20w17a compile pass

This commit is contained in:
modmuss50 2020-04-26 16:29:38 +01:00
parent 178e0937d5
commit 7ccd5bcebd
68 changed files with 868 additions and 658 deletions

View file

@ -24,6 +24,7 @@
package techreborn.client.gui;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.entity.player.PlayerEntity;
import reborncore.client.screen.builder.BuiltScreenHandler;
import reborncore.client.gui.builder.GuiBase;
@ -40,23 +41,23 @@ public class GuiGasTurbine extends GuiBase<BuiltScreenHandler> {
}
@Override
protected void drawBackground(final float f, final int mouseX, final int mouseY) {
super.drawBackground(f, mouseX, mouseY);
protected void drawBackground(MatrixStack matrixStack, final float f, final int mouseX, final int mouseY) {
super.drawBackground(matrixStack, f, mouseX, mouseY);
final GuiBase.Layer layer = GuiBase.Layer.BACKGROUND;
drawSlot(25, 35, layer);
drawSlot(25, 55, layer);
builder.drawJEIButton(this, 158, 5, layer);
drawSlot(matrixStack, 25, 35, layer);
drawSlot(matrixStack, 25, 55, layer);
builder.drawJEIButton(matrixStack, this, 158, 5, layer);
}
@Override
protected void drawForeground(final int mouseX, final int mouseY) {
super.drawForeground(mouseX, mouseY);
protected void drawForeground(MatrixStack matrixStack, final int mouseX, final int mouseY) {
super.drawForeground(matrixStack, mouseX, mouseY);
final GuiBase.Layer layer = GuiBase.Layer.FOREGROUND;
builder.drawProgressBar(this, blockEntity.getProgressScaled(10), 100, 83, 48, mouseX, mouseY, GuiBuilder.ProgressDirection.RIGHT, layer);
builder.drawMultiEnergyBar(this, 130, 28, (int) blockEntity.getEnergy(), (int) blockEntity.getMaxPower(), mouseX, mouseY, 0, layer);
builder.drawTank(this, 44, 25, mouseX, mouseY, blockEntity.tank.getFluidInstance(), blockEntity.tank.getCapacity(), blockEntity.tank.isEmpty(), layer);
builder.drawProgressBar(matrixStack, this, blockEntity.getProgressScaled(10), 100, 83, 48, mouseX, mouseY, GuiBuilder.ProgressDirection.RIGHT, layer);
builder.drawMultiEnergyBar(matrixStack, this, 130, 28, (int) blockEntity.getEnergy(), (int) blockEntity.getMaxPower(), mouseX, mouseY, 0, layer);
builder.drawTank(matrixStack, this, 44, 25, mouseX, mouseY, blockEntity.tank.getFluidInstance(), blockEntity.tank.getCapacity(), blockEntity.tank.isEmpty(), layer);
}
}