20w17a compile pass
This commit is contained in:
parent
178e0937d5
commit
7ccd5bcebd
68 changed files with 868 additions and 658 deletions
|
@ -24,6 +24,7 @@
|
|||
|
||||
package techreborn.client.gui;
|
||||
|
||||
import net.minecraft.client.util.math.MatrixStack;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import reborncore.client.screen.builder.BuiltScreenHandler;
|
||||
import reborncore.client.gui.builder.GuiBase;
|
||||
|
@ -40,23 +41,23 @@ public class GuiGasTurbine extends GuiBase<BuiltScreenHandler> {
|
|||
}
|
||||
|
||||
@Override
|
||||
protected void drawBackground(final float f, final int mouseX, final int mouseY) {
|
||||
super.drawBackground(f, mouseX, mouseY);
|
||||
protected void drawBackground(MatrixStack matrixStack, final float f, final int mouseX, final int mouseY) {
|
||||
super.drawBackground(matrixStack, f, mouseX, mouseY);
|
||||
final GuiBase.Layer layer = GuiBase.Layer.BACKGROUND;
|
||||
drawSlot(25, 35, layer);
|
||||
drawSlot(25, 55, layer);
|
||||
builder.drawJEIButton(this, 158, 5, layer);
|
||||
drawSlot(matrixStack, 25, 35, layer);
|
||||
drawSlot(matrixStack, 25, 55, layer);
|
||||
builder.drawJEIButton(matrixStack, this, 158, 5, layer);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected void drawForeground(final int mouseX, final int mouseY) {
|
||||
super.drawForeground(mouseX, mouseY);
|
||||
protected void drawForeground(MatrixStack matrixStack, final int mouseX, final int mouseY) {
|
||||
super.drawForeground(matrixStack, mouseX, mouseY);
|
||||
final GuiBase.Layer layer = GuiBase.Layer.FOREGROUND;
|
||||
|
||||
builder.drawProgressBar(this, blockEntity.getProgressScaled(10), 100, 83, 48, mouseX, mouseY, GuiBuilder.ProgressDirection.RIGHT, layer);
|
||||
builder.drawMultiEnergyBar(this, 130, 28, (int) blockEntity.getEnergy(), (int) blockEntity.getMaxPower(), mouseX, mouseY, 0, layer);
|
||||
builder.drawTank(this, 44, 25, mouseX, mouseY, blockEntity.tank.getFluidInstance(), blockEntity.tank.getCapacity(), blockEntity.tank.isEmpty(), layer);
|
||||
builder.drawProgressBar(matrixStack, this, blockEntity.getProgressScaled(10), 100, 83, 48, mouseX, mouseY, GuiBuilder.ProgressDirection.RIGHT, layer);
|
||||
builder.drawMultiEnergyBar(matrixStack, this, 130, 28, (int) blockEntity.getEnergy(), (int) blockEntity.getMaxPower(), mouseX, mouseY, 0, layer);
|
||||
builder.drawTank(matrixStack, this, 44, 25, mouseX, mouseY, blockEntity.tank.getFluidInstance(), blockEntity.tank.getCapacity(), blockEntity.tank.isEmpty(), layer);
|
||||
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue