Continue the "Great refactor of 2017". Massive variable name refactoring and start splitting crafting table recipes to their own class.

This commit is contained in:
Prospector 2016-12-31 23:29:32 -08:00
parent 6d931b232d
commit 6a70424252
133 changed files with 1579 additions and 1622 deletions

View file

@ -6,15 +6,12 @@ import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumFacing;
import reborncore.api.power.EnumPowerTier;
import reborncore.api.recipe.IRecipeCrafterProvider;
import reborncore.api.tile.IContainerProvider;
import reborncore.api.tile.IInventoryProvider;
import reborncore.common.IWrenchable;
import reborncore.common.container.RebornContainer;
import reborncore.common.powerSystem.TilePowerAcceptor;
import reborncore.common.recipes.RecipeCrafter;
import reborncore.common.util.Inventory;
import techreborn.api.Reference;
import techreborn.client.container.ContainerAssemblingMachine;
import techreborn.init.ModBlocks;
public class TileAssemblingMachine extends TilePowerAcceptor implements IWrenchable, ISidedInventory, IInventoryProvider, IRecipeCrafterProvider {
@ -62,7 +59,7 @@ public class TileAssemblingMachine extends TilePowerAcceptor implements IWrencha
@Override
public ItemStack getWrenchDrop(EntityPlayer entityPlayer) {
return new ItemStack(ModBlocks.assemblyMachine, 1);
return new ItemStack(ModBlocks.ASSEMBLY_MACHINE, 1);
}
public boolean isComplete() {