Some luv to rubber stuff )

This commit is contained in:
drcrazy 2019-02-22 13:21:46 +03:00
parent 6f9baaeb30
commit 63fe6d2ef4
2 changed files with 29 additions and 120 deletions

View file

@ -24,117 +24,31 @@
package techreborn.blocks;
import net.minecraft.block.Block;
import net.minecraft.block.BlockFire;
import net.minecraft.block.BlockLeaves;
import net.minecraft.block.BlockPlanks;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.block.SoundType;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.init.Blocks;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.BlockRenderLayer;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.IItemProvider;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraft.world.World;
import reborncore.client.models.ModelCompound;
import reborncore.client.models.RebornModelRegistry;
import techreborn.TechReborn;
import techreborn.init.TRContent;
import java.util.List;
import java.util.Random;
public class BlockRubberLeaves extends BlockLeaves {
public BlockRubberLeaves() {
super();
this.setDefaultState(this.getDefaultState().with(CHECK_DECAY, true)
.with(DECAYABLE, true));
Blocks.FIRE.setFireInfo(this, 30, 60);
RebornModelRegistry.registerModel(new ModelCompound(TechReborn.MOD_ID, this, CHECK_DECAY, DECAYABLE));
super(Block.Properties.create(Material.LEAVES).hardnessAndResistance(0.2F).needsRandomTick().sound(SoundType.PLANT));
((BlockFire) Blocks.FIRE).setFireInfo(this, 30, 60);
RebornModelRegistry.registerModel(new ModelCompound(TechReborn.MOD_ID, this, DISTANCE, PERSISTENT));
}
@Override
public BlockPlanks.EnumType getWoodType(int meta) {
return null;
}
@Override
public List<ItemStack> onSheared(ItemStack item, IBlockAccess world, BlockPos pos, int fortune) {
List<ItemStack> list = new java.util.ArrayList<>();
list.add(new ItemStack(this, 1, 0));
return list;
}
@Override
public BlockRenderLayer getRenderLayer() {
if(!fancyLeaves()){
return super.getRenderLayer();
}
return BlockRenderLayer.CUTOUT_MIPPED;
}
@Override
public boolean isOpaqueCube(IBlockState state) {
if(!fancyLeaves()){
return state.isOpaqueCube();
}
return false;
}
@Override
protected BlockStateContainer createBlockState() {
return new BlockStateContainer(this, new IProperty[] { CHECK_DECAY, DECAYABLE });
}
@Override
public IBlockState getStateFromMeta(int meta) {
return this.getDefaultState().with(DECAYABLE, (meta & 1) == 0)
.with(CHECK_DECAY, (meta & 2) > 0);
}
@Override
public int getMetaFromState(IBlockState state) {
int meta = 0;
if (!state.getValue(DECAYABLE)) {
meta |= 1;
}
if (state.getValue(CHECK_DECAY)) {
meta |= 2;
}
return meta;
}
@OnlyIn(Dist.CLIENT)
public int getBlockColor() {
return 16777215;
}
@OnlyIn(Dist.CLIENT)
public int getRenderColor(IBlockState state) {
return 16777215;
}
@OnlyIn(Dist.CLIENT)
public int colorMultiplier(IBlockAccess worldIn, BlockPos pos, int renderPass) {
return 16777215;
}
@Override
public Item getItemDropped(IBlockState state, Random rand, int fortune) {
return Item.getItemFromBlock(TRContent.RUBBER_SAPLING);
}
@Override
public boolean shouldSideBeRendered(IBlockState blockState, IBlockAccess blockAccess, BlockPos pos, EnumFacing side) {
if(!fancyLeaves()){
return blockState.shouldSideBeRendered(blockAccess, pos, side);
}
return true;
}
public boolean fancyLeaves(){
return TechReborn.proxy.fancyGraphics();
public IItemProvider getItemDropped(IBlockState state, World worldIn, BlockPos pos, int fortune) {
return TRContent.RUBBER_SAPLING;
}
}

View file

@ -26,6 +26,7 @@ package techreborn.blocks;
import net.minecraft.block.Block;
import net.minecraft.block.BlockFire;
import net.minecraft.block.BlockLeaves;
import net.minecraft.block.SoundType;
import net.minecraft.block.material.Material;
import net.minecraft.state.BooleanProperty;
@ -33,7 +34,6 @@ import net.minecraft.state.DirectionProperty;
import net.minecraft.state.StateContainer;
import net.minecraft.tags.BlockTags;
import net.minecraft.tags.Tag;
import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
@ -44,10 +44,7 @@ import net.minecraft.util.EnumHand;
import net.minecraft.util.NonNullList;
import net.minecraft.util.SoundCategory;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IWorld;
import net.minecraft.world.World;
import net.minecraftforge.energy.CapabilityEnergy;
import net.minecraftforge.energy.IEnergyStorage;
import reborncore.client.models.ModelCompound;
import reborncore.client.models.RebornModelRegistry;
import reborncore.common.powerSystem.ExternalPowerSystems;
@ -59,8 +56,6 @@ import techreborn.init.ModSounds;
import techreborn.init.TRContent;
import techreborn.items.tool.basic.ItemElectricTreetap;
import techreborn.items.tool.ItemTreeTap;
import java.util.ArrayList;
import java.util.List;
import java.util.Random;
/**
@ -73,8 +68,7 @@ public class BlockRubberLog extends Block {
public BlockRubberLog() {
super(Block.Properties.create(Material.WOOD).hardnessAndResistance(2f).sound(SoundType.WOOD).needsRandomTick());
this.setDefaultState(
this.getDefaultState().with(SAP_SIDE, EnumFacing.NORTH).with(HAS_SAP, false));
this.setDefaultState(this.getDefaultState().with(SAP_SIDE, EnumFacing.NORTH).with(HAS_SAP, false));
((BlockFire) Blocks.FIRE).setFireInfo(this, 5, 5);
RebornModelRegistry.registerModel(new ModelCompound(TechReborn.MOD_ID, this));
}
@ -92,27 +86,28 @@ public class BlockRubberLog extends Block {
}
@Override
public void breakBlock(World worldIn, BlockPos pos, IBlockState state) {
public void onBlockHarvested(World worldIn, BlockPos pos, IBlockState state, EntityPlayer player) {
int i = 4;
int j = i + 1;
if (worldIn.isAreaLoaded(pos.add(-j, -j, -j), pos.add(j, j, j))) {
for (BlockPos blockpos : BlockPos.getAllInBox(pos.add(-i, -i, -i), pos.add(i, i, i))) {
IBlockState state1 = worldIn.getBlockState(blockpos);
if (state1.getBlock().isLeaves(state1, worldIn, blockpos)) {
state1.getBlock().beginLeavesDecay(state1, worldIn, blockpos);
if (state1.getBlock() instanceof BlockLeaves) {
state1.getBlock().tick(state1, worldIn, pos, worldIn.getRandom());
state1.getBlock().randomTick(state1, worldIn, pos, worldIn.getRandom());
}
}
}
}
@Override
public void updateTick(World worldIn, BlockPos pos, IBlockState state, Random rand) {
super.updateTick(worldIn, pos, state, rand);
if (!state.getValue(HAS_SAP)) {
if (rand.nextInt(50) == 0) {
EnumFacing facing = EnumFacing.byHorizontalIndex(rand.nextInt(4));
public void tick(IBlockState state, World worldIn, BlockPos pos, Random random) {
super.tick(state, worldIn, pos, random);
if (!state.get(HAS_SAP)) {
if (random.nextInt(50) == 0) {
EnumFacing facing = EnumFacing.byHorizontalIndex(random.nextInt(4));
if (worldIn.getBlockState(pos.down()).getBlock() == this
&& worldIn.getBlockState(pos.up()).getBlock() == this) {
&& worldIn.getBlockState(pos.up()).getBlock() == this) {
worldIn.setBlockState(pos, state.with(HAS_SAP, true).with(SAP_SIDE, facing));
}
}
@ -120,7 +115,8 @@ public class BlockRubberLog extends Block {
}
@Override
public boolean onBlockActivated(IBlockState state, World worldIn, BlockPos pos, EntityPlayer playerIn, EnumHand hand, EnumFacing side, float hitX, float hitY, float hitZ) {
public boolean onBlockActivated(IBlockState state, World worldIn, BlockPos pos, EntityPlayer playerIn,
EnumHand hand, EnumFacing side, float hitX, float hitY, float hitZ) {
super.onBlockActivated(state, worldIn, pos, playerIn, hand, side, hitX, hitY, hitZ);
ItemStack stack = playerIn.getHeldItem(EnumHand.MAIN_HAND);
if (stack.isEmpty()) {
@ -131,11 +127,10 @@ public class BlockRubberLog extends Block {
capEnergy = new ForgePowerItemManager(stack);
}
if ((capEnergy != null && capEnergy.getEnergyStored() > 20) || stack.getItem() instanceof ItemTreeTap) {
if (state.getValue(HAS_SAP) && state.getValue(SAP_SIDE) == side) {
worldIn.setBlockState(pos,
state.with(HAS_SAP, false).with(SAP_SIDE, EnumFacing.byHorizontalIndex(0)));
if (state.get(HAS_SAP) && state.get(SAP_SIDE) == side) {
worldIn.setBlockState(pos, state.with(HAS_SAP, false).with(SAP_SIDE, EnumFacing.byHorizontalIndex(0)));
worldIn.playSound(null, pos.getX(), pos.getY(), pos.getZ(), ModSounds.SAP_EXTRACT, SoundCategory.BLOCKS,
0.6F, 1F);
0.6F, 1F);
if (!worldIn.isRemote) {
if (capEnergy != null) {
capEnergy.extractEnergy(20, false);