Moved power system to RC and spawn trees in groups

This commit is contained in:
modmuss50 2016-02-20 16:59:31 +00:00
parent 891d2cce32
commit 71c2bfee7f
115 changed files with 296 additions and 1630 deletions

View file

@ -5,17 +5,21 @@ import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.BlockPos;
import net.minecraft.world.World;
import reborncore.common.blocks.BlockMachineBase;
import reborncore.common.blocks.IAdvancedRotationTexture;
import techreborn.Core;
import techreborn.client.GuiHandler;
import techreborn.client.TechRebornCreativeTab;
import techreborn.tiles.TileQuantumTank;
public class BlockQuantumTank extends BlockMachineBase implements IAdvancedRotationTexture {
public BlockQuantumTank() {
super(Material.rock);
super();
setUnlocalizedName("techreborn.quantumTank");
setHardness(2.0F);
setCreativeTab(TechRebornCreativeTab.instance);
}
@Override