Continue the "Great refactor of 2017". Massive variable name refactoring and start splitting crafting table recipes to their own class.
This commit is contained in:
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6d931b232d
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133 changed files with 1579 additions and 1622 deletions
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@ -22,257 +22,257 @@ import techreborn.items.tools.*;
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public class ModItems {
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public static final String META_PLACEHOLDER = "PLACEHOLDER_ITEM";
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public static Item gems;
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public static Item ingots;
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public static Item nuggets;
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public static Item dusts;
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public static Item smallDusts;
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public static Item parts;
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public static Item rockCutter;
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public static Item lithiumBatpack;
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public static Item lapotronpack;
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public static Item lithiumBattery;
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public static Item omniTool;
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public static Item lapotronicOrb;
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public static Item manual;
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public static Item uuMatter;
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public static Item plate;
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public static Item cloakingDevice;
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public static Item reBattery;
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public static Item treeTap;
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public static Item electricTreetap;
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public static Item ironDrill;
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public static Item diamondDrill;
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public static Item advancedDrill;
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public static Item ironChainsaw;
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public static Item diamondChainsaw;
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public static Item advancedChainsaw;
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public static Item steelJackhammer;
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public static Item diamondJackhammer;
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public static Item advancedJackhammer;
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public static Item nanosaber;
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public static Item wrench;
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public static Item lapotronCrystal;
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public static Item energyCrystal;
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public static Item scrapBox;
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public static Item frequencyTransmitter;
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public static Item bronzeSword;
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public static Item bronzePickaxe;
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public static Item bronzeSpade;
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public static Item bronzeAxe;
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public static Item bronzeHoe;
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public static Item bronzeHelmet;
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public static Item bronzeChestplate;
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public static Item bronzeLeggings;
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public static Item bronzeBoots;
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public static Item rubySword;
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public static Item rubyPickaxe;
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public static Item rubySpade;
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public static Item rubyAxe;
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public static Item rubyHoe;
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public static Item rubyHelmet;
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public static Item rubyChestplate;
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public static Item rubyLeggings;
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public static Item rubyBoots;
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public static Item sapphireSword;
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public static Item sapphirePickaxe;
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public static Item sapphireSpade;
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public static Item sapphireAxe;
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public static Item sapphireHoe;
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public static Item sapphireHelmet;
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public static Item sapphireChestplate;
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public static Item sapphireLeggings;
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public static Item sapphireBoots;
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public static Item peridotSword;
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public static Item peridotPickaxe;
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public static Item peridotSpade;
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public static Item peridotAxe;
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public static Item peridotHoe;
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public static Item peridotHelmet;
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public static Item peridotChestplate;
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public static Item peridotLeggings;
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public static Item peridotBoots;
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public static Item upgrades;
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public static Item missingRecipe;
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public static Item debug;
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public static DynamicCell dynamicCell;
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public static Item GEMS;
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public static Item INGOTS;
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public static Item NUGGETS;
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public static Item DUSTS;
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public static Item SMALL_DUSTS;
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public static Item PARTS;
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public static Item ROCK_CUTTER;
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public static Item LITHIUM_BATTERY_PACK;
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public static Item LAPOTRONIC_ORB_PACK;
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public static Item LITHIUM_BATTERY;
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public static Item OMNI_TOOL;
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public static Item LAPOTRONIC_ORB;
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public static Item MANUAL;
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public static Item UU_MATTER;
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public static Item PLATES;
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public static Item CLOAKING_DEVICE;
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public static Item RE_BATTERY;
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public static Item TREE_TAP;
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public static Item ELECTRIC_TREE_TAP;
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public static Item STEEL_DRILL;
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public static Item DIAMOND_DRILL;
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public static Item ADVANCED_DRILL;
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public static Item STEEL_CHAINSAW;
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public static Item DIAMOND_CHAINSAW;
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public static Item ADVANCED_CHAINSAW;
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public static Item STEEL_JACKHAMMER;
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public static Item DIAMOND_JACKHAMMER;
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public static Item ADVANCED_JACKHAMMER;
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public static Item NANOSABER;
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public static Item WRENCH;
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public static Item LAPOTRONIC_CRYSTAL;
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public static Item ENERGY_CRYSTAL;
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public static Item SCRAP_BOX;
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public static Item FREQUENCY_TRANSMITTER;
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public static Item BRONZE_SWORD;
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public static Item BRONZE_PICKAXE;
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public static Item BRONZE_SPADE;
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public static Item BRONZE_AXE;
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public static Item BRONZE_HOE;
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public static Item BRONZE_HELMET;
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public static Item BRONZE_CHESTPLATE;
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public static Item BRONZE_LEGGINGS;
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public static Item BRONZE_BOOTS;
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public static Item RUBY_SWORD;
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public static Item RUBY_PICKAXE;
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public static Item RUBY_SPADE;
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public static Item RUBY_AXE;
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public static Item RUBY_HOE;
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public static Item RUBY_HELMET;
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public static Item RUBY_CHESTPLATE;
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public static Item RUBY_LEGGINGS;
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public static Item RUBY_BOOTS;
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public static Item SAPPHIRE_SWORD;
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public static Item SAPPHIRE_PICKAXE;
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public static Item SAPPHIRE_SPADE;
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public static Item SAPPHIRE_AXE;
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public static Item SAPPHIRE_HOE;
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public static Item SAPPHIRE_HELMET;
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public static Item SAPPHIRE_CHSTPLATE;
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public static Item SAPPHIRE_LEGGINGS;
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public static Item SAPPHIRE_BOOTS;
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public static Item PERIDOT_SWORD;
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public static Item PERIDOT_PICKAXE;
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public static Item PERIDOT_SAPPHIRE;
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public static Item PERIDOT_AXE;
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public static Item PERIDOT_HOE;
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public static Item PERIDOT_HELMET;
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public static Item PERIDOT_CHESTPLATE;
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public static Item PERIDOT_LEGGINGS;
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public static Item PERIDOT_BOOTS;
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public static Item UPGRADES;
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public static Item MISSING_RECIPE_PLACEHOLDER;
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public static Item DEBUG;
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public static DynamicCell CELL;
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public static void init() throws InstantiationException, IllegalAccessException {
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gems = new ItemGems();
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registerItem(gems, "gem");
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ingots = new ItemIngots();
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registerItem(ingots, "ingot");
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dusts = new ItemDusts();
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registerItem(dusts, "dust");
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smallDusts = new ItemDustsSmall();
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registerItem(smallDusts, "smallDust");
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plate = new ItemPlates();
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registerItem(plate, "plates");
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nuggets = new ItemNuggets();
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registerItem(nuggets, "nuggets");
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GEMS = new ItemGems();
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registerItem(GEMS, "gem");
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INGOTS = new ItemIngots();
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registerItem(INGOTS, "ingot");
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DUSTS = new ItemDusts();
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registerItem(DUSTS, "dust");
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SMALL_DUSTS = new ItemDustsSmall();
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registerItem(SMALL_DUSTS, "smallDust");
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PLATES = new ItemPlates();
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registerItem(PLATES, "plates");
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NUGGETS = new ItemNuggets();
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registerItem(NUGGETS, "nuggets");
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// purifiedCrushedOre = new ItemPurifiedCrushedOre();
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// registerItem(purifiedCrushedOre, "purifiedCrushedOre");
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parts = new ItemParts();
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registerItem(parts, "part");
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PARTS = new ItemParts();
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registerItem(PARTS, "part");
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rockCutter = PoweredItem.createItem(ItemRockCutter.class);
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registerItem(rockCutter, "rockCutter");
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lithiumBatpack = PoweredItem.createItem(ItemLithiumBatpack.class);
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registerItem(lithiumBatpack, "lithiumBatpack");
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lapotronpack = PoweredItem.createItem(ItemLapotronPack.class);
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registerItem(lapotronpack, "lapotronPack");
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lithiumBattery = PoweredItem.createItem(ItemLithiumBattery.class);
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registerItem(lithiumBattery, "lithiumBattery");
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lapotronicOrb = PoweredItem.createItem(ItemLapotronicOrb.class);
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registerItem(lapotronicOrb, "lapotronicOrb");
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omniTool = PoweredItem.createItem(ItemOmniTool.class);
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registerItem(omniTool, "omniTool");
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energyCrystal = PoweredItem.createItem(ItemEnergyCrystal.class);
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registerItem(energyCrystal, "energycrystal");
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lapotronCrystal = PoweredItem.createItem(ItemLapotronCrystal.class);
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registerItem(lapotronCrystal, "lapotroncrystal");
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ROCK_CUTTER = PoweredItem.createItem(ItemRockCutter.class);
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registerItem(ROCK_CUTTER, "rockCutter");
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LITHIUM_BATTERY_PACK = PoweredItem.createItem(ItemLithiumBatpack.class);
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registerItem(LITHIUM_BATTERY_PACK, "lithiumBatpack");
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LAPOTRONIC_ORB_PACK = PoweredItem.createItem(ItemLapotronPack.class);
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registerItem(LAPOTRONIC_ORB_PACK, "lapotronPack");
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LITHIUM_BATTERY = PoweredItem.createItem(ItemLithiumBattery.class);
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registerItem(LITHIUM_BATTERY, "lithiumBattery");
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LAPOTRONIC_ORB = PoweredItem.createItem(ItemLapotronicOrb.class);
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registerItem(LAPOTRONIC_ORB, "lapotronicOrb");
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OMNI_TOOL = PoweredItem.createItem(ItemOmniTool.class);
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registerItem(OMNI_TOOL, "omniTool");
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ENERGY_CRYSTAL = PoweredItem.createItem(ItemEnergyCrystal.class);
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registerItem(ENERGY_CRYSTAL, "energycrystal");
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LAPOTRONIC_CRYSTAL = PoweredItem.createItem(ItemLapotronCrystal.class);
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registerItem(LAPOTRONIC_CRYSTAL, "lapotroncrystal");
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manual = new ItemTechManual();
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registerItem(manual, "techmanuel");
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uuMatter = new ItemUUmatter();
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registerItem(uuMatter, "uumatter");
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reBattery = PoweredItem.createItem(ItemReBattery.class);
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registerItem(reBattery, "rebattery");
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treeTap = new ItemTreeTap();
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registerItem(treeTap, "treetap");
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MANUAL = new ItemTechManual();
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registerItem(MANUAL, "techmanuel");
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UU_MATTER = new ItemUUmatter();
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registerItem(UU_MATTER, "uumatter");
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RE_BATTERY = PoweredItem.createItem(ItemReBattery.class);
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registerItem(RE_BATTERY, "rebattery");
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TREE_TAP = new ItemTreeTap();
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registerItem(TREE_TAP, "treetap");
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electricTreetap = PoweredItem.createItem(ItemElectricTreetap.class);
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registerItem(electricTreetap, "electricTreetap");
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ELECTRIC_TREE_TAP = PoweredItem.createItem(ItemElectricTreetap.class);
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registerItem(ELECTRIC_TREE_TAP, "electricTreetap");
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ironDrill = PoweredItem.createItem(ItemSteelDrill.class);
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registerItem(ironDrill, "irondrill");
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diamondDrill = PoweredItem.createItem(ItemDiamondDrill.class);
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registerItem(diamondDrill, "diamonddrill");
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advancedDrill = PoweredItem.createItem(ItemAdvancedDrill.class);
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registerItem(advancedDrill, "advanceddrill");
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STEEL_DRILL = PoweredItem.createItem(ItemSteelDrill.class);
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registerItem(STEEL_DRILL, "irondrill");
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DIAMOND_DRILL = PoweredItem.createItem(ItemDiamondDrill.class);
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registerItem(DIAMOND_DRILL, "diamonddrill");
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ADVANCED_DRILL = PoweredItem.createItem(ItemAdvancedDrill.class);
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registerItem(ADVANCED_DRILL, "advanceddrill");
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ironChainsaw = PoweredItem.createItem(ItemSteelChainsaw.class);
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registerItem(ironChainsaw, "ironchainsaw");
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diamondChainsaw = PoweredItem.createItem(ItemDiamondChainsaw.class);
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registerItem(diamondChainsaw, "diamondchainsaw");
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advancedChainsaw = PoweredItem.createItem(ItemAdvancedChainsaw.class);
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registerItem(advancedChainsaw, "advancedchainsaw");
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STEEL_CHAINSAW = PoweredItem.createItem(ItemSteelChainsaw.class);
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registerItem(STEEL_CHAINSAW, "ironchainsaw");
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DIAMOND_CHAINSAW = PoweredItem.createItem(ItemDiamondChainsaw.class);
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registerItem(DIAMOND_CHAINSAW, "diamondchainsaw");
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ADVANCED_CHAINSAW = PoweredItem.createItem(ItemAdvancedChainsaw.class);
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registerItem(ADVANCED_CHAINSAW, "advancedchainsaw");
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steelJackhammer = PoweredItem.createItem(ItemSteelJackhammer.class);
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registerItem(steelJackhammer, "steeljackhammer");
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diamondJackhammer = PoweredItem.createItem(ItemDiamondJackhammer.class);
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registerItem(diamondJackhammer, "diamondjackhammer");
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advancedJackhammer = PoweredItem.createItem(ItemAdvancedJackhammer.class);
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registerItem(advancedJackhammer, "ironjackhammer");
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STEEL_JACKHAMMER = PoweredItem.createItem(ItemSteelJackhammer.class);
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registerItem(STEEL_JACKHAMMER, "steeljackhammer");
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DIAMOND_JACKHAMMER = PoweredItem.createItem(ItemDiamondJackhammer.class);
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registerItem(DIAMOND_JACKHAMMER, "diamondjackhammer");
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ADVANCED_JACKHAMMER = PoweredItem.createItem(ItemAdvancedJackhammer.class);
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registerItem(ADVANCED_JACKHAMMER, "ironjackhammer");
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if (ConfigTechReborn.enableGemArmorAndTools) {
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bronzeSword = new ItemTRSword(Reference.BRONZE);
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registerItem(bronzeSword, "bronzeSword");
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bronzePickaxe = new ItemTRPickaxe(Reference.BRONZE);
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registerItem(bronzePickaxe, "bronzePickaxe");
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bronzeSpade = new ItemTRSpade(Reference.BRONZE);
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registerItem(bronzeSpade, "bronzeSpade");
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bronzeAxe = new ItemTRAxe(Reference.BRONZE);
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registerItem(bronzeAxe, "bronzeAxe");
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bronzeHoe = new ItemTRHoe(Reference.BRONZE);
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registerItem(bronzeHoe, "bronzeHoe");
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BRONZE_SWORD = new ItemTRSword(Reference.BRONZE);
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registerItem(BRONZE_SWORD, "bronzeSword");
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BRONZE_PICKAXE = new ItemTRPickaxe(Reference.BRONZE);
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registerItem(BRONZE_PICKAXE, "bronzePickaxe");
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BRONZE_SPADE = new ItemTRSpade(Reference.BRONZE);
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registerItem(BRONZE_SPADE, "bronzeSpade");
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BRONZE_AXE = new ItemTRAxe(Reference.BRONZE);
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registerItem(BRONZE_AXE, "bronzeAxe");
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BRONZE_HOE = new ItemTRHoe(Reference.BRONZE);
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registerItem(BRONZE_HOE, "bronzeHoe");
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bronzeHelmet = new ItemTRArmour(Reference.BRONZE_ARMOUR, EntityEquipmentSlot.HEAD);
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registerItem(bronzeHelmet, "bronzeHelmet");
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bronzeChestplate = new ItemTRArmour(Reference.BRONZE_ARMOUR, EntityEquipmentSlot.CHEST);
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registerItem(bronzeChestplate, "bronzeChestplate");
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bronzeLeggings = new ItemTRArmour(Reference.BRONZE_ARMOUR, EntityEquipmentSlot.LEGS);
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registerItem(bronzeLeggings, "bronzeLeggings");
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bronzeBoots = new ItemTRArmour(Reference.BRONZE_ARMOUR, EntityEquipmentSlot.FEET);
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registerItem(bronzeBoots, "bronzeBoots");
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BRONZE_HELMET = new ItemTRArmour(Reference.BRONZE_ARMOUR, EntityEquipmentSlot.HEAD);
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registerItem(BRONZE_HELMET, "bronzeHelmet");
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BRONZE_CHESTPLATE = new ItemTRArmour(Reference.BRONZE_ARMOUR, EntityEquipmentSlot.CHEST);
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registerItem(BRONZE_CHESTPLATE, "bronzeChestplate");
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BRONZE_LEGGINGS = new ItemTRArmour(Reference.BRONZE_ARMOUR, EntityEquipmentSlot.LEGS);
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registerItem(BRONZE_LEGGINGS, "bronzeLeggings");
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BRONZE_BOOTS = new ItemTRArmour(Reference.BRONZE_ARMOUR, EntityEquipmentSlot.FEET);
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registerItem(BRONZE_BOOTS, "bronzeBoots");
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rubySword = new ItemTRSword(Reference.RUBY);
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registerItem(rubySword, "rubySword");
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rubyPickaxe = new ItemTRPickaxe(Reference.RUBY);
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registerItem(rubyPickaxe, "rubyPickaxe");
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rubySpade = new ItemTRSpade(Reference.RUBY);
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registerItem(rubySpade, "rubySpade");
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rubyAxe = new ItemTRAxe(Reference.RUBY);
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registerItem(rubyAxe, "rubyAxe");
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rubyHoe = new ItemTRHoe(Reference.RUBY);
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registerItem(rubyHoe, "rubyHoe");
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RUBY_SWORD = new ItemTRSword(Reference.RUBY);
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registerItem(RUBY_SWORD, "rubySword");
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RUBY_PICKAXE = new ItemTRPickaxe(Reference.RUBY);
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registerItem(RUBY_PICKAXE, "rubyPickaxe");
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RUBY_SPADE = new ItemTRSpade(Reference.RUBY);
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registerItem(RUBY_SPADE, "rubySpade");
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RUBY_AXE = new ItemTRAxe(Reference.RUBY);
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registerItem(RUBY_AXE, "rubyAxe");
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RUBY_HOE = new ItemTRHoe(Reference.RUBY);
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registerItem(RUBY_HOE, "rubyHoe");
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rubyHelmet = new ItemTRArmour(Reference.RUBY_ARMOUR, EntityEquipmentSlot.HEAD);
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registerItem(rubyHelmet, "rubyHelmet");
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rubyChestplate = new ItemTRArmour(Reference.RUBY_ARMOUR, EntityEquipmentSlot.CHEST);
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registerItem(rubyChestplate, "rubyChestplate");
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rubyLeggings = new ItemTRArmour(Reference.RUBY_ARMOUR, EntityEquipmentSlot.LEGS);
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registerItem(rubyLeggings, "rubyLeggings");
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rubyBoots = new ItemTRArmour(Reference.RUBY_ARMOUR, EntityEquipmentSlot.FEET);
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registerItem(rubyBoots, "rubyBoots");
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RUBY_HELMET = new ItemTRArmour(Reference.RUBY_ARMOUR, EntityEquipmentSlot.HEAD);
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registerItem(RUBY_HELMET, "rubyHelmet");
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RUBY_CHESTPLATE = new ItemTRArmour(Reference.RUBY_ARMOUR, EntityEquipmentSlot.CHEST);
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registerItem(RUBY_CHESTPLATE, "rubyChestplate");
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RUBY_LEGGINGS = new ItemTRArmour(Reference.RUBY_ARMOUR, EntityEquipmentSlot.LEGS);
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registerItem(RUBY_LEGGINGS, "rubyLeggings");
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RUBY_BOOTS = new ItemTRArmour(Reference.RUBY_ARMOUR, EntityEquipmentSlot.FEET);
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registerItem(RUBY_BOOTS, "rubyBoots");
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sapphireSword = new ItemTRSword(Reference.SAPPHIRE);
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registerItem(sapphireSword, "sapphireSword");
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sapphirePickaxe = new ItemTRPickaxe(Reference.SAPPHIRE);
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registerItem(sapphirePickaxe, "sapphirePickaxe");
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sapphireSpade = new ItemTRSpade(Reference.SAPPHIRE);
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registerItem(sapphireSpade, "sapphireSpade");
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sapphireAxe = new ItemTRAxe(Reference.SAPPHIRE);
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registerItem(sapphireAxe, "sapphireAxe");
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sapphireHoe = new ItemTRHoe(Reference.SAPPHIRE);
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registerItem(sapphireHoe, "sapphireHoe");
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SAPPHIRE_SWORD = new ItemTRSword(Reference.SAPPHIRE);
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registerItem(SAPPHIRE_SWORD, "sapphireSword");
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SAPPHIRE_PICKAXE = new ItemTRPickaxe(Reference.SAPPHIRE);
|
||||
registerItem(SAPPHIRE_PICKAXE, "sapphirePickaxe");
|
||||
SAPPHIRE_SPADE = new ItemTRSpade(Reference.SAPPHIRE);
|
||||
registerItem(SAPPHIRE_SPADE, "sapphireSpade");
|
||||
SAPPHIRE_AXE = new ItemTRAxe(Reference.SAPPHIRE);
|
||||
registerItem(SAPPHIRE_AXE, "sapphireAxe");
|
||||
SAPPHIRE_HOE = new ItemTRHoe(Reference.SAPPHIRE);
|
||||
registerItem(SAPPHIRE_HOE, "sapphireHoe");
|
||||
|
||||
sapphireHelmet = new ItemTRArmour(Reference.SAPPHIRE_ARMOUR, EntityEquipmentSlot.HEAD);
|
||||
registerItem(sapphireHelmet, "sapphireHelmet");
|
||||
sapphireChestplate = new ItemTRArmour(Reference.SAPPHIRE_ARMOUR, EntityEquipmentSlot.CHEST);
|
||||
registerItem(sapphireChestplate, "sapphireChestplate");
|
||||
sapphireLeggings = new ItemTRArmour(Reference.SAPPHIRE_ARMOUR, EntityEquipmentSlot.LEGS);
|
||||
registerItem(sapphireLeggings, "sapphireLeggings");
|
||||
sapphireBoots = new ItemTRArmour(Reference.SAPPHIRE_ARMOUR, EntityEquipmentSlot.FEET);
|
||||
registerItem(sapphireBoots, "sapphireBoots");
|
||||
SAPPHIRE_HELMET = new ItemTRArmour(Reference.SAPPHIRE_ARMOUR, EntityEquipmentSlot.HEAD);
|
||||
registerItem(SAPPHIRE_HELMET, "sapphireHelmet");
|
||||
SAPPHIRE_CHSTPLATE = new ItemTRArmour(Reference.SAPPHIRE_ARMOUR, EntityEquipmentSlot.CHEST);
|
||||
registerItem(SAPPHIRE_CHSTPLATE, "sapphireChestplate");
|
||||
SAPPHIRE_LEGGINGS = new ItemTRArmour(Reference.SAPPHIRE_ARMOUR, EntityEquipmentSlot.LEGS);
|
||||
registerItem(SAPPHIRE_LEGGINGS, "sapphireLeggings");
|
||||
SAPPHIRE_BOOTS = new ItemTRArmour(Reference.SAPPHIRE_ARMOUR, EntityEquipmentSlot.FEET);
|
||||
registerItem(SAPPHIRE_BOOTS, "sapphireBoots");
|
||||
|
||||
peridotSword = new ItemTRSword(Reference.PERIDOT);
|
||||
registerItem(peridotSword, "peridotSword");
|
||||
peridotPickaxe = new ItemTRPickaxe(Reference.PERIDOT);
|
||||
registerItem(peridotPickaxe, "peridotPickaxe");
|
||||
peridotSpade = new ItemTRSpade(Reference.PERIDOT);
|
||||
registerItem(peridotSpade, "peridotSpade");
|
||||
peridotAxe = new ItemTRAxe(Reference.PERIDOT);
|
||||
registerItem(peridotAxe, "peridotAxe");
|
||||
peridotHoe = new ItemTRHoe(Reference.PERIDOT);
|
||||
registerItem(peridotHoe, "peridotHoe");
|
||||
PERIDOT_SWORD = new ItemTRSword(Reference.PERIDOT);
|
||||
registerItem(PERIDOT_SWORD, "peridotSword");
|
||||
PERIDOT_PICKAXE = new ItemTRPickaxe(Reference.PERIDOT);
|
||||
registerItem(PERIDOT_PICKAXE, "peridotPickaxe");
|
||||
PERIDOT_SAPPHIRE = new ItemTRSpade(Reference.PERIDOT);
|
||||
registerItem(PERIDOT_SAPPHIRE, "peridotSpade");
|
||||
PERIDOT_AXE = new ItemTRAxe(Reference.PERIDOT);
|
||||
registerItem(PERIDOT_AXE, "peridotAxe");
|
||||
PERIDOT_HOE = new ItemTRHoe(Reference.PERIDOT);
|
||||
registerItem(PERIDOT_HOE, "peridotHoe");
|
||||
|
||||
peridotHelmet = new ItemTRArmour(Reference.PERIDOT_ARMOUR, EntityEquipmentSlot.HEAD);
|
||||
registerItem(peridotHelmet, "peridotHelmet");
|
||||
peridotChestplate = new ItemTRArmour(Reference.PERIDOT_ARMOUR, EntityEquipmentSlot.CHEST);
|
||||
registerItem(peridotChestplate, "peridotChestplate");
|
||||
peridotLeggings = new ItemTRArmour(Reference.PERIDOT_ARMOUR, EntityEquipmentSlot.LEGS);
|
||||
registerItem(peridotLeggings, "peridotLeggings");
|
||||
peridotBoots = new ItemTRArmour(Reference.PERIDOT_ARMOUR, EntityEquipmentSlot.FEET);
|
||||
registerItem(peridotBoots, "peridotBoots");
|
||||
PERIDOT_HELMET = new ItemTRArmour(Reference.PERIDOT_ARMOUR, EntityEquipmentSlot.HEAD);
|
||||
registerItem(PERIDOT_HELMET, "peridotHelmet");
|
||||
PERIDOT_CHESTPLATE = new ItemTRArmour(Reference.PERIDOT_ARMOUR, EntityEquipmentSlot.CHEST);
|
||||
registerItem(PERIDOT_CHESTPLATE, "peridotChestplate");
|
||||
PERIDOT_LEGGINGS = new ItemTRArmour(Reference.PERIDOT_ARMOUR, EntityEquipmentSlot.LEGS);
|
||||
registerItem(PERIDOT_LEGGINGS, "peridotLeggings");
|
||||
PERIDOT_BOOTS = new ItemTRArmour(Reference.PERIDOT_ARMOUR, EntityEquipmentSlot.FEET);
|
||||
registerItem(PERIDOT_BOOTS, "peridotBoots");
|
||||
}
|
||||
|
||||
wrench = new ItemWrench();
|
||||
registerItem(wrench, "wrench");
|
||||
WRENCH = new ItemWrench();
|
||||
registerItem(WRENCH, "wrench");
|
||||
|
||||
nanosaber = PoweredItem.createItem(ItemNanosaber.class);
|
||||
registerItem(nanosaber, "nanosaber");
|
||||
NANOSABER = PoweredItem.createItem(ItemNanosaber.class);
|
||||
registerItem(NANOSABER, "nanosaber");
|
||||
|
||||
scrapBox = new ItemScrapBox();
|
||||
registerItem(scrapBox, "scrapbox");
|
||||
SCRAP_BOX = new ItemScrapBox();
|
||||
registerItem(SCRAP_BOX, "scrapbox");
|
||||
|
||||
frequencyTransmitter = new ItemFrequencyTransmitter();
|
||||
registerItem(frequencyTransmitter, "frequencyTransmitter");
|
||||
FREQUENCY_TRANSMITTER = new ItemFrequencyTransmitter();
|
||||
registerItem(FREQUENCY_TRANSMITTER, "frequencyTransmitter");
|
||||
|
||||
upgrades = new ItemUpgrades();
|
||||
registerItem(upgrades, "upgrades");
|
||||
UPGRADES = new ItemUpgrades();
|
||||
registerItem(UPGRADES, "upgrades");
|
||||
|
||||
cloakingDevice = PoweredItem.createItem(ItemCloakingDevice.class);
|
||||
registerItem(cloakingDevice, "cloakingdevice");
|
||||
CLOAKING_DEVICE = PoweredItem.createItem(ItemCloakingDevice.class);
|
||||
registerItem(CLOAKING_DEVICE, "cloakingdevice");
|
||||
|
||||
missingRecipe = new ItemMissingRecipe().setUnlocalizedName("missingRecipe");
|
||||
registerItem(missingRecipe, "mssingRecipe");
|
||||
MISSING_RECIPE_PLACEHOLDER = new ItemMissingRecipe().setUnlocalizedName("missingRecipe");
|
||||
registerItem(MISSING_RECIPE_PLACEHOLDER, "mssingRecipe");
|
||||
|
||||
debug = new ItemDebugTool();
|
||||
registerItem(debug, "debug");
|
||||
DEBUG = new ItemDebugTool();
|
||||
registerItem(DEBUG, "debug");
|
||||
|
||||
dynamicCell = new DynamicCell();
|
||||
registerItem(dynamicCell, "dynamicCell");
|
||||
CELL = new DynamicCell();
|
||||
registerItem(CELL, "dynamicCell");
|
||||
|
||||
MinecraftForge.EVENT_BUS.register(BucketHandler.INSTANCE);
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue