Updated JEI button location.
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parent
f91493dbc5
commit
7c1daf83e0
26 changed files with 50 additions and 50 deletions
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@ -50,7 +50,7 @@ public class GuiAlloySmelter extends GuiBase {
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this.drawSlot(126, 47, layer);
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this.drawOutputSlot(80, 47, layer);
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this.builder.drawJEIButton(this, 150, 4, layer);
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this.builder.drawJEIButton(this, 158, 5, layer);
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}
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@Override
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@ -52,7 +52,7 @@ public class GuiAssemblingMachine extends GuiBase {
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this.drawOutputSlot(101, 45, layer);
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this.builder.drawJEIButton(this, 150, 4, layer);
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this.builder.drawJEIButton(this, 158, 5, layer);
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}
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@Override
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@ -73,7 +73,7 @@ public class GuiBlastFurnace extends GuiBase {
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this.drawSlot(50, 47, layer);
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this.drawOutputSlotBar(92, 36, 2, layer);
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this.builder.drawJEIButton(this, 150, 4, layer);
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this.builder.drawJEIButton(this, 158, 5, layer);
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}
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@Override
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@ -53,7 +53,7 @@ public class GuiCentrifuge extends GuiBase {
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this.drawSlot(120, 44, layer);
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this.drawSlot(101, 63, layer);
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this.builder.drawJEIButton(this, 150, 4, layer);
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this.builder.drawJEIButton(this, 158, 5, layer);
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}
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@Override
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@ -49,7 +49,7 @@ public class GuiChemicalReactor extends GuiBase {
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this.drawSlot(126, 47, layer);
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this.drawOutputSlot(80, 47, layer);
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this.builder.drawJEIButton(this, 150, 4, layer);
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this.builder.drawJEIButton(this, 158, 5, layer);
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}
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@Override
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@ -48,7 +48,7 @@ public class GuiCompressor extends GuiBase {
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this.drawSlot(55, 45, layer);
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this.drawOutputSlot(101, 45, layer);
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this.builder.drawJEIButton(this, 150, 4, layer);
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this.builder.drawJEIButton(this, 158, 5, layer);
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}
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@Override
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@ -47,7 +47,7 @@ public class GuiDieselGenerator extends GuiBase {
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final GuiBase.Layer layer = GuiBase.Layer.BACKGROUND;
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drawSlot(25, 35, layer);
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drawSlot(25, 55, layer);
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this.builder.drawJEIButton(this, 150, 4, layer);
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this.builder.drawJEIButton(this, 158, 5, layer);
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}
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@ -72,7 +72,7 @@ public class GuiDistillationTower extends GuiBase {
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// Four output slots
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this.drawOutputSlotBar(78, 36, 4, layer);
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// JEI Button
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this.builder.drawJEIButton(this, 150, 4, layer);
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this.builder.drawJEIButton(this, 158, 5, layer);
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}
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@Override
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@ -48,7 +48,7 @@ public class GuiElectricFurnace extends GuiBase {
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drawSlot(55, 45, layer);
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drawOutputSlot(101, 45, layer);
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builder.drawJEIButton(this, 150, 4, layer);
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builder.drawJEIButton(this, 158, 5, layer);
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}
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@Override
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@ -48,7 +48,7 @@ public class GuiExtractor extends GuiBase {
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this.drawSlot(55, 45, layer);
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this.drawOutputSlot(101, 45, layer);
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this.builder.drawJEIButton(this, 150, 4, layer);
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this.builder.drawJEIButton(this, 158, 5, layer);
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}
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@Override
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@ -89,7 +89,7 @@ public class GuiFluidReplicator extends GuiBase {
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// Liquid output slot
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drawSlot(124, 55, layer);
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// JEI button
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builder.drawJEIButton(this, 150, 4, layer);
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builder.drawJEIButton(this, 158, 5, layer);
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}
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@Override
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@ -72,7 +72,7 @@ public class GuiFusionReactor extends GuiBase {
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this.drawSlot(126, 47, layer);
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this.drawOutputSlot(80, 47, layer);
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this.builder.drawJEIButton(this, 150, 4, layer);
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this.builder.drawJEIButton(this, 158, 5, layer);
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}
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@ -44,7 +44,7 @@ public class GuiGasTurbine extends GuiBase {
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final GuiBase.Layer layer = GuiBase.Layer.BACKGROUND;
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drawSlot(25, 35, layer);
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drawSlot(25, 55, layer);
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this.builder.drawJEIButton(this, 150, 4, layer);
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this.builder.drawJEIButton(this, 158, 5, layer);
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}
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@ -46,7 +46,7 @@ public class GuiGenerator extends GuiBase {
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this.drawSlot(80, 54, layer);
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this.builder.drawJEIButton(this, 150, 4, layer);
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this.builder.drawJEIButton(this, 158, 5, layer);
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}
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@Override
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@ -48,7 +48,7 @@ public class GuiGrinder extends GuiBase {
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this.drawSlot(55, 45, layer);
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this.drawOutputSlot(101, 45, layer);
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this.builder.drawJEIButton(this, 150, 4, layer);
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this.builder.drawJEIButton(this, 158, 5, layer);
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}
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@Override
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@ -75,7 +75,7 @@ public class GuiImplosionCompressor extends GuiBase {
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builder.drawHologramButton(this, 6, 4, mouseX, mouseY, layer);
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}
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this.builder.drawJEIButton(this, 150, 4, layer);
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this.builder.drawJEIButton(this, 158, 5, layer);
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}
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@Override
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@ -50,7 +50,7 @@ public class GuiIndustrialElectrolyzer extends GuiBase {
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this.drawSlot(81, 72, layer);
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//Output slots
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this.drawOutputSlotBar(50, 23, 4, layer);
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this.builder.drawJEIButton(this, 150, 4, layer);
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this.builder.drawJEIButton(this, 158, 5, layer);
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}
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@Override
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@ -77,7 +77,7 @@ public class GuiIndustrialGrinder extends GuiBase {
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this.drawSlot(126, 54, layer);
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this.drawSlot(126, 72, layer);
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this.builder.drawJEIButton(this, 150, 4, layer);
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this.builder.drawJEIButton(this, 158, 5, layer);
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}
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@Override
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@ -76,7 +76,7 @@ public class GuiIndustrialSawmill extends GuiBase {
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this.drawSlot(126, 43, layer);
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this.drawSlot(126, 61, layer);
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this.builder.drawJEIButton(this, 150, 4, layer);
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this.builder.drawJEIButton(this, 158, 5, layer);
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}
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@Override
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@ -56,7 +56,7 @@ public class GuiPlasmaGenerator extends GuiBase {
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final GuiBase.Layer layer = GuiBase.Layer.BACKGROUND;
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drawSlot(25, 35, layer);
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drawSlot(25, 55, layer);
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this.builder.drawJEIButton(this, 150, 4, layer);
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this.builder.drawJEIButton(this, 158, 5, layer);
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}
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@ -55,7 +55,7 @@ public class GuiRollingMachine extends GuiBase {
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this.drawSlot(8, 70, layer);
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this.drawOutputSlot(124, gridYPos + 18, layer);
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this.builder.drawJEIButton(this, 150, 4, layer);
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this.builder.drawJEIButton(this, 158, 5, layer);
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this.builder.drawLockButton(this, 130, 4, mouseX, mouseY, layer,rollingMachine.locked);
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}
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@ -50,7 +50,7 @@ public class GuiScrapboxinator extends GuiBase {
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// Output slot
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this.drawOutputSlot(101, 45, layer);
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this.builder.drawJEIButton(this, 150, 4, layer);
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this.builder.drawJEIButton(this, 158, 5, layer);
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}
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@Override
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@ -44,7 +44,7 @@ public class GuiSemifluidGenerator extends GuiBase {
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final GuiBase.Layer layer = GuiBase.Layer.BACKGROUND;
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drawSlot(25, 35, layer);
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drawSlot(25, 55, layer);
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this.builder.drawJEIButton(this, 150, 4, layer);
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this.builder.drawJEIButton(this, 158, 5, layer);
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}
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@ -44,7 +44,7 @@ public class GuiThermalGenerator extends GuiBase {
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final GuiBase.Layer layer = GuiBase.Layer.BACKGROUND;
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drawSlot(25, 35, layer);
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drawSlot(25, 55, layer);
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this.builder.drawJEIButton(this, 150, 4, layer);
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this.builder.drawJEIButton(this, 158, 5, layer);
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}
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@ -69,7 +69,7 @@ public class GuiVacuumFreezer extends GuiBase {
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// Output slot
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this.drawOutputSlot(101, 45, layer);
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this.builder.drawJEIButton(this, 150, 4, layer);
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this.builder.drawJEIButton(this, 158, 5, layer);
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}
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@Override
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