Update Item Registry
This commit is contained in:
parent
e38c800f21
commit
7d95dea783
1 changed files with 82 additions and 77 deletions
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@ -121,23 +121,23 @@ public class ModItems
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public static void init() throws InstantiationException, IllegalAccessException
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public static void init() throws InstantiationException, IllegalAccessException
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{
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{
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gems = new ItemGems();
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gems = new ItemGems();
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GameRegistry.registerItem(gems, "gem");
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registerItem(gems, "gem");
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ingots = new ItemIngots();
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ingots = new ItemIngots();
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GameRegistry.registerItem(ingots, "ingot");
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registerItem(ingots, "ingot");
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dusts = new ItemDusts();
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dusts = new ItemDusts();
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GameRegistry.registerItem(dusts, "dust");
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registerItem(dusts, "dust");
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smallDusts = new ItemDustsSmall();
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smallDusts = new ItemDustsSmall();
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GameRegistry.registerItem(smallDusts, "smallDust");
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registerItem(smallDusts, "smallDust");
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plate = new ItemPlates();
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plate = new ItemPlates();
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GameRegistry.registerItem(plate, "plates");
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registerItem(plate, "plates");
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nuggets = new ItemNuggets();
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nuggets = new ItemNuggets();
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GameRegistry.registerItem(nuggets, "nuggets");
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registerItem(nuggets, "nuggets");
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// purifiedCrushedOre = new ItemPurifiedCrushedOre();
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// purifiedCrushedOre = new ItemPurifiedCrushedOre();
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// GameRegistry.registerItem(purifiedCrushedOre, "purifiedCrushedOre");
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// registerItem(purifiedCrushedOre, "purifiedCrushedOre");
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parts = new ItemParts();
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parts = new ItemParts();
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GameRegistry.registerItem(parts, "part");
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registerItem(parts, "part");
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cells = new ItemCells();
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cells = new ItemCells();
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GameRegistry.registerItem(cells, "cell");
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registerItem(cells, "cell");
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for (int i = 0; i < ItemCells.types.length; i++)
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for (int i = 0; i < ItemCells.types.length; i++)
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{
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{
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if (FluidRegistry.getFluid("fluid" + ItemCells.types[i].toLowerCase()) != null)
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if (FluidRegistry.getFluid("fluid" + ItemCells.types[i].toLowerCase()) != null)
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@ -153,164 +153,164 @@ public class ModItems
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}
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}
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}
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}
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rockCutter = PoweredItem.createItem(ItemRockCutter.class);
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rockCutter = PoweredItem.createItem(ItemRockCutter.class);
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GameRegistry.registerItem(rockCutter, "rockCutter");
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registerItem(rockCutter, "rockCutter");
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lithiumBatpack = PoweredItem.createItem(ItemLithiumBatpack.class);
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lithiumBatpack = PoweredItem.createItem(ItemLithiumBatpack.class);
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GameRegistry.registerItem(lithiumBatpack, "lithiumBatpack");
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registerItem(lithiumBatpack, "lithiumBatpack");
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lapotronpack = PoweredItem.createItem(ItemLapotronPack.class);
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lapotronpack = PoweredItem.createItem(ItemLapotronPack.class);
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GameRegistry.registerItem(lapotronpack, "lapotronPack");
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registerItem(lapotronpack, "lapotronPack");
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lithiumBattery = PoweredItem.createItem(ItemLithiumBattery.class);
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lithiumBattery = PoweredItem.createItem(ItemLithiumBattery.class);
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GameRegistry.registerItem(lithiumBattery, "lithiumBattery");
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registerItem(lithiumBattery, "lithiumBattery");
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lapotronicOrb = PoweredItem.createItem(ItemLapotronicOrb.class);
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lapotronicOrb = PoweredItem.createItem(ItemLapotronicOrb.class);
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GameRegistry.registerItem(lapotronicOrb, "lapotronicOrb");
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registerItem(lapotronicOrb, "lapotronicOrb");
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omniTool = PoweredItem.createItem(ItemOmniTool.class);
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omniTool = PoweredItem.createItem(ItemOmniTool.class);
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GameRegistry.registerItem(omniTool, "omniTool");
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registerItem(omniTool, "omniTool");
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energyCrystal = PoweredItem.createItem(ItemEnergyCrystal.class);
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energyCrystal = PoweredItem.createItem(ItemEnergyCrystal.class);
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GameRegistry.registerItem(energyCrystal, "energycrystal");
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registerItem(energyCrystal, "energycrystal");
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lapotronCrystal = PoweredItem.createItem(ItemLapotronCrystal.class);
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lapotronCrystal = PoweredItem.createItem(ItemLapotronCrystal.class);
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GameRegistry.registerItem(lapotronCrystal, "lapotroncrystal");
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registerItem(lapotronCrystal, "lapotroncrystal");
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manual = new ItemTechManual();
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manual = new ItemTechManual();
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GameRegistry.registerItem(manual, "techmanuel");
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registerItem(manual, "techmanuel");
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uuMatter = new ItemUUmatter();
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uuMatter = new ItemUUmatter();
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GameRegistry.registerItem(uuMatter, "uumatter");
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registerItem(uuMatter, "uumatter");
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reBattery = PoweredItem.createItem(ItemReBattery.class);
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reBattery = PoweredItem.createItem(ItemReBattery.class);
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GameRegistry.registerItem(reBattery, "rebattery");
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registerItem(reBattery, "rebattery");
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treeTap = new ItemTreeTap();
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treeTap = new ItemTreeTap();
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GameRegistry.registerItem(treeTap, "treetap");
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registerItem(treeTap, "treetap");
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ironDrill = PoweredItem.createItem(ItemIronDrill.class);
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ironDrill = PoweredItem.createItem(ItemIronDrill.class);
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GameRegistry.registerItem(ironDrill, "irondrill");
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registerItem(ironDrill, "irondrill");
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diamondDrill = PoweredItem.createItem(ItemDiamondDrill.class);
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diamondDrill = PoweredItem.createItem(ItemDiamondDrill.class);
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GameRegistry.registerItem(diamondDrill, "diamonddrill");
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registerItem(diamondDrill, "diamonddrill");
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advancedDrill = PoweredItem.createItem(ItemAdvancedDrill.class);
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advancedDrill = PoweredItem.createItem(ItemAdvancedDrill.class);
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GameRegistry.registerItem(advancedDrill, "advanceddrill");
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registerItem(advancedDrill, "advanceddrill");
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ironChainsaw = PoweredItem.createItem(ItemIronChainsaw.class);
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ironChainsaw = PoweredItem.createItem(ItemIronChainsaw.class);
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GameRegistry.registerItem(ironChainsaw, "ironchainsaw");
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registerItem(ironChainsaw, "ironchainsaw");
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diamondChainsaw = PoweredItem.createItem(ItemDiamondChainsaw.class);
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diamondChainsaw = PoweredItem.createItem(ItemDiamondChainsaw.class);
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GameRegistry.registerItem(diamondChainsaw, "diamondchainsaw");
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registerItem(diamondChainsaw, "diamondchainsaw");
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advancedChainsaw = PoweredItem.createItem(ItemAdvancedChainsaw.class);
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advancedChainsaw = PoweredItem.createItem(ItemAdvancedChainsaw.class);
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GameRegistry.registerItem(advancedChainsaw, "advancedchainsaw");
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registerItem(advancedChainsaw, "advancedchainsaw");
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ironJackhammer = PoweredItem.createItem(ItemIronJackhammer.class);
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ironJackhammer = PoweredItem.createItem(ItemIronJackhammer.class);
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GameRegistry.registerItem(ironJackhammer, "ironjackhammer");
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registerItem(ironJackhammer, "ironjackhammer");
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steelJackhammer = PoweredItem.createItem(ItemSteelJackhammer.class);
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steelJackhammer = PoweredItem.createItem(ItemSteelJackhammer.class);
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GameRegistry.registerItem(steelJackhammer, "steeljackhammer");
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registerItem(steelJackhammer, "steeljackhammer");
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diamondJackhammer = PoweredItem.createItem(ItemDiamondJackhammer.class);
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diamondJackhammer = PoweredItem.createItem(ItemDiamondJackhammer.class);
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GameRegistry.registerItem(diamondJackhammer, "diamondjackhammer");
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registerItem(diamondJackhammer, "diamondjackhammer");
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bronzeSword = new ItemTRSword(Reference.BRONZE);
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bronzeSword = new ItemTRSword(Reference.BRONZE);
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GameRegistry.registerItem(bronzeSword, "bronzeSword");
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registerItem(bronzeSword, "bronzeSword");
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bronzePickaxe = new ItemTRPickaxe(Reference.BRONZE);
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bronzePickaxe = new ItemTRPickaxe(Reference.BRONZE);
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GameRegistry.registerItem(bronzePickaxe, "bronzePickaxe");
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registerItem(bronzePickaxe, "bronzePickaxe");
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bronzeSpade = new ItemTRSpade(Reference.BRONZE);
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bronzeSpade = new ItemTRSpade(Reference.BRONZE);
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GameRegistry.registerItem(bronzeSpade, "bronzeSpade");
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registerItem(bronzeSpade, "bronzeSpade");
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bronzeAxe = new ItemTRAxe(Reference.BRONZE);
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bronzeAxe = new ItemTRAxe(Reference.BRONZE);
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GameRegistry.registerItem(bronzeAxe, "bronzeAxe");
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registerItem(bronzeAxe, "bronzeAxe");
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bronzeHoe = new ItemTRHoe(Reference.BRONZE);
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bronzeHoe = new ItemTRHoe(Reference.BRONZE);
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GameRegistry.registerItem(bronzeHoe, "bronzeHoe");
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registerItem(bronzeHoe, "bronzeHoe");
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bronzeHelmet = new ItemTRArmour(Reference.BRONZE_ARMOUR, EntityEquipmentSlot.HEAD);
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bronzeHelmet = new ItemTRArmour(Reference.BRONZE_ARMOUR, EntityEquipmentSlot.HEAD);
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GameRegistry.registerItem(bronzeHelmet, "bronzeHelmet");
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registerItem(bronzeHelmet, "bronzeHelmet");
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bronzeChestplate = new ItemTRArmour(Reference.BRONZE_ARMOUR, EntityEquipmentSlot.CHEST);
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bronzeChestplate = new ItemTRArmour(Reference.BRONZE_ARMOUR, EntityEquipmentSlot.CHEST);
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GameRegistry.registerItem(bronzeChestplate, "bronzeChestplate");
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registerItem(bronzeChestplate, "bronzeChestplate");
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bronzeLeggings = new ItemTRArmour(Reference.BRONZE_ARMOUR, EntityEquipmentSlot.LEGS);
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bronzeLeggings = new ItemTRArmour(Reference.BRONZE_ARMOUR, EntityEquipmentSlot.LEGS);
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GameRegistry.registerItem(bronzeLeggings, "bronzeLeggings");
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registerItem(bronzeLeggings, "bronzeLeggings");
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bronzeBoots = new ItemTRArmour(Reference.BRONZE_ARMOUR, EntityEquipmentSlot.FEET);
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bronzeBoots = new ItemTRArmour(Reference.BRONZE_ARMOUR, EntityEquipmentSlot.FEET);
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GameRegistry.registerItem(bronzeBoots, "bronzeBoots");
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registerItem(bronzeBoots, "bronzeBoots");
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rubySword = new ItemTRSword(Reference.RUBY);
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rubySword = new ItemTRSword(Reference.RUBY);
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GameRegistry.registerItem(rubySword, "rubySword");
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registerItem(rubySword, "rubySword");
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rubyPickaxe = new ItemTRPickaxe(Reference.RUBY);
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rubyPickaxe = new ItemTRPickaxe(Reference.RUBY);
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GameRegistry.registerItem(rubyPickaxe, "rubyPickaxe");
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registerItem(rubyPickaxe, "rubyPickaxe");
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rubySpade = new ItemTRSpade(Reference.RUBY);
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rubySpade = new ItemTRSpade(Reference.RUBY);
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GameRegistry.registerItem(rubySpade, "rubySpade");
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registerItem(rubySpade, "rubySpade");
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rubyAxe = new ItemTRAxe(Reference.RUBY);
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rubyAxe = new ItemTRAxe(Reference.RUBY);
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GameRegistry.registerItem(rubyAxe, "rubyAxe");
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registerItem(rubyAxe, "rubyAxe");
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rubyHoe = new ItemTRHoe(Reference.RUBY);
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rubyHoe = new ItemTRHoe(Reference.RUBY);
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GameRegistry.registerItem(rubyHoe, "rubyHoe");
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registerItem(rubyHoe, "rubyHoe");
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rubyHelmet = new ItemTRArmour(Reference.RUBY_ARMOUR, EntityEquipmentSlot.HEAD);
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rubyHelmet = new ItemTRArmour(Reference.RUBY_ARMOUR, EntityEquipmentSlot.HEAD);
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GameRegistry.registerItem(rubyHelmet, "rubyHelmet");
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registerItem(rubyHelmet, "rubyHelmet");
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rubyChestplate = new ItemTRArmour(Reference.RUBY_ARMOUR, EntityEquipmentSlot.CHEST);
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rubyChestplate = new ItemTRArmour(Reference.RUBY_ARMOUR, EntityEquipmentSlot.CHEST);
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GameRegistry.registerItem(rubyChestplate, "rubyChestplate");
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registerItem(rubyChestplate, "rubyChestplate");
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rubyLeggings = new ItemTRArmour(Reference.RUBY_ARMOUR, EntityEquipmentSlot.LEGS);
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rubyLeggings = new ItemTRArmour(Reference.RUBY_ARMOUR, EntityEquipmentSlot.LEGS);
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GameRegistry.registerItem(rubyLeggings, "rubyLeggings");
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registerItem(rubyLeggings, "rubyLeggings");
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rubyBoots = new ItemTRArmour(Reference.RUBY_ARMOUR, EntityEquipmentSlot.FEET);
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rubyBoots = new ItemTRArmour(Reference.RUBY_ARMOUR, EntityEquipmentSlot.FEET);
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GameRegistry.registerItem(rubyBoots, "rubyBoots");
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registerItem(rubyBoots, "rubyBoots");
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sapphireSword = new ItemTRSword(Reference.SAPPHIRE);
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sapphireSword = new ItemTRSword(Reference.SAPPHIRE);
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GameRegistry.registerItem(sapphireSword, "sapphireSword");
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registerItem(sapphireSword, "sapphireSword");
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sapphirePickaxe = new ItemTRPickaxe(Reference.SAPPHIRE);
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sapphirePickaxe = new ItemTRPickaxe(Reference.SAPPHIRE);
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GameRegistry.registerItem(sapphirePickaxe, "sapphirePickaxe");
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registerItem(sapphirePickaxe, "sapphirePickaxe");
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sapphireSpade = new ItemTRSpade(Reference.SAPPHIRE);
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sapphireSpade = new ItemTRSpade(Reference.SAPPHIRE);
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GameRegistry.registerItem(sapphireSpade, "sapphireSpade");
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registerItem(sapphireSpade, "sapphireSpade");
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sapphireAxe = new ItemTRAxe(Reference.SAPPHIRE);
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sapphireAxe = new ItemTRAxe(Reference.SAPPHIRE);
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GameRegistry.registerItem(sapphireAxe, "sapphireAxe");
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registerItem(sapphireAxe, "sapphireAxe");
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sapphireHoe = new ItemTRHoe(Reference.SAPPHIRE);
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sapphireHoe = new ItemTRHoe(Reference.SAPPHIRE);
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GameRegistry.registerItem(sapphireHoe, "sapphireHoe");
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registerItem(sapphireHoe, "sapphireHoe");
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sapphireHelmet = new ItemTRArmour(Reference.SAPPHIRE_ARMOUR, EntityEquipmentSlot.HEAD);
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sapphireHelmet = new ItemTRArmour(Reference.SAPPHIRE_ARMOUR, EntityEquipmentSlot.HEAD);
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GameRegistry.registerItem(sapphireHelmet, "sapphireHelmet");
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registerItem(sapphireHelmet, "sapphireHelmet");
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sapphireChestplate = new ItemTRArmour(Reference.SAPPHIRE_ARMOUR, EntityEquipmentSlot.CHEST);
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sapphireChestplate = new ItemTRArmour(Reference.SAPPHIRE_ARMOUR, EntityEquipmentSlot.CHEST);
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GameRegistry.registerItem(sapphireChestplate, "sapphireChestplate");
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registerItem(sapphireChestplate, "sapphireChestplate");
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sapphireLeggings = new ItemTRArmour(Reference.SAPPHIRE_ARMOUR, EntityEquipmentSlot.LEGS);
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sapphireLeggings = new ItemTRArmour(Reference.SAPPHIRE_ARMOUR, EntityEquipmentSlot.LEGS);
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GameRegistry.registerItem(sapphireLeggings, "sapphireLeggings");
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registerItem(sapphireLeggings, "sapphireLeggings");
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sapphireBoots = new ItemTRArmour(Reference.SAPPHIRE_ARMOUR, EntityEquipmentSlot.FEET);
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sapphireBoots = new ItemTRArmour(Reference.SAPPHIRE_ARMOUR, EntityEquipmentSlot.FEET);
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GameRegistry.registerItem(sapphireBoots, "sapphireBoots");
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registerItem(sapphireBoots, "sapphireBoots");
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peridotSword = new ItemTRSword(Reference.PERIDOT);
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peridotSword = new ItemTRSword(Reference.PERIDOT);
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GameRegistry.registerItem(peridotSword, "peridotSword");
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registerItem(peridotSword, "peridotSword");
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peridotPickaxe = new ItemTRPickaxe(Reference.PERIDOT);
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peridotPickaxe = new ItemTRPickaxe(Reference.PERIDOT);
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GameRegistry.registerItem(peridotPickaxe, "peridotPickaxe");
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registerItem(peridotPickaxe, "peridotPickaxe");
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peridotSpade = new ItemTRSpade(Reference.PERIDOT);
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peridotSpade = new ItemTRSpade(Reference.PERIDOT);
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GameRegistry.registerItem(peridotSpade, "peridotSpade");
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registerItem(peridotSpade, "peridotSpade");
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peridotAxe = new ItemTRAxe(Reference.PERIDOT);
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peridotAxe = new ItemTRAxe(Reference.PERIDOT);
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GameRegistry.registerItem(peridotAxe, "peridotAxe");
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registerItem(peridotAxe, "peridotAxe");
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peridotHoe = new ItemTRHoe(Reference.PERIDOT);
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peridotHoe = new ItemTRHoe(Reference.PERIDOT);
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GameRegistry.registerItem(peridotHoe, "peridotHoe");
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registerItem(peridotHoe, "peridotHoe");
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peridotHelmet = new ItemTRArmour(Reference.PERIDOT_ARMOUR, EntityEquipmentSlot.HEAD);
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peridotHelmet = new ItemTRArmour(Reference.PERIDOT_ARMOUR, EntityEquipmentSlot.HEAD);
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GameRegistry.registerItem(peridotHelmet, "peridotHelmet");
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registerItem(peridotHelmet, "peridotHelmet");
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peridotChestplate = new ItemTRArmour(Reference.PERIDOT_ARMOUR, EntityEquipmentSlot.CHEST);
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peridotChestplate = new ItemTRArmour(Reference.PERIDOT_ARMOUR, EntityEquipmentSlot.CHEST);
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GameRegistry.registerItem(peridotChestplate, "peridotChestplate");
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registerItem(peridotChestplate, "peridotChestplate");
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peridotLeggings = new ItemTRArmour(Reference.PERIDOT_ARMOUR, EntityEquipmentSlot.LEGS);
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peridotLeggings = new ItemTRArmour(Reference.PERIDOT_ARMOUR, EntityEquipmentSlot.LEGS);
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GameRegistry.registerItem(peridotLeggings, "peridotLeggings");
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registerItem(peridotLeggings, "peridotLeggings");
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peridotBoots = new ItemTRArmour(Reference.PERIDOT_ARMOUR, EntityEquipmentSlot.FEET);
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peridotBoots = new ItemTRArmour(Reference.PERIDOT_ARMOUR, EntityEquipmentSlot.FEET);
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GameRegistry.registerItem(peridotBoots, "peridotBoots");
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registerItem(peridotBoots, "peridotBoots");
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hammer = new ItemHammer(100);
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hammer = new ItemHammer(100);
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GameRegistry.registerItem(hammer, "hammer");
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registerItem(hammer, "hammer");
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wrench = new ItemWrench();
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wrench = new ItemWrench();
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GameRegistry.registerItem(wrench, "wrench");
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registerItem(wrench, "wrench");
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nanosaber = new ItemNanosaber();
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nanosaber = new ItemNanosaber();
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GameRegistry.registerItem(nanosaber, "nanosaber");
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registerItem(nanosaber, "nanosaber");
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scrapBox = new ItemScrapBox();
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scrapBox = new ItemScrapBox();
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GameRegistry.registerItem(scrapBox, "scrapbox");
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registerItem(scrapBox, "scrapbox");
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frequencyTransmitter = new ItemFrequencyTransmitter();
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frequencyTransmitter = new ItemFrequencyTransmitter();
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GameRegistry.registerItem(frequencyTransmitter, "frequencyTransmitter");
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registerItem(frequencyTransmitter, "frequencyTransmitter");
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upgrades = new ItemUpgrades();
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upgrades = new ItemUpgrades();
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GameRegistry.registerItem(upgrades, "upgrades");
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registerItem(upgrades, "upgrades");
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cloakingDevice = PoweredItem.createItem(ItemCloakingDevice.class);
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cloakingDevice = PoweredItem.createItem(ItemCloakingDevice.class);
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GameRegistry.registerItem(cloakingDevice, "cloakingdevice");
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registerItem(cloakingDevice, "cloakingdevice");
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missingRecipe = new ItemMissingRecipe().setUnlocalizedName("missingRecipe");
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missingRecipe = new ItemMissingRecipe().setUnlocalizedName("missingRecipe");
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GameRegistry.registerItem(missingRecipe, "mssingRecipe");
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registerItem(missingRecipe, "mssingRecipe");
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debug = new ItemDebugTool();
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debug = new ItemDebugTool();
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GameRegistry.registerItem(debug, "debug");
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registerItem(debug, "debug");
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emptyCell = new EmptyCell();
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emptyCell = new EmptyCell();
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GameRegistry.registerItem(emptyCell, "emptyCell");
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registerItem(emptyCell, "emptyCell");
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dynamicCell = new DynamicCell();
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dynamicCell = new DynamicCell();
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GameRegistry.registerItem(dynamicCell, "dynamicCell");
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registerItem(dynamicCell, "dynamicCell");
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MinecraftForge.EVENT_BUS.register(BucketHandler.INSTANCE);
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MinecraftForge.EVENT_BUS.register(BucketHandler.INSTANCE);
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@ -322,6 +322,11 @@ public class ModItems
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BlockMachineBase.machineStack = BlockMachineFrame.getFrameByName("machine", 1);
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BlockMachineBase.machineStack = BlockMachineFrame.getFrameByName("machine", 1);
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}
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}
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public static void registerItem(Item item, String name){
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item.setRegistryName(name);
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GameRegistry.register(item);
|
||||||
|
}
|
||||||
|
|
||||||
public static void registerOreDict()
|
public static void registerOreDict()
|
||||||
{
|
{
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue