Some attempts at getting fluid to render.
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2 changed files with 4 additions and 0 deletions
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@ -6,6 +6,7 @@ import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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import net.minecraftforge.fluids.BlockFluidClassic;
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import net.minecraftforge.fluids.Fluid;
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import reborncore.api.TextureRegistry;
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import techreborn.client.TechRebornCreativeTabMisc;
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public class BlockFluidBase extends BlockFluidClassic {
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@ -13,6 +14,7 @@ public class BlockFluidBase extends BlockFluidClassic {
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public BlockFluidBase(Fluid fluid, Material material) {
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super(fluid, material);
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setCreativeTab(TechRebornCreativeTabMisc.instance);
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TextureRegistry.registerFluid(this);
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}
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@ -6,6 +6,7 @@ import net.minecraftforge.fluids.Fluid;
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import net.minecraftforge.fluids.FluidRegistry;
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import net.minecraftforge.fml.common.registry.GameRegistry;
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import reborncore.api.fuel.FluidPowerManager;
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import reborncore.jsonDestroyers.fluid.FluidModelGenerator;
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import techreborn.blocks.fluid.BlockFluidTechReborn;
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import techreborn.blocks.fluid.TechRebornFluid;
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import techreborn.lib.ModInfo;
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@ -199,5 +200,6 @@ public class ModFluids {
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fluidWolframium.setUnlocalizedName(fluidWolframium.getUnlocalizedName());
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FluidModelGenerator.postInit();
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}
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}
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