Added gui texture for the Icompressor
Added container for Icompressor
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3 changed files with 39 additions and 3 deletions
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@ -1,15 +1,51 @@
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package techreborn.client.container;
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import techreborn.client.SlotOutput;
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import techreborn.tiles.TileAlloySmelter;
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import techreborn.tiles.TileGrinder;
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import techreborn.tiles.TileImplosionCompressor;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.inventory.Slot;
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public class ContainerImplosionCompressor extends TechRebornContainer{
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public ContainerImplosionCompressor(TileImplosionCompressor tilecompresser,
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EntityPlayer player;
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TileImplosionCompressor tile;
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public int tickTime;
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public ContainerImplosionCompressor(TileImplosionCompressor tilecompressor,
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EntityPlayer player)
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{
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// TODO Auto-generated constructor stub
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tile = tilecompressor;
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this.player = player;
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// input
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this.addSlotToContainer(new Slot(tilecompressor.inventory, 0, 34, 16));
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this.addSlotToContainer(new Slot(tilecompressor.inventory, 1, 34, 34));
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// outputs
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this.addSlotToContainer(new Slot(tilecompressor.inventory, 2, 86, 25));
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this.addSlotToContainer(new Slot(tilecompressor.inventory, 3, 104, 25));
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int i;
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for (i = 0; i < 3; ++i)
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{
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for (int j = 0; j < 9; ++j)
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{
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this.addSlotToContainer(new Slot(player.inventory, j + i * 9
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+ 9, 8 + j * 18, 84 + i * 18));
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}
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}
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for (i = 0; i < 9; ++i)
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{
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this.addSlotToContainer(new Slot(player.inventory, i, 8 + i * 18,
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142));
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}
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}
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@Override
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@ -11,7 +11,7 @@ public class TileImplosionCompressor extends TileMachineBase implements IWrencha
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public int tickTime;
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public BasicSink energy;
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public Inventory inventory = new Inventory(5, "TileImplosionCompressor", 64);
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public Inventory inventory = new Inventory(4, "TileImplosionCompressor", 64);
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@Override
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