Further refactoring of Iron machines
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5 changed files with 215 additions and 203 deletions
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@ -32,39 +32,40 @@ import techreborn.blockentity.machine.iron.IronAlloyFurnaceBlockEntity;
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public class GuiAlloyFurnace extends GuiBase<BuiltContainer> {
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IronAlloyFurnaceBlockEntity alloyfurnace;
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IronAlloyFurnaceBlockEntity blockEntity;
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public GuiAlloyFurnace(int syncID, final PlayerEntity player, final IronAlloyFurnaceBlockEntity alloyFurnace) {
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public GuiAlloyFurnace(int syncID, PlayerEntity player, IronAlloyFurnaceBlockEntity alloyFurnace) {
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super(player, alloyFurnace, alloyFurnace.createContainer(syncID, player));
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this.alloyfurnace = alloyFurnace;
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this.blockEntity = alloyFurnace;
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}
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@Override
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protected void drawBackground(final float f, final int mouseX, final int mouseY) {
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super.drawBackground(f, mouseX, mouseY);
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protected void drawBackground(float lastFrameDuration, int mouseX, int mouseY) {
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super.drawBackground(lastFrameDuration, mouseX, mouseY);
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final GuiBase.Layer layer = GuiBase.Layer.BACKGROUND;
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GuiBase.Layer layer = GuiBase.Layer.BACKGROUND;
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// Input slots
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drawSlot(47, 17, layer);
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drawSlot(65, 17, layer);
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// Fuel slot
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drawSlot(56, 53, layer);
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drawOutputSlot(116, 35, layer);
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}
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@Override
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protected void drawForeground(final int mouseX, final int mouseY) {
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protected void drawForeground(int mouseX, int mouseY) {
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super.drawForeground(mouseX, mouseY);
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final GuiBase.Layer layer = GuiBase.Layer.FOREGROUND;
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GuiBase.Layer layer = GuiBase.Layer.FOREGROUND;
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builder.drawProgressBar(this, alloyfurnace.getCookProgressScaled(100), 100, 85, 36, mouseX, mouseY, GuiBuilder.ProgressDirection.RIGHT, layer);
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builder.drawBurnBar(this, alloyfurnace.getBurnTimeRemainingScaled(100), 100, 56, 36, mouseX, mouseY, layer);
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builder.drawProgressBar(this, blockEntity.getCookProgressScaled(100), 100, 85, 36, mouseX, mouseY, GuiBuilder.ProgressDirection.RIGHT, layer);
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builder.drawBurnBar(this, blockEntity.getBurnTimeRemainingScaled(100), 100, 56, 36, mouseX, mouseY, layer);
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}
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@Override
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public void render(int mouseX, int mouseY, float partialTicks) {
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super.render(mouseX, mouseY, partialTicks);
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public void render(int mouseX, int mouseY, float lastFrameDuration) {
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super.render(mouseX, mouseY, lastFrameDuration);
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this.drawMouseoverTooltip(mouseX, mouseY);
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}
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}
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@ -24,47 +24,46 @@
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package techreborn.client.gui;
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import com.mojang.blaze3d.platform.GlStateManager;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.Identifier;
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import reborncore.client.containerBuilder.builder.BuiltContainer;
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import reborncore.client.gui.builder.GuiBase;
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import techreborn.init.TRContent;
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import reborncore.client.gui.guibuilder.GuiBuilder;
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import techreborn.blockentity.machine.iron.IronFurnaceBlockEntity;
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public class GuiIronFurnace extends GuiBase<BuiltContainer> {
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public static final Identifier texture = new Identifier("minecraft",
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"textures/gui/container/furnace.png");
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IronFurnaceBlockEntity blockEntity;
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public GuiIronFurnace(int syncID, final PlayerEntity player, final IronFurnaceBlockEntity furnace) {
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public GuiIronFurnace(int syncID, PlayerEntity player, IronFurnaceBlockEntity furnace) {
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super(player, furnace, furnace.createContainer(syncID, player));
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this.blockEntity = furnace;
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}
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@Override
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protected void drawBackground(float lastFrameDuration, int mouseX, int mouseY) {
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super.drawBackground(lastFrameDuration, mouseX, mouseY);
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final GuiBase.Layer layer = GuiBase.Layer.BACKGROUND;
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// Input slot
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drawSlot(56, 17, layer);
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// Fuel slot
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drawSlot(56, 53, layer);
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drawOutputSlot(116, 35, layer);
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}
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@Override
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protected void drawForeground(final int mouseX, final int mouseY) {
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super.drawForeground(mouseX, mouseY);
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final GuiBase.Layer layer = GuiBase.Layer.FOREGROUND;
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builder.drawProgressBar(this, blockEntity.gaugeProgressScaled(100), 100, 85, 36, mouseX, mouseY, GuiBuilder.ProgressDirection.RIGHT, layer);
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builder.drawBurnBar(this, blockEntity.gaugeFuelScaled(100), 100, 56, 36, mouseX, mouseY, layer);
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}
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@Override
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protected void drawBackground(float partialTicks, int mouseX, int mouseY) {
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renderBackground();
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GlStateManager.color4f(1.0F, 1.0F, 1.0F, 1.0F);
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builder.drawSlotTab(this, left - 24, top + 6, new ItemStack(TRContent.WRENCH));
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minecraft.getTextureManager().bindTexture(GuiIronFurnace.texture);
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final int k = (this.width - containerWidth) / 2;
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final int l = (this.height - containerHeight) / 2;
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blit(k, l, 0, 0, containerWidth, containerHeight);
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int j = 0;
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j = blockEntity.gaugeProgressScaled(24);
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if (j > 0) {
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blit(k + 78, l + 35, 176, 14, j + 1, 16);
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}
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j = blockEntity.gaugeFuelScaled(12);
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if (j > 0) {
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blit(k + 57, l + 36 + 12 - j, 176, 12 - j, 14, j + 2);
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}
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public void render(int mouseX, int mouseY, float lastFrameDuration) {
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super.render(mouseX, mouseY, lastFrameDuration);
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this.drawMouseoverTooltip(mouseX, mouseY);
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}
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}
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