It compiles, disable JEI as it needs redoing

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modmuss50 2016-11-19 14:41:00 +00:00
parent a0e6a2dc34
commit 65e651f402
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GPG key ID: 773D17BE8BF49C82
97 changed files with 246 additions and 1111 deletions

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@ -1,7 +1,7 @@
package techreborn.utils;
import ic2.api.item.IC2Items;
import ic2.core.item.tool.ItemToolWrench;
//import ic2.core.item.tool.ItemToolWrench;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumActionResult;
@ -10,22 +10,25 @@ import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
//TODO IC2
public class IC2WrenchHelper {
static ItemToolWrench wrench;
//static ItemToolWrench wrench;
public static EnumActionResult onItemUseFirst(ItemStack stack, EntityPlayer player, World world, BlockPos pos,
EnumFacing side, float hitX, float hitY, float hitZ, EnumHand hand) {
if (wrench == null) {
wrench = (ItemToolWrench) IC2Items.getItem("wrench").getItem();
}
return wrench.onItemUseFirst(stack, player, world, pos, side, hitX, hitY, hitZ, hand);
// if (wrench == null) {
// wrench = (ItemToolWrench) IC2Items.getItem("wrench").getItem();
// }
// return wrench.onItemUseFirst(stack, player, world, pos, side, hitX, hitY, hitZ, hand);
return EnumActionResult.FAIL;
}
public static EnumActionResult onItemUse(ItemStack stack, EntityPlayer playerIn, World worldIn, BlockPos pos, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) {
if (wrench == null) {
wrench = (ItemToolWrench) IC2Items.getItem("wrench").getItem();
}
return wrench.onItemUse(stack, playerIn, worldIn, pos, hand, facing, hitX, hitY, hitZ);
// if (wrench == null) {
// wrench = (ItemToolWrench) IC2Items.getItem("wrench").getItem();
// }
// return wrench.onItemUse(stack, playerIn, worldIn, pos, hand, facing, hitX, hitY, hitZ);
return EnumActionResult.FAIL;
}
}