Lamps require energy to work. Again. Closes #2227

This commit is contained in:
drcrazy 2020-09-25 00:54:48 +03:00
parent 22b0cdfe23
commit 7ba962196b
4 changed files with 30 additions and 21 deletions

View file

@ -60,7 +60,7 @@ import techreborn.blocks.generator.BlockFusionCoil;
import techreborn.blocks.generator.BlockFusionControlComputer;
import techreborn.blocks.generator.BlockSolarPanel;
import techreborn.blocks.generator.GenericGeneratorBlock;
import techreborn.blocks.lighting.BlockLamp;
import techreborn.blocks.lighting.LampBlock;
import techreborn.blocks.machine.tier0.IronAlloyFurnaceBlock;
import techreborn.blocks.machine.tier0.IronFurnaceBlock;
import techreborn.blocks.machine.tier1.PlayerDetectorBlock;
@ -558,8 +558,8 @@ public class TRContent {
ALARM(new BlockAlarm()),
CHUNK_LOADER(new GenericMachineBlock(GuiType.CHUNK_LOADER, ChunkLoaderBlockEntity::new)),
LAMP_INCANDESCENT(new BlockLamp(4, 10, 8)),
LAMP_LED(new BlockLamp(1, 1, 12)),
LAMP_INCANDESCENT(new LampBlock(4, 10, 8)),
LAMP_LED(new LampBlock(1, 1, 12)),
PLAYER_DETECTOR(new PlayerDetectorBlock());
public final String name;