A bunch more null check \o/

This commit is contained in:
modmuss50 2016-12-06 18:22:18 +00:00
parent 97e5fcc032
commit 5dff31d937
19 changed files with 33 additions and 29 deletions

View file

@ -4,6 +4,7 @@ import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.MobEffects;
import net.minecraft.inventory.EntityEquipmentSlot;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.fml.common.eventhandler.EventPriority;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
@ -18,7 +19,7 @@ public class TRTickHandler {
@SubscribeEvent(priority = EventPriority.NORMAL, receiveCanceled = true)
public void onPlayerTick(TickEvent.PlayerTickEvent e) {
EntityPlayer player = e.player;
Item chestslot = player.getItemStackFromSlot(EntityEquipmentSlot.CHEST) != null
Item chestslot = player.getItemStackFromSlot(EntityEquipmentSlot.CHEST) != ItemStack.EMPTY
? player.getItemStackFromSlot(EntityEquipmentSlot.CHEST).getItem() : null;
if (previouslyWearing != chestslot && previouslyWearing == ModItems.cloakingDevice && player.isInvisible()