Added gui texture for the Icompressor

Added container for Icompressor
This commit is contained in:
Gig 2015-04-28 20:42:33 +01:00
parent b99cac1a1c
commit 72471b9dae
3 changed files with 39 additions and 3 deletions

View file

@ -1,15 +1,51 @@
package techreborn.client.container; package techreborn.client.container;
import techreborn.client.SlotOutput;
import techreborn.tiles.TileAlloySmelter;
import techreborn.tiles.TileGrinder; import techreborn.tiles.TileGrinder;
import techreborn.tiles.TileImplosionCompressor; import techreborn.tiles.TileImplosionCompressor;
import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.Slot;
public class ContainerImplosionCompressor extends TechRebornContainer{ public class ContainerImplosionCompressor extends TechRebornContainer{
public ContainerImplosionCompressor(TileImplosionCompressor tilecompresser, EntityPlayer player;
TileImplosionCompressor tile;
public int tickTime;
public ContainerImplosionCompressor(TileImplosionCompressor tilecompressor,
EntityPlayer player) EntityPlayer player)
{ {
// TODO Auto-generated constructor stub tile = tilecompressor;
this.player = player;
// input
this.addSlotToContainer(new Slot(tilecompressor.inventory, 0, 34, 16));
this.addSlotToContainer(new Slot(tilecompressor.inventory, 1, 34, 34));
// outputs
this.addSlotToContainer(new Slot(tilecompressor.inventory, 2, 86, 25));
this.addSlotToContainer(new Slot(tilecompressor.inventory, 3, 104, 25));
int i;
for (i = 0; i < 3; ++i)
{
for (int j = 0; j < 9; ++j)
{
this.addSlotToContainer(new Slot(player.inventory, j + i * 9
+ 9, 8 + j * 18, 84 + i * 18));
}
}
for (i = 0; i < 9; ++i)
{
this.addSlotToContainer(new Slot(player.inventory, i, 8 + i * 18,
142));
}
} }
@Override @Override

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@ -11,7 +11,7 @@ public class TileImplosionCompressor extends TileMachineBase implements IWrencha
public int tickTime; public int tickTime;
public BasicSink energy; public BasicSink energy;
public Inventory inventory = new Inventory(5, "TileImplosionCompressor", 64); public Inventory inventory = new Inventory(4, "TileImplosionCompressor", 64);
@Override @Override

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