made Dungeon loot easy to add

This commit is contained in:
Gig 2015-06-26 17:22:58 +01:00
parent 15c3608c6e
commit 6cc1071961
3 changed files with 29 additions and 2 deletions

View file

@ -0,0 +1,24 @@
package techreborn.world;
import techreborn.items.ItemIngots;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.WeightedRandomChestContent;
import net.minecraftforge.common.ChestGenHooks;
public class DungeonLoot {
public static void init()
{
generate(ItemIngots.getIngotByName("steel"), 5);
}
public static void generate(ItemStack itemStack, int rare)
{
ChestGenHooks.getInfo(ChestGenHooks.DUNGEON_CHEST).addItem(new WeightedRandomChestContent(itemStack, itemStack.getItemDamage(), itemStack.stackSize, rare));
ChestGenHooks.getInfo(ChestGenHooks.MINESHAFT_CORRIDOR).addItem(new WeightedRandomChestContent(itemStack, itemStack.getItemDamage(), itemStack.stackSize, rare));
ChestGenHooks.getInfo(ChestGenHooks.PYRAMID_DESERT_CHEST).addItem(new WeightedRandomChestContent(itemStack ,itemStack.getItemDamage(), itemStack.stackSize, rare));
ChestGenHooks.getInfo(ChestGenHooks.STRONGHOLD_CORRIDOR).addItem(new WeightedRandomChestContent(itemStack ,itemStack.getItemDamage(), itemStack.stackSize, rare));
}
}