Fix matter fabricator uses scrapboxs when full (#1052)
* Fix matter fabricator using scrapboxes when full
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@ -107,7 +107,7 @@ public class TileMatterFabricator extends TilePowerAcceptor
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if (!super.world.isRemote) {
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if (!super.world.isRemote) {
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for (int i = 0; i < 6; i++) {
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for (int i = 0; i < 6; i++) {
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final ItemStack stack = this.inventory.getStackInSlot(i);
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final ItemStack stack = this.inventory.getStackInSlot(i);
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if (!stack.isEmpty()) {
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if (!stack.isEmpty() && spaceForOutput()) {
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final int amp = this.getValue(stack);
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final int amp = this.getValue(stack);
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if (amp != 0 && this.canUseEnergy(85)) {
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if (amp != 0 && this.canUseEnergy(85)) {
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this.useEnergy(85);
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this.useEnergy(85);
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