Start work on the alarm
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@ -152,6 +152,7 @@ public class ModBlocks {
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public static Block LAMP_INCANDESCENT;
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public static Block LAMP_LED;
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public static Block ALARM;
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/**
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* Register blocks
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@ -427,6 +428,10 @@ public class ModBlocks {
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GameRegistry.registerTileEntity(TileLamp.class, "TileLampTR");
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ALARM = new BlockAlarm();
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registerBlock(ALARM, "alarm");
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GameRegistry.registerTileEntity(TileAlarm.class, "TileAlarmTR");
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//TODO enable when done
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// flare = new BlockFlare();
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// registerBlock(flare, "flare");
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