Fix block item drops and such. Closes #428

This commit is contained in:
Stuart Pomeroy 2016-03-28 12:23:55 +01:00
parent 6247a2093d
commit 6ff03bc706
6 changed files with 202 additions and 41 deletions

View file

@ -1,13 +1,20 @@
package techreborn.blocks.storage; package techreborn.blocks.storage;
import net.minecraft.block.state.IBlockState; import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.item.ItemStack; import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity; import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World; import net.minecraft.world.World;
import techreborn.client.GuiHandler; import techreborn.client.GuiHandler;
import techreborn.tiles.storage.TileBatBox; import techreborn.tiles.storage.TileBatBox;
import java.util.ArrayList;
import java.util.List;
import java.util.Random;
/** /**
* Created by modmuss50 on 14/03/2016. * Created by modmuss50 on 14/03/2016.
*/ */
@ -26,6 +33,34 @@ public class BlockBatBox extends BlockEnergyStorage
@Override @Override
public void breakBlock(World worldIn, BlockPos pos, IBlockState state) public void breakBlock(World worldIn, BlockPos pos, IBlockState state)
{ {
dropInventory(worldIn, pos, new ItemStack(this)); ArrayList<ItemStack> items = (ArrayList<ItemStack>) dropInventory(worldIn, pos, new ItemStack(this));
for(ItemStack itemStack : items){
Random rand = new Random();
float dX = rand.nextFloat() * 0.8F + 0.1F;
float dY = rand.nextFloat() * 0.8F + 0.1F;
float dZ = rand.nextFloat() * 0.8F + 0.1F;
EntityItem entityItem = new EntityItem(worldIn, pos.getX() + dX, pos.getY() + dY, pos.getZ() + dZ,
itemStack.copy());
if (itemStack.hasTagCompound())
{
entityItem.getEntityItem().setTagCompound((NBTTagCompound) itemStack.getTagCompound().copy());
}
float factor = 0.05F;
entityItem.motionX = rand.nextGaussian() * factor;
entityItem.motionY = rand.nextGaussian() * factor + 0.2F;
entityItem.motionZ = rand.nextGaussian() * factor;
worldIn.spawnEntityInWorld(entityItem);
itemStack.stackSize = 0;
}
}
@Override public List<ItemStack> getDrops(IBlockAccess world, BlockPos pos, IBlockState state, int fortune)
{
return new ArrayList<ItemStack>();
} }
} }

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@ -11,12 +11,10 @@ import net.minecraft.block.properties.PropertyDirection;
import net.minecraft.block.state.BlockStateContainer; import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.block.state.IBlockState; import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory; import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemBlock; import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack; import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity; import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand; import net.minecraft.util.EnumHand;
@ -127,19 +125,20 @@ public abstract class BlockEnergyStorage extends BaseTileBlock implements IRotat
protected void dropInventory(World world, BlockPos pos, ItemStack itemToDrop) protected List<ItemStack> dropInventory(IBlockAccess world, BlockPos pos, ItemStack itemToDrop)
{ {
TileEntity tileEntity = world.getTileEntity(pos); TileEntity tileEntity = world.getTileEntity(pos);
if (tileEntity == null) if (tileEntity == null)
{ {
System.out.print("Null"); System.out.print("Null");
return; return null;
} }
if (!(tileEntity instanceof IInventory)) if (!(tileEntity instanceof IInventory))
{ {
return; System.out.print("Not INstance");
return null;
} }
IInventory inventory = (IInventory) tileEntity; IInventory inventory = (IInventory) tileEntity;
@ -168,30 +167,8 @@ public abstract class BlockEnergyStorage extends BaseTileBlock implements IRotat
} }
items.add(itemStack.copy()); items.add(itemStack.copy());
} }
items.add(itemToDrop); items.add(itemToDrop.copy());
for (ItemStack itemStack : items) return items;
{
Random rand = new Random();
float dX = rand.nextFloat() * 0.8F + 0.1F;
float dY = rand.nextFloat() * 0.8F + 0.1F;
float dZ = rand.nextFloat() * 0.8F + 0.1F;
EntityItem entityItem = new EntityItem(world, pos.getX() + dX, pos.getY() + dY, pos.getZ() + dZ,
itemStack.copy());
if (itemStack.hasTagCompound())
{
entityItem.getEntityItem().setTagCompound((NBTTagCompound) itemStack.getTagCompound().copy());
}
float factor = 0.05F;
entityItem.motionX = rand.nextGaussian() * factor;
entityItem.motionY = rand.nextGaussian() * factor + 0.2F;
entityItem.motionZ = rand.nextGaussian() * factor;
world.spawnEntityInWorld(entityItem);
itemStack.stackSize = 0;
}
} }
@ -264,12 +241,6 @@ public abstract class BlockEnergyStorage extends BaseTileBlock implements IRotat
return 0; return 0;
} }
@Override
public List<ItemStack> getDrops(IBlockAccess world, BlockPos pos, IBlockState state, int fortune)
{
List<ItemStack> items = new ArrayList<ItemStack>();
return items;
}
@Override @Override
public String getFrontOff() public String getFrontOff()

View file

@ -1,14 +1,21 @@
package techreborn.blocks.storage; package techreborn.blocks.storage;
import net.minecraft.block.state.IBlockState; import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.item.ItemStack; import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity; import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World; import net.minecraft.world.World;
import techreborn.client.GuiHandler; import techreborn.client.GuiHandler;
import techreborn.init.ModBlocks; import techreborn.init.ModBlocks;
import techreborn.tiles.storage.TileMFE; import techreborn.tiles.storage.TileMFE;
import java.util.ArrayList;
import java.util.List;
import java.util.Random;
/** /**
* Created by modmuss50 on 14/03/2016. * Created by modmuss50 on 14/03/2016.
*/ */
@ -27,7 +34,34 @@ public class BlockMFE extends BlockEnergyStorage
@Override @Override
public void breakBlock(World worldIn, BlockPos pos, IBlockState state) public void breakBlock(World worldIn, BlockPos pos, IBlockState state)
{ {
dropInventory(worldIn, pos, new ItemStack(ModBlocks.machineframe)); ArrayList<ItemStack> items = (ArrayList<ItemStack>) dropInventory(worldIn, pos, new ItemStack(ModBlocks.machineframe, 1 , 6));
super.breakBlock(worldIn, pos, state); for(ItemStack itemStack : items){
Random rand = new Random();
float dX = rand.nextFloat() * 0.8F + 0.1F;
float dY = rand.nextFloat() * 0.8F + 0.1F;
float dZ = rand.nextFloat() * 0.8F + 0.1F;
EntityItem entityItem = new EntityItem(worldIn, pos.getX() + dX, pos.getY() + dY, pos.getZ() + dZ,
itemStack.copy());
if (itemStack.hasTagCompound())
{
entityItem.getEntityItem().setTagCompound((NBTTagCompound) itemStack.getTagCompound().copy());
}
float factor = 0.05F;
entityItem.motionX = rand.nextGaussian() * factor;
entityItem.motionY = rand.nextGaussian() * factor + 0.2F;
entityItem.motionZ = rand.nextGaussian() * factor;
worldIn.spawnEntityInWorld(entityItem);
itemStack.stackSize = 0;
}
}
@Override public List<ItemStack> getDrops(IBlockAccess world, BlockPos pos, IBlockState state, int fortune)
{
return new ArrayList<ItemStack>();
} }
} }

View file

@ -1,14 +1,21 @@
package techreborn.blocks.storage; package techreborn.blocks.storage;
import net.minecraft.block.state.IBlockState; import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.item.ItemStack; import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity; import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World; import net.minecraft.world.World;
import techreborn.client.GuiHandler; import techreborn.client.GuiHandler;
import techreborn.init.ModBlocks; import techreborn.init.ModBlocks;
import techreborn.tiles.storage.TileMFSU; import techreborn.tiles.storage.TileMFSU;
import java.util.ArrayList;
import java.util.List;
import java.util.Random;
/** /**
* Created by modmuss50 on 14/03/2016. * Created by modmuss50 on 14/03/2016.
*/ */
@ -29,8 +36,34 @@ public class BlockMFSU extends BlockEnergyStorage
@Override @Override
public void breakBlock(World worldIn, BlockPos pos, IBlockState state) public void breakBlock(World worldIn, BlockPos pos, IBlockState state)
{ {
dropInventory(worldIn, pos, new ItemStack(ModBlocks.machineframe, 1 ,7)); ArrayList<ItemStack> items = (ArrayList<ItemStack>) dropInventory(worldIn, pos, new ItemStack(ModBlocks.machineframe, 1 , 7));
super.breakBlock(worldIn, pos, state); for(ItemStack itemStack : items){
Random rand = new Random();
float dX = rand.nextFloat() * 0.8F + 0.1F;
float dY = rand.nextFloat() * 0.8F + 0.1F;
float dZ = rand.nextFloat() * 0.8F + 0.1F;
EntityItem entityItem = new EntityItem(worldIn, pos.getX() + dX, pos.getY() + dY, pos.getZ() + dZ,
itemStack.copy());
if (itemStack.hasTagCompound())
{
entityItem.getEntityItem().setTagCompound((NBTTagCompound) itemStack.getTagCompound().copy());
}
float factor = 0.05F;
entityItem.motionX = rand.nextGaussian() * factor;
entityItem.motionY = rand.nextGaussian() * factor + 0.2F;
entityItem.motionZ = rand.nextGaussian() * factor;
worldIn.spawnEntityInWorld(entityItem);
itemStack.stackSize = 0;
}
} }
@Override public List<ItemStack> getDrops(IBlockAccess world, BlockPos pos, IBlockState state, int fortune)
{
return new ArrayList<ItemStack>();
}
} }

View file

@ -3,10 +3,12 @@ package techreborn.tiles.storage;
import ic2.api.tile.IWrenchable; import ic2.api.tile.IWrenchable;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack; import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumFacing;
import net.minecraft.util.ITickable; import net.minecraft.util.ITickable;
import net.minecraft.util.text.ITextComponent;
import reborncore.api.power.EnumPowerTier; import reborncore.api.power.EnumPowerTier;
import reborncore.api.power.IEnergyItemInfo; import reborncore.api.power.IEnergyItemInfo;
import reborncore.common.powerSystem.PoweredItem; import reborncore.common.powerSystem.PoweredItem;
@ -16,7 +18,7 @@ import reborncore.common.util.Inventory;
/** /**
* Created by Rushmead * Created by Rushmead
*/ */
public class TileEnergyStorage extends TilePowerAcceptor implements IWrenchable, ITickable public class TileEnergyStorage extends TilePowerAcceptor implements IWrenchable, ITickable, IInventory
{ {
public Inventory inventory; public Inventory inventory;
@ -138,4 +140,89 @@ public class TileEnergyStorage extends TilePowerAcceptor implements IWrenchable,
super.readFromNBT(nbttagcompound); super.readFromNBT(nbttagcompound);
inventory.readFromNBT(nbttagcompound); inventory.readFromNBT(nbttagcompound);
} }
@Override public int getSizeInventory()
{
return 2;
}
@Override public ItemStack getStackInSlot(int index)
{
return inventory.getStackInSlot(index);
}
@Override public ItemStack decrStackSize(int index, int count)
{
return inventory.decrStackSize(index, count);
}
@Override public ItemStack removeStackFromSlot(int index)
{
return inventory.removeStackFromSlot(index);
}
@Override public void setInventorySlotContents(int index, ItemStack stack)
{
inventory.setInventorySlotContents(index, stack);
}
@Override public int getInventoryStackLimit()
{
return inventory.getInventoryStackLimit();
}
@Override public boolean isUseableByPlayer(EntityPlayer player)
{
return inventory.isUseableByPlayer(player);
}
@Override public void openInventory(EntityPlayer player)
{
inventory.openInventory(player);
}
@Override public void closeInventory(EntityPlayer player)
{
inventory.closeInventory(player);
}
@Override public boolean isItemValidForSlot(int index, ItemStack stack)
{
return inventory.isItemValidForSlot(index, stack);
}
@Override public int getField(int id)
{
return inventory.getField(id);
}
@Override public void setField(int id, int value)
{
inventory.setField(id, value);
}
@Override public int getFieldCount()
{
return inventory.getFieldCount();
}
@Override public void clear()
{
inventory.clear();
}
@Override public String getName()
{
return inventory.getName();
}
@Override public boolean hasCustomName()
{
return inventory.hasCustomName();
}
@Override public ITextComponent getDisplayName()
{
return inventory.getDisplayName();
}
} }

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@ -13,4 +13,5 @@ public class TileMFE extends TileEnergyStorage
{ {
super("MFE", 2, ModBlocks.mfe, EnumPowerTier.MEDIUM, 512, 512, 4000000); super("MFE", 2, ModBlocks.mfe, EnumPowerTier.MEDIUM, 512, 512, 4000000);
} }
} }