fixes #31 , Fixes crash without bop or natura installed, fixes npe with no plup item, adds basic fluid gui support to the nei handler, fixes build craft 6 not working

This commit is contained in:
modmuss50 2015-06-13 07:45:12 +01:00
parent fbde3bcaf0
commit 7308507a74
7 changed files with 239 additions and 120 deletions

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@ -393,6 +393,8 @@ public class ModItems {
OreDictionary.registerOre("dustVoidstone", ItemDusts.getDustByName("voidstone"));
OreDictionary.registerOre("dustYellowGarnet", ItemDusts.getDustByName("yellowGarnet"));
OreDictionary.registerOre("dustZinc", ItemDusts.getDustByName("zinc"));
OreDictionary.registerOre("pulpWood", ItemDusts.getDustByName("sawDust"));
// Small Dusts
OreDictionary.registerOre("dustSmallAlmandine", ItemDustsSmall.getSmallDustByName("Almandine"));

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@ -3,7 +3,6 @@ package techreborn.init;
import biomesoplenty.api.content.BOPCBlocks;
import cpw.mods.fml.common.Loader;
import ic2.api.item.IC2Items;
import mods.natura.common.NContent;
import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraft.item.ItemStack;
@ -506,114 +505,6 @@ public class ModRecipes {
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(Blocks.log2, 1, 1), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(Blocks.planks, 6, 5), pulpStack, null, 200, 30, false));
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(Blocks.log2, 1, 1), IC2Items.getItem("waterCell"), null, new ItemStack(Blocks.planks, 6, 5), pulpStack, IC2Items.getItem("emptyCell"), 200, 30, false));
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(Blocks.log2, 1, 1), new ItemStack(Items.water_bucket), null, new ItemStack(Blocks.planks, 6, 5), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
if(Loader.isModLoaded("Natura")) {
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.tree, 1, 0), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(NContent.planks, 6, 0), pulpStack, null, 200, 30, false));
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.tree, 1, 0), IC2Items.getItem("waterCell"), null, new ItemStack(NContent.planks, 6, 0), pulpStack, IC2Items.getItem("emptyCell"), 200, 30, false));
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.tree, 1, 0), new ItemStack(Items.water_bucket), null, new ItemStack(NContent.planks, 6, 0), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.tree, 1, 1), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(NContent.planks, 6, 1), pulpStack, null, 200, 30, false));
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.tree, 1, 1), IC2Items.getItem("waterCell"), null, new ItemStack(NContent.planks, 6, 1), pulpStack, IC2Items.getItem("emptyCell"), 200, 30, false));
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.tree, 1, 1), new ItemStack(Items.water_bucket), null, new ItemStack(NContent.planks, 6, 1), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.tree, 1, 2), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(NContent.planks, 6, 2), pulpStack, null, 200, 30, false));
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.tree, 1, 2), IC2Items.getItem("waterCell"), null, new ItemStack(NContent.planks, 6, 2), pulpStack, IC2Items.getItem("emptyCell"), 200, 30, false));
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.tree, 1, 2), new ItemStack(Items.water_bucket), null, new ItemStack(NContent.planks, 6, 2), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.tree, 1, 3), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(NContent.planks, 6, 5), pulpStack, null, 200, 30, false));
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.tree, 1, 3), IC2Items.getItem("waterCell"), null, new ItemStack(NContent.planks, 6, 5), pulpStack, IC2Items.getItem("emptyCell"), 200, 30, false));
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.tree, 1, 3), new ItemStack(Items.water_bucket), null, new ItemStack(NContent.planks, 6, 5), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.redwood, 1, 1), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(NContent.planks, 6, 3), pulpStack, null, 200, 30, false));
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.redwood, 1, 1), IC2Items.getItem("waterCell"), null, new ItemStack(NContent.planks, 6, 3), pulpStack, IC2Items.getItem("emptyCell"), 200, 30, false));
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.redwood, 1, 1), new ItemStack(Items.water_bucket), null, new ItemStack(NContent.planks, 6, 3), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.willow, 1, 0), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(NContent.planks, 6, 10), pulpStack, null, 200, 30, false));
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.willow, 1, 0), IC2Items.getItem("waterCell"), null, new ItemStack(NContent.planks, 6, 10), pulpStack, IC2Items.getItem("emptyCell"), 200, 30, false));
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.willow, 1, 0), new ItemStack(Items.water_bucket), null, new ItemStack(NContent.planks, 6, 10), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.rareTree, 1, 0), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(NContent.planks, 6, 6), pulpStack, null, 200, 30, false));
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.rareTree, 1, 0), IC2Items.getItem("waterCell"), null, new ItemStack(NContent.planks, 6, 6), pulpStack, IC2Items.getItem("emptyCell"), 200, 30, false));
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.rareTree, 1, 0), new ItemStack(Items.water_bucket), null, new ItemStack(NContent.planks, 6, 6), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.rareTree, 1, 1), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(NContent.planks, 6, 7), pulpStack, null, 200, 30, false));
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.rareTree, 1, 1), IC2Items.getItem("waterCell"), null, new ItemStack(NContent.planks, 6, 7), pulpStack, IC2Items.getItem("emptyCell"), 200, 30, false));
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.rareTree, 1, 1), new ItemStack(Items.water_bucket), null, new ItemStack(NContent.planks, 6, 7), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.rareTree, 1, 2), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(NContent.planks, 6, 8), pulpStack, null, 200, 30, false));
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.rareTree, 1, 2), IC2Items.getItem("waterCell"), null, new ItemStack(NContent.planks, 6, 8), pulpStack, IC2Items.getItem("emptyCell"), 200, 30, false));
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.rareTree, 1, 2), new ItemStack(Items.water_bucket), null, new ItemStack(NContent.planks, 6, 8), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.rareTree, 1, 3), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(NContent.planks, 6, 9), pulpStack, null, 200, 30, false));
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.rareTree, 1, 3), IC2Items.getItem("waterCell"), null, new ItemStack(NContent.planks, 6, 9), pulpStack, IC2Items.getItem("emptyCell"), 200, 30, false));
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.rareTree, 1, 3), new ItemStack(Items.water_bucket), null, new ItemStack(NContent.planks, 6, 9), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.darkTree, 1, 0), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(NContent.planks, 6, 11), pulpStack, null, 200, 30, false));
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.darkTree, 1, 0), IC2Items.getItem("waterCell"), null, new ItemStack(NContent.planks, 6, 11), pulpStack, IC2Items.getItem("emptyCell"), 200, 30, false));
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.darkTree, 1, 0), new ItemStack(Items.water_bucket), null, new ItemStack(NContent.planks, 6, 11), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.darkTree, 1, 1), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(NContent.planks, 6, 12), pulpStack, null, 200, 30, false));
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.darkTree, 1, 1), IC2Items.getItem("waterCell"), null, new ItemStack(NContent.planks, 6, 12), pulpStack, IC2Items.getItem("emptyCell"), 200, 30, false));
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.darkTree, 1, 1), new ItemStack(Items.water_bucket), null, new ItemStack(NContent.planks, 6, 12), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
}
if(Loader.isModLoaded("BiomesOPlenty")) {
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs1, 1, 0), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(BOPCBlocks.planks, 6, 0), pulpStack, null, 200, 30, false));
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs1, 1, 0), IC2Items.getItem("waterCell"), null, new ItemStack(BOPCBlocks.planks, 6, 0), pulpStack, IC2Items.getItem("emptyCell"), 200, 30, false));
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs1, 1, 0), new ItemStack(Items.water_bucket), null, new ItemStack(BOPCBlocks.planks, 6, 0), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs1, 1, 1), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(BOPCBlocks.planks, 6, 1), pulpStack, null, 200, 30, false));
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs1, 1, 1), IC2Items.getItem("waterCell"), null, new ItemStack(BOPCBlocks.planks, 6, 1), pulpStack, IC2Items.getItem("emptyCell"), 200, 30, false));
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs1, 1, 1), new ItemStack(Items.water_bucket), null, new ItemStack(BOPCBlocks.planks, 6, 1), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs1, 1, 2), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(BOPCBlocks.planks, 6, 2), pulpStack, null, 200, 30, false));
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs1, 1, 2), IC2Items.getItem("waterCell"), null, new ItemStack(BOPCBlocks.planks, 6, 2), pulpStack, IC2Items.getItem("emptyCell"), 200, 30, false));
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs1, 1, 2), new ItemStack(Items.water_bucket), null, new ItemStack(BOPCBlocks.planks, 6, 2), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs1, 1, 3), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(BOPCBlocks.planks, 6, 3), pulpStack, null, 200, 30, false));
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs1, 1, 3), IC2Items.getItem("waterCell"), null, new ItemStack(BOPCBlocks.planks, 6, 3), pulpStack, IC2Items.getItem("emptyCell"), 200, 30, false));
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs1, 1, 3), new ItemStack(Items.water_bucket), null, new ItemStack(BOPCBlocks.planks, 6, 3), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs2, 1, 0), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(BOPCBlocks.planks, 6, 4), pulpStack, null, 200, 30, false));
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs2, 1, 0), IC2Items.getItem("waterCell"), null, new ItemStack(BOPCBlocks.planks, 6, 4), pulpStack, IC2Items.getItem("emptyCell"), 200, 30, false));
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs2, 1, 0), new ItemStack(Items.water_bucket), null, new ItemStack(BOPCBlocks.planks, 6, 4), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs2, 1, 1), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(BOPCBlocks.planks, 6, 5), pulpStack, null, 200, 30, false));
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs2, 1, 1), IC2Items.getItem("waterCell"), null, new ItemStack(BOPCBlocks.planks, 6, 5), pulpStack, IC2Items.getItem("emptyCell"), 200, 30, false));
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs2, 1, 1), new ItemStack(Items.water_bucket), null, new ItemStack(BOPCBlocks.planks, 6, 5), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs2, 1, 2), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(BOPCBlocks.planks, 6, 6), pulpStack, null, 200, 30, false));
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs2, 1, 2), IC2Items.getItem("waterCell"), null, new ItemStack(BOPCBlocks.planks, 6, 6), pulpStack, IC2Items.getItem("emptyCell"), 200, 30, false));
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs2, 1, 2), new ItemStack(Items.water_bucket), null, new ItemStack(BOPCBlocks.planks, 6, 6), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs2, 1, 3), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(BOPCBlocks.planks, 6, 7), pulpStack, null, 200, 30, false));
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs2, 1, 3), IC2Items.getItem("waterCell"), null, new ItemStack(BOPCBlocks.planks, 6, 7), pulpStack, IC2Items.getItem("emptyCell"), 200, 30, false));
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs2, 1, 3), new ItemStack(Items.water_bucket), null, new ItemStack(BOPCBlocks.planks, 6, 7), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs3, 1, 0), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(BOPCBlocks.planks, 6, 8), pulpStack, null, 200, 30, false));
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs3, 1, 0), IC2Items.getItem("waterCell"), null, new ItemStack(BOPCBlocks.planks, 6, 8), pulpStack, IC2Items.getItem("emptyCell"), 200, 30, false));
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs3, 1, 0), new ItemStack(Items.water_bucket), null, new ItemStack(BOPCBlocks.planks, 6, 8), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs3, 1, 1), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(BOPCBlocks.planks, 6, 9), pulpStack, null, 200, 30, false));
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs3, 1, 1), IC2Items.getItem("waterCell"), null, new ItemStack(BOPCBlocks.planks, 6, 9), pulpStack, IC2Items.getItem("emptyCell"), 200, 30, false));
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs3, 1, 1), new ItemStack(Items.water_bucket), null, new ItemStack(BOPCBlocks.planks, 6, 9), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs4, 1, 0), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(BOPCBlocks.planks, 6, 11), pulpStack, null, 200, 30, false));
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs4, 1, 0), IC2Items.getItem("waterCell"), null, new ItemStack(BOPCBlocks.planks, 6, 11), pulpStack, IC2Items.getItem("emptyCell"), 200, 30, false));
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs4, 1, 0), new ItemStack(Items.water_bucket), null, new ItemStack(BOPCBlocks.planks, 6, 11), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs4, 1, 1), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(BOPCBlocks.planks, 6, 12), pulpStack, null, 200, 30, false));
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs4, 1, 1), IC2Items.getItem("waterCell"), null, new ItemStack(BOPCBlocks.planks, 6, 12), pulpStack, IC2Items.getItem("emptyCell"), 200, 30, false));
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs4, 1, 1), new ItemStack(Items.water_bucket), null, new ItemStack(BOPCBlocks.planks, 6, 12), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs4, 1, 2), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(BOPCBlocks.planks, 6, 13), pulpStack, null, 200, 30, false));
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs4, 1, 2), IC2Items.getItem("waterCell"), null, new ItemStack(BOPCBlocks.planks, 6, 13), pulpStack, IC2Items.getItem("emptyCell"), 200, 30, false));
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs4, 1, 2), new ItemStack(Items.water_bucket), null, new ItemStack(BOPCBlocks.planks, 6, 13), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs4, 1, 3), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(BOPCBlocks.planks, 6, 14), pulpStack, null, 200, 30, false));
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs4, 1, 3), IC2Items.getItem("waterCell"), null, new ItemStack(BOPCBlocks.planks, 6, 14), pulpStack, IC2Items.getItem("emptyCell"), 200, 30, false));
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs4, 1, 3), new ItemStack(Items.water_bucket), null, new ItemStack(BOPCBlocks.planks, 6, 14), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
}
}
public static void addUUrecipes() {