Update Item Registry

This commit is contained in:
modmuss50 2016-05-17 21:39:07 +01:00
parent e38c800f21
commit 7d95dea783

View file

@ -121,23 +121,23 @@ public class ModItems
public static void init() throws InstantiationException, IllegalAccessException
{
gems = new ItemGems();
GameRegistry.registerItem(gems, "gem");
registerItem(gems, "gem");
ingots = new ItemIngots();
GameRegistry.registerItem(ingots, "ingot");
registerItem(ingots, "ingot");
dusts = new ItemDusts();
GameRegistry.registerItem(dusts, "dust");
registerItem(dusts, "dust");
smallDusts = new ItemDustsSmall();
GameRegistry.registerItem(smallDusts, "smallDust");
registerItem(smallDusts, "smallDust");
plate = new ItemPlates();
GameRegistry.registerItem(plate, "plates");
registerItem(plate, "plates");
nuggets = new ItemNuggets();
GameRegistry.registerItem(nuggets, "nuggets");
registerItem(nuggets, "nuggets");
// purifiedCrushedOre = new ItemPurifiedCrushedOre();
// GameRegistry.registerItem(purifiedCrushedOre, "purifiedCrushedOre");
// registerItem(purifiedCrushedOre, "purifiedCrushedOre");
parts = new ItemParts();
GameRegistry.registerItem(parts, "part");
registerItem(parts, "part");
cells = new ItemCells();
GameRegistry.registerItem(cells, "cell");
registerItem(cells, "cell");
for (int i = 0; i < ItemCells.types.length; i++)
{
if (FluidRegistry.getFluid("fluid" + ItemCells.types[i].toLowerCase()) != null)
@ -153,164 +153,164 @@ public class ModItems
}
}
rockCutter = PoweredItem.createItem(ItemRockCutter.class);
GameRegistry.registerItem(rockCutter, "rockCutter");
registerItem(rockCutter, "rockCutter");
lithiumBatpack = PoweredItem.createItem(ItemLithiumBatpack.class);
GameRegistry.registerItem(lithiumBatpack, "lithiumBatpack");
registerItem(lithiumBatpack, "lithiumBatpack");
lapotronpack = PoweredItem.createItem(ItemLapotronPack.class);
GameRegistry.registerItem(lapotronpack, "lapotronPack");
registerItem(lapotronpack, "lapotronPack");
lithiumBattery = PoweredItem.createItem(ItemLithiumBattery.class);
GameRegistry.registerItem(lithiumBattery, "lithiumBattery");
registerItem(lithiumBattery, "lithiumBattery");
lapotronicOrb = PoweredItem.createItem(ItemLapotronicOrb.class);
GameRegistry.registerItem(lapotronicOrb, "lapotronicOrb");
registerItem(lapotronicOrb, "lapotronicOrb");
omniTool = PoweredItem.createItem(ItemOmniTool.class);
GameRegistry.registerItem(omniTool, "omniTool");
registerItem(omniTool, "omniTool");
energyCrystal = PoweredItem.createItem(ItemEnergyCrystal.class);
GameRegistry.registerItem(energyCrystal, "energycrystal");
registerItem(energyCrystal, "energycrystal");
lapotronCrystal = PoweredItem.createItem(ItemLapotronCrystal.class);
GameRegistry.registerItem(lapotronCrystal, "lapotroncrystal");
registerItem(lapotronCrystal, "lapotroncrystal");
manual = new ItemTechManual();
GameRegistry.registerItem(manual, "techmanuel");
registerItem(manual, "techmanuel");
uuMatter = new ItemUUmatter();
GameRegistry.registerItem(uuMatter, "uumatter");
registerItem(uuMatter, "uumatter");
reBattery = PoweredItem.createItem(ItemReBattery.class);
GameRegistry.registerItem(reBattery, "rebattery");
registerItem(reBattery, "rebattery");
treeTap = new ItemTreeTap();
GameRegistry.registerItem(treeTap, "treetap");
registerItem(treeTap, "treetap");
ironDrill = PoweredItem.createItem(ItemIronDrill.class);
GameRegistry.registerItem(ironDrill, "irondrill");
registerItem(ironDrill, "irondrill");
diamondDrill = PoweredItem.createItem(ItemDiamondDrill.class);
GameRegistry.registerItem(diamondDrill, "diamonddrill");
registerItem(diamondDrill, "diamonddrill");
advancedDrill = PoweredItem.createItem(ItemAdvancedDrill.class);
GameRegistry.registerItem(advancedDrill, "advanceddrill");
registerItem(advancedDrill, "advanceddrill");
ironChainsaw = PoweredItem.createItem(ItemIronChainsaw.class);
GameRegistry.registerItem(ironChainsaw, "ironchainsaw");
registerItem(ironChainsaw, "ironchainsaw");
diamondChainsaw = PoweredItem.createItem(ItemDiamondChainsaw.class);
GameRegistry.registerItem(diamondChainsaw, "diamondchainsaw");
registerItem(diamondChainsaw, "diamondchainsaw");
advancedChainsaw = PoweredItem.createItem(ItemAdvancedChainsaw.class);
GameRegistry.registerItem(advancedChainsaw, "advancedchainsaw");
registerItem(advancedChainsaw, "advancedchainsaw");
ironJackhammer = PoweredItem.createItem(ItemIronJackhammer.class);
GameRegistry.registerItem(ironJackhammer, "ironjackhammer");
registerItem(ironJackhammer, "ironjackhammer");
steelJackhammer = PoweredItem.createItem(ItemSteelJackhammer.class);
GameRegistry.registerItem(steelJackhammer, "steeljackhammer");
registerItem(steelJackhammer, "steeljackhammer");
diamondJackhammer = PoweredItem.createItem(ItemDiamondJackhammer.class);
GameRegistry.registerItem(diamondJackhammer, "diamondjackhammer");
registerItem(diamondJackhammer, "diamondjackhammer");
bronzeSword = new ItemTRSword(Reference.BRONZE);
GameRegistry.registerItem(bronzeSword, "bronzeSword");
registerItem(bronzeSword, "bronzeSword");
bronzePickaxe = new ItemTRPickaxe(Reference.BRONZE);
GameRegistry.registerItem(bronzePickaxe, "bronzePickaxe");
registerItem(bronzePickaxe, "bronzePickaxe");
bronzeSpade = new ItemTRSpade(Reference.BRONZE);
GameRegistry.registerItem(bronzeSpade, "bronzeSpade");
registerItem(bronzeSpade, "bronzeSpade");
bronzeAxe = new ItemTRAxe(Reference.BRONZE);
GameRegistry.registerItem(bronzeAxe, "bronzeAxe");
registerItem(bronzeAxe, "bronzeAxe");
bronzeHoe = new ItemTRHoe(Reference.BRONZE);
GameRegistry.registerItem(bronzeHoe, "bronzeHoe");
registerItem(bronzeHoe, "bronzeHoe");
bronzeHelmet = new ItemTRArmour(Reference.BRONZE_ARMOUR, EntityEquipmentSlot.HEAD);
GameRegistry.registerItem(bronzeHelmet, "bronzeHelmet");
registerItem(bronzeHelmet, "bronzeHelmet");
bronzeChestplate = new ItemTRArmour(Reference.BRONZE_ARMOUR, EntityEquipmentSlot.CHEST);
GameRegistry.registerItem(bronzeChestplate, "bronzeChestplate");
registerItem(bronzeChestplate, "bronzeChestplate");
bronzeLeggings = new ItemTRArmour(Reference.BRONZE_ARMOUR, EntityEquipmentSlot.LEGS);
GameRegistry.registerItem(bronzeLeggings, "bronzeLeggings");
registerItem(bronzeLeggings, "bronzeLeggings");
bronzeBoots = new ItemTRArmour(Reference.BRONZE_ARMOUR, EntityEquipmentSlot.FEET);
GameRegistry.registerItem(bronzeBoots, "bronzeBoots");
registerItem(bronzeBoots, "bronzeBoots");
rubySword = new ItemTRSword(Reference.RUBY);
GameRegistry.registerItem(rubySword, "rubySword");
registerItem(rubySword, "rubySword");
rubyPickaxe = new ItemTRPickaxe(Reference.RUBY);
GameRegistry.registerItem(rubyPickaxe, "rubyPickaxe");
registerItem(rubyPickaxe, "rubyPickaxe");
rubySpade = new ItemTRSpade(Reference.RUBY);
GameRegistry.registerItem(rubySpade, "rubySpade");
registerItem(rubySpade, "rubySpade");
rubyAxe = new ItemTRAxe(Reference.RUBY);
GameRegistry.registerItem(rubyAxe, "rubyAxe");
registerItem(rubyAxe, "rubyAxe");
rubyHoe = new ItemTRHoe(Reference.RUBY);
GameRegistry.registerItem(rubyHoe, "rubyHoe");
registerItem(rubyHoe, "rubyHoe");
rubyHelmet = new ItemTRArmour(Reference.RUBY_ARMOUR, EntityEquipmentSlot.HEAD);
GameRegistry.registerItem(rubyHelmet, "rubyHelmet");
registerItem(rubyHelmet, "rubyHelmet");
rubyChestplate = new ItemTRArmour(Reference.RUBY_ARMOUR, EntityEquipmentSlot.CHEST);
GameRegistry.registerItem(rubyChestplate, "rubyChestplate");
registerItem(rubyChestplate, "rubyChestplate");
rubyLeggings = new ItemTRArmour(Reference.RUBY_ARMOUR, EntityEquipmentSlot.LEGS);
GameRegistry.registerItem(rubyLeggings, "rubyLeggings");
registerItem(rubyLeggings, "rubyLeggings");
rubyBoots = new ItemTRArmour(Reference.RUBY_ARMOUR, EntityEquipmentSlot.FEET);
GameRegistry.registerItem(rubyBoots, "rubyBoots");
registerItem(rubyBoots, "rubyBoots");
sapphireSword = new ItemTRSword(Reference.SAPPHIRE);
GameRegistry.registerItem(sapphireSword, "sapphireSword");
registerItem(sapphireSword, "sapphireSword");
sapphirePickaxe = new ItemTRPickaxe(Reference.SAPPHIRE);
GameRegistry.registerItem(sapphirePickaxe, "sapphirePickaxe");
registerItem(sapphirePickaxe, "sapphirePickaxe");
sapphireSpade = new ItemTRSpade(Reference.SAPPHIRE);
GameRegistry.registerItem(sapphireSpade, "sapphireSpade");
registerItem(sapphireSpade, "sapphireSpade");
sapphireAxe = new ItemTRAxe(Reference.SAPPHIRE);
GameRegistry.registerItem(sapphireAxe, "sapphireAxe");
registerItem(sapphireAxe, "sapphireAxe");
sapphireHoe = new ItemTRHoe(Reference.SAPPHIRE);
GameRegistry.registerItem(sapphireHoe, "sapphireHoe");
registerItem(sapphireHoe, "sapphireHoe");
sapphireHelmet = new ItemTRArmour(Reference.SAPPHIRE_ARMOUR, EntityEquipmentSlot.HEAD);
GameRegistry.registerItem(sapphireHelmet, "sapphireHelmet");
registerItem(sapphireHelmet, "sapphireHelmet");
sapphireChestplate = new ItemTRArmour(Reference.SAPPHIRE_ARMOUR, EntityEquipmentSlot.CHEST);
GameRegistry.registerItem(sapphireChestplate, "sapphireChestplate");
registerItem(sapphireChestplate, "sapphireChestplate");
sapphireLeggings = new ItemTRArmour(Reference.SAPPHIRE_ARMOUR, EntityEquipmentSlot.LEGS);
GameRegistry.registerItem(sapphireLeggings, "sapphireLeggings");
registerItem(sapphireLeggings, "sapphireLeggings");
sapphireBoots = new ItemTRArmour(Reference.SAPPHIRE_ARMOUR, EntityEquipmentSlot.FEET);
GameRegistry.registerItem(sapphireBoots, "sapphireBoots");
registerItem(sapphireBoots, "sapphireBoots");
peridotSword = new ItemTRSword(Reference.PERIDOT);
GameRegistry.registerItem(peridotSword, "peridotSword");
registerItem(peridotSword, "peridotSword");
peridotPickaxe = new ItemTRPickaxe(Reference.PERIDOT);
GameRegistry.registerItem(peridotPickaxe, "peridotPickaxe");
registerItem(peridotPickaxe, "peridotPickaxe");
peridotSpade = new ItemTRSpade(Reference.PERIDOT);
GameRegistry.registerItem(peridotSpade, "peridotSpade");
registerItem(peridotSpade, "peridotSpade");
peridotAxe = new ItemTRAxe(Reference.PERIDOT);
GameRegistry.registerItem(peridotAxe, "peridotAxe");
registerItem(peridotAxe, "peridotAxe");
peridotHoe = new ItemTRHoe(Reference.PERIDOT);
GameRegistry.registerItem(peridotHoe, "peridotHoe");
registerItem(peridotHoe, "peridotHoe");
peridotHelmet = new ItemTRArmour(Reference.PERIDOT_ARMOUR, EntityEquipmentSlot.HEAD);
GameRegistry.registerItem(peridotHelmet, "peridotHelmet");
registerItem(peridotHelmet, "peridotHelmet");
peridotChestplate = new ItemTRArmour(Reference.PERIDOT_ARMOUR, EntityEquipmentSlot.CHEST);
GameRegistry.registerItem(peridotChestplate, "peridotChestplate");
registerItem(peridotChestplate, "peridotChestplate");
peridotLeggings = new ItemTRArmour(Reference.PERIDOT_ARMOUR, EntityEquipmentSlot.LEGS);
GameRegistry.registerItem(peridotLeggings, "peridotLeggings");
registerItem(peridotLeggings, "peridotLeggings");
peridotBoots = new ItemTRArmour(Reference.PERIDOT_ARMOUR, EntityEquipmentSlot.FEET);
GameRegistry.registerItem(peridotBoots, "peridotBoots");
registerItem(peridotBoots, "peridotBoots");
hammer = new ItemHammer(100);
GameRegistry.registerItem(hammer, "hammer");
registerItem(hammer, "hammer");
wrench = new ItemWrench();
GameRegistry.registerItem(wrench, "wrench");
registerItem(wrench, "wrench");
nanosaber = new ItemNanosaber();
GameRegistry.registerItem(nanosaber, "nanosaber");
registerItem(nanosaber, "nanosaber");
scrapBox = new ItemScrapBox();
GameRegistry.registerItem(scrapBox, "scrapbox");
registerItem(scrapBox, "scrapbox");
frequencyTransmitter = new ItemFrequencyTransmitter();
GameRegistry.registerItem(frequencyTransmitter, "frequencyTransmitter");
registerItem(frequencyTransmitter, "frequencyTransmitter");
upgrades = new ItemUpgrades();
GameRegistry.registerItem(upgrades, "upgrades");
registerItem(upgrades, "upgrades");
cloakingDevice = PoweredItem.createItem(ItemCloakingDevice.class);
GameRegistry.registerItem(cloakingDevice, "cloakingdevice");
registerItem(cloakingDevice, "cloakingdevice");
missingRecipe = new ItemMissingRecipe().setUnlocalizedName("missingRecipe");
GameRegistry.registerItem(missingRecipe, "mssingRecipe");
registerItem(missingRecipe, "mssingRecipe");
debug = new ItemDebugTool();
GameRegistry.registerItem(debug, "debug");
registerItem(debug, "debug");
emptyCell = new EmptyCell();
GameRegistry.registerItem(emptyCell, "emptyCell");
registerItem(emptyCell, "emptyCell");
dynamicCell = new DynamicCell();
GameRegistry.registerItem(dynamicCell, "dynamicCell");
registerItem(dynamicCell, "dynamicCell");
MinecraftForge.EVENT_BUS.register(BucketHandler.INSTANCE);
@ -322,6 +322,11 @@ public class ModItems
BlockMachineBase.machineStack = BlockMachineFrame.getFrameByName("machine", 1);
}
public static void registerItem(Item item, String name){
item.setRegistryName(name);
GameRegistry.register(item);
}
public static void registerOreDict()
{