TileSolidFuelGenerator tile;
|
||||
|
||||
public GuiGenerator(final PlayerEntity player, final TileSolidFuelGenerator tile) {
|
||||
super(player, tile, tile.createContainer(player));
|
||||
public GuiGenerator(int syncID, final PlayerEntity player, final TileSolidFuelGenerator tile) {
|
||||
super(player, tile, tile.createContainer(syncID, player));
|
||||
this.tile = tile;
|
||||
}
|
||||
|
||||
|
|
|
@ -33,8 +33,8 @@ public class GuiGrinder extends GuiBase {
|
|||
|
||||
TileGrinder tile;
|
||||
|
||||
public GuiGrinder(final PlayerEntity player, final TileGrinder tile) {
|
||||
super(player, tile, tile.createContainer(player));
|
||||
public GuiGrinder(int syncID, final PlayerEntity player, final TileGrinder tile) {
|
||||
super(player, tile, tile.createContainer(syncID, player));
|
||||
this.tile = tile;
|
||||
}
|
||||
|
||||
|
|
|
@ -34,8 +34,8 @@ public class GuiIDSU extends GuiBase {
|
|||
|
||||
TileInterdimensionalSU idsu;
|
||||
|
||||
public GuiIDSU(PlayerEntity player, TileInterdimensionalSU tileIDSU) {
|
||||
super(player, tileIDSU, tileIDSU.createContainer(player));
|
||||
public GuiIDSU(int syncID, PlayerEntity player, TileInterdimensionalSU tileIDSU) {
|
||||
super(player, tileIDSU, tileIDSU.createContainer(syncID, player));
|
||||
idsu = tileIDSU;
|
||||
}
|
||||
|
||||
|
|
|
@ -42,8 +42,8 @@ public class GuiImplosionCompressor extends GuiBase {
|
|||
|
||||
TileImplosionCompressor tile;
|
||||
|
||||
public GuiImplosionCompressor(final PlayerEntity player, final TileImplosionCompressor tile) {
|
||||
super(player, tile, tile.createContainer(player));
|
||||
public GuiImplosionCompressor(int syncID, final PlayerEntity player, final TileImplosionCompressor tile) {
|
||||
super(player, tile, tile.createContainer(syncID, player));
|
||||
this.tile = tile;
|
||||
}
|
||||
|
||||
|
|
|
@ -33,8 +33,8 @@ public class GuiIndustrialElectrolyzer extends GuiBase {
|
|||
|
||||
TileIndustrialElectrolyzer tile;
|
||||
|
||||
public GuiIndustrialElectrolyzer(final PlayerEntity player, final TileIndustrialElectrolyzer tile) {
|
||||
super(player, tile, tile.createContainer(player));
|
||||
public GuiIndustrialElectrolyzer(int syncID, final PlayerEntity player, final TileIndustrialElectrolyzer tile) {
|
||||
super(player, tile, tile.createContainer(syncID, player));
|
||||
this.tile = tile;
|
||||
}
|
||||
|
||||
|
|
|
@ -43,8 +43,8 @@ public class GuiIndustrialGrinder extends GuiBase {
|
|||
|
||||
TileIndustrialGrinder tile;
|
||||
|
||||
public GuiIndustrialGrinder(final PlayerEntity player, final TileIndustrialGrinder tile) {
|
||||
super(player, tile, tile.createContainer(player));
|
||||
public GuiIndustrialGrinder(int syncID, final PlayerEntity player, final TileIndustrialGrinder tile) {
|
||||
super(player, tile, tile.createContainer(syncID, player));
|
||||
this.tile = tile;
|
||||
}
|
||||
|
||||
|
|
|
@ -43,8 +43,8 @@ public class GuiIndustrialSawmill extends GuiBase {
|
|||
|
||||
TileIndustrialSawmill tile;
|
||||
|
||||
public GuiIndustrialSawmill(final PlayerEntity player, final TileIndustrialSawmill tile) {
|
||||
super(player, tile, tile.createContainer(player));
|
||||
public GuiIndustrialSawmill(int syncID, final PlayerEntity player, final TileIndustrialSawmill tile) {
|
||||
super(player, tile, tile.createContainer(syncID, player));
|
||||
this.tile = tile;
|
||||
}
|
||||
|
||||
|
|
|
@ -40,8 +40,8 @@ public class GuiIronFurnace extends GuiBase {
|
|||
|
||||
TileIronFurnace furnace;
|
||||
|
||||
public GuiIronFurnace(final PlayerEntity player, final TileIronFurnace furnace) {
|
||||
super(player, furnace, furnace.createContainer(player));
|
||||
public GuiIronFurnace(int syncID, final PlayerEntity player, final TileIronFurnace furnace) {
|
||||
super(player, furnace, furnace.createContainer(syncID, player));
|
||||
this.containerWidth = 176;
|
||||
this.containerHeight = 167;
|
||||
this.furnace = furnace;
|
||||
|
|
|
@ -34,8 +34,8 @@ public class GuiLESU extends GuiBase {
|
|||
|
||||
TileLapotronicSU tile;
|
||||
|
||||
public GuiLESU(final PlayerEntity player, final TileLapotronicSU tile) {
|
||||
super(player, tile, tile.createContainer(player));
|
||||
public GuiLESU(int syncID, final PlayerEntity player, final TileLapotronicSU tile) {
|
||||
super(player, tile, tile.createContainer(syncID, player));
|
||||
this.tile = tile;
|
||||
}
|
||||
|
||||
|
|
|
@ -34,8 +34,8 @@ public class GuiMFE extends GuiBase {
|
|||
|
||||
TileMediumVoltageSU mfe;
|
||||
|
||||
public GuiMFE(final PlayerEntity player, final TileMediumVoltageSU mfe) {
|
||||
super(player, mfe, mfe.createContainer(player));
|
||||
public GuiMFE(int syncID, final PlayerEntity player, final TileMediumVoltageSU mfe) {
|
||||
super(player, mfe, mfe.createContainer(syncID, player));
|
||||
this.mfe = mfe;
|
||||
}
|
||||
|
||||
|
|
|
@ -34,8 +34,8 @@ public class GuiMFSU extends GuiBase {
|
|||
|
||||
TileHighVoltageSU mfsu;
|
||||
|
||||
public GuiMFSU(final PlayerEntity player, final TileHighVoltageSU mfsu) {
|
||||
super(player, mfsu, mfsu.createContainer(player));
|
||||
public GuiMFSU(int syncID, final PlayerEntity player, final TileHighVoltageSU mfsu) {
|
||||
super(player, mfsu, mfsu.createContainer(syncID, player));
|
||||
this.mfsu = mfsu;
|
||||
}
|
||||
|
||||
|
|
|
@ -33,8 +33,8 @@ public class GuiMatterFabricator extends GuiBase {
|
|||
|
||||
TileMatterFabricator tile;
|
||||
|
||||
public GuiMatterFabricator(final PlayerEntity player, final TileMatterFabricator tile) {
|
||||
super(player, tile, tile.createContainer(player));
|
||||
public GuiMatterFabricator(int syncID, final PlayerEntity player, final TileMatterFabricator tile) {
|
||||
super(player, tile, tile.createContainer(syncID, player));
|
||||
this.tile = tile;
|
||||
}
|
||||
|
||||
|
|
|
@ -45,8 +45,8 @@ public class GuiPlasmaGenerator extends GuiBase {
|
|||
*/
|
||||
TilePlasmaGenerator tile;
|
||||
|
||||
public GuiPlasmaGenerator(final PlayerEntity player, final TilePlasmaGenerator tile) {
|
||||
super(player, tile, tile.createContainer(player));
|
||||
public GuiPlasmaGenerator(int syncID, final PlayerEntity player, final TilePlasmaGenerator tile) {
|
||||
super(player, tile, tile.createContainer(syncID, player));
|
||||
this.tile = tile;
|
||||
}
|
||||
|
||||
|
|
|
@ -32,8 +32,8 @@ public class GuiQuantumChest extends GuiBase {
|
|||
|
||||
TileQuantumChest quantumChest;
|
||||
|
||||
public GuiQuantumChest(final PlayerEntity player, final TileQuantumChest quantumChest) {
|
||||
super(player, quantumChest, quantumChest.createContainer(player));
|
||||
public GuiQuantumChest(int syncID, final PlayerEntity player, final TileQuantumChest quantumChest) {
|
||||
super(player, quantumChest, quantumChest.createContainer(syncID, player));
|
||||
this.quantumChest = quantumChest;
|
||||
}
|
||||
|
||||
|
|
|
@ -33,8 +33,8 @@ public class GuiQuantumTank extends GuiBase {
|
|||
|
||||
TileQuantumTank quantumTank;
|
||||
|
||||
public GuiQuantumTank(final PlayerEntity player, final TileQuantumTank quantumTank) {
|
||||
super(player, quantumTank, quantumTank.createContainer(player));
|
||||
public GuiQuantumTank(int syncID, final PlayerEntity player, final TileQuantumTank quantumTank) {
|
||||
super(player, quantumTank, quantumTank.createContainer(syncID, player));
|
||||
this.quantumTank = quantumTank;
|
||||
}
|
||||
|
||||
|
|
|
@ -33,8 +33,8 @@ public class GuiRecycler extends GuiBase {
|
|||
|
||||
TileRecycler tile;
|
||||
|
||||
public GuiRecycler(final PlayerEntity player, final TileRecycler tile) {
|
||||
super(player, tile, tile.createContainer(player));
|
||||
public GuiRecycler(int syncID, final PlayerEntity player, final TileRecycler tile) {
|
||||
super(player, tile, tile.createContainer(syncID, player));
|
||||
this.tile = tile;
|
||||
}
|
||||
|
||||
|
|
|
@ -35,8 +35,8 @@ public class GuiRollingMachine extends GuiBase {
|
|||
|
||||
TileRollingMachine rollingMachine;
|
||||
|
||||
public GuiRollingMachine(final PlayerEntity player, final TileRollingMachine tileRollingmachine) {
|
||||
super(player, tileRollingmachine, tileRollingmachine.createContainer(player));
|
||||
public GuiRollingMachine(int syncID, final PlayerEntity player, final TileRollingMachine tileRollingmachine) {
|
||||
super(player, tileRollingmachine, tileRollingmachine.createContainer(syncID, player));
|
||||
this.rollingMachine = tileRollingmachine;
|
||||
}
|
||||
|
||||
|
|
|
@ -33,8 +33,8 @@ public class GuiScrapboxinator extends GuiBase {
|
|||
|
||||
TileScrapboxinator tile;
|
||||
|
||||
public GuiScrapboxinator(final PlayerEntity player, final TileScrapboxinator tile) {
|
||||
super(player, tile, tile.createContainer(player));
|
||||
public GuiScrapboxinator(int syncID, final PlayerEntity player, final TileScrapboxinator tile) {
|
||||
super(player, tile, tile.createContainer(syncID, player));
|
||||
this.tile = tile;
|
||||
}
|
||||
|
||||
|
|
|
@ -33,8 +33,8 @@ public class GuiSemifluidGenerator extends GuiBase {
|
|||
|
||||
TileSemiFluidGenerator tile;
|
||||
|
||||
public GuiSemifluidGenerator(final PlayerEntity player, final TileSemiFluidGenerator tile) {
|
||||
super(player, tile, tile.createContainer(player));
|
||||
public GuiSemifluidGenerator(int syncID, final PlayerEntity player, final TileSemiFluidGenerator tile) {
|
||||
super(player, tile, tile.createContainer(syncID, player));
|
||||
this.tile = tile;
|
||||
}
|
||||
|
||||
|
|
|
@ -33,8 +33,8 @@ public class GuiThermalGenerator extends GuiBase {
|
|||
|
||||
TileThermalGenerator tile;
|
||||
|
||||
public GuiThermalGenerator(final PlayerEntity player, final TileThermalGenerator tile) {
|
||||
super(player, tile, tile.createContainer(player));
|
||||
public GuiThermalGenerator(int syncID, final PlayerEntity player, final TileThermalGenerator tile) {
|
||||
super(player, tile, tile.createContainer(syncID, player));
|
||||
this.tile = tile;
|
||||
}
|
||||
|
||||
|
|
|
@ -41,8 +41,8 @@ public class GuiVacuumFreezer extends GuiBase {
|
|||
|
||||
TileVacuumFreezer tile;
|
||||
|
||||
public GuiVacuumFreezer(final PlayerEntity player, final TileVacuumFreezer tile) {
|
||||
super(player, tile, tile.createContainer(player));
|
||||
public GuiVacuumFreezer(int syncID, final PlayerEntity player, final TileVacuumFreezer tile) {
|
||||
super(player, tile, tile.createContainer(syncID, player));
|
||||
this.tile = tile;
|
||||
}
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue