Nerf gem tools, remove config option to skip registering them as conditional registration is a bad idea, use mods such as KubeJS to hide the items.

This commit is contained in:
modmuss50 2020-11-01 20:15:07 +00:00
parent 98857f5119
commit 5d41fe7d7c
3 changed files with 54 additions and 59 deletions

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@ -163,9 +163,6 @@ public class TechRebornConfig {
public static int solidFuelGeneratorOutputAmount = 10; public static int solidFuelGeneratorOutputAmount = 10;
// Items // Items
@Config(config = "items", category = "general", key = "enableGemTools", comment = "Enable Gem armor and tools")
public static boolean enableGemArmorAndTools = true;
@Config(config = "items", category = "power", key = "nanoSaberCharge", comment = "Energy Capacity for Nano Saber") @Config(config = "items", category = "power", key = "nanoSaberCharge", comment = "Energy Capacity for Nano Saber")
public static int nanosaberCharge = 1_000_000; public static int nanosaberCharge = 1_000_000;

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@ -122,52 +122,50 @@ public class ModRegistry {
RebornRegistry.registerItem(TRContent.QUANTUM_BOOTS = InitUtils.setup(new QuantumSuitItem(TRArmorMaterials.QUANTUM, EquipmentSlot.FEET), "quantum_boots")); RebornRegistry.registerItem(TRContent.QUANTUM_BOOTS = InitUtils.setup(new QuantumSuitItem(TRArmorMaterials.QUANTUM, EquipmentSlot.FEET), "quantum_boots"));
// Gem armor & tools // Gem armor & tools
if (TechRebornConfig.enableGemArmorAndTools) { // Todo: repair with tags
// Todo: repair with tags RebornRegistry.registerItem(TRContent.BRONZE_SWORD = InitUtils.setup(new TRSwordItem(TRToolTier.BRONZE), "bronze_sword"));
RebornRegistry.registerItem(TRContent.BRONZE_SWORD = InitUtils.setup(new TRSwordItem(TRToolTier.BRONZE), "bronze_sword")); RebornRegistry.registerItem(TRContent.BRONZE_PICKAXE = InitUtils.setup(new TRPickaxeItem(TRToolTier.BRONZE), "bronze_pickaxe"));
RebornRegistry.registerItem(TRContent.BRONZE_PICKAXE = InitUtils.setup(new TRPickaxeItem(TRToolTier.BRONZE), "bronze_pickaxe")); RebornRegistry.registerItem(TRContent.BRONZE_SPADE = InitUtils.setup(new TRSpadeItem(TRToolTier.BRONZE), "bronze_spade"));
RebornRegistry.registerItem(TRContent.BRONZE_SPADE = InitUtils.setup(new TRSpadeItem(TRToolTier.BRONZE), "bronze_spade")); RebornRegistry.registerItem(TRContent.BRONZE_AXE = InitUtils.setup(new TRAxeItem(TRToolTier.BRONZE), "bronze_axe"));
RebornRegistry.registerItem(TRContent.BRONZE_AXE = InitUtils.setup(new TRAxeItem(TRToolTier.BRONZE), "bronze_axe")); RebornRegistry.registerItem(TRContent.BRONZE_HOE = InitUtils.setup(new TRHoeItem(TRToolTier.BRONZE), "bronze_hoe"));
RebornRegistry.registerItem(TRContent.BRONZE_HOE = InitUtils.setup(new TRHoeItem(TRToolTier.BRONZE), "bronze_hoe"));
RebornRegistry.registerItem(TRContent.BRONZE_HELMET = InitUtils.setup(new TRArmourItem(TRArmorMaterials.BRONZE, EquipmentSlot.HEAD), "bronze_helmet")); RebornRegistry.registerItem(TRContent.BRONZE_HELMET = InitUtils.setup(new TRArmourItem(TRArmorMaterials.BRONZE, EquipmentSlot.HEAD), "bronze_helmet"));
RebornRegistry.registerItem(TRContent.BRONZE_CHESTPLATE = InitUtils.setup(new TRArmourItem(TRArmorMaterials.BRONZE, EquipmentSlot.CHEST), "bronze_chestplate")); RebornRegistry.registerItem(TRContent.BRONZE_CHESTPLATE = InitUtils.setup(new TRArmourItem(TRArmorMaterials.BRONZE, EquipmentSlot.CHEST), "bronze_chestplate"));
RebornRegistry.registerItem(TRContent.BRONZE_LEGGINGS = InitUtils.setup(new TRArmourItem(TRArmorMaterials.BRONZE, EquipmentSlot.LEGS), "bronze_leggings")); RebornRegistry.registerItem(TRContent.BRONZE_LEGGINGS = InitUtils.setup(new TRArmourItem(TRArmorMaterials.BRONZE, EquipmentSlot.LEGS), "bronze_leggings"));
RebornRegistry.registerItem(TRContent.BRONZE_BOOTS = InitUtils.setup(new TRArmourItem(TRArmorMaterials.BRONZE, EquipmentSlot.FEET), "bronze_boots")); RebornRegistry.registerItem(TRContent.BRONZE_BOOTS = InitUtils.setup(new TRArmourItem(TRArmorMaterials.BRONZE, EquipmentSlot.FEET), "bronze_boots"));
RebornRegistry.registerItem(TRContent.RUBY_SWORD = InitUtils.setup(new TRSwordItem(TRToolTier.RUBY), "ruby_sword")); RebornRegistry.registerItem(TRContent.RUBY_SWORD = InitUtils.setup(new TRSwordItem(TRToolTier.RUBY), "ruby_sword"));
RebornRegistry.registerItem(TRContent.RUBY_PICKAXE = InitUtils.setup(new TRPickaxeItem(TRToolTier.RUBY), "ruby_pickaxe")); RebornRegistry.registerItem(TRContent.RUBY_PICKAXE = InitUtils.setup(new TRPickaxeItem(TRToolTier.RUBY), "ruby_pickaxe"));
RebornRegistry.registerItem(TRContent.RUBY_SPADE = InitUtils.setup(new TRSpadeItem(TRToolTier.RUBY), "ruby_spade")); RebornRegistry.registerItem(TRContent.RUBY_SPADE = InitUtils.setup(new TRSpadeItem(TRToolTier.RUBY), "ruby_spade"));
RebornRegistry.registerItem(TRContent.RUBY_AXE = InitUtils.setup(new TRAxeItem(TRToolTier.RUBY), "ruby_axe")); RebornRegistry.registerItem(TRContent.RUBY_AXE = InitUtils.setup(new TRAxeItem(TRToolTier.RUBY), "ruby_axe"));
RebornRegistry.registerItem(TRContent.RUBY_HOE = InitUtils.setup(new TRHoeItem(TRToolTier.RUBY), "ruby_hoe")); RebornRegistry.registerItem(TRContent.RUBY_HOE = InitUtils.setup(new TRHoeItem(TRToolTier.RUBY), "ruby_hoe"));
RebornRegistry.registerItem(TRContent.RUBY_HELMET = InitUtils.setup(new TRArmourItem(TRArmorMaterials.RUBY, EquipmentSlot.HEAD), "ruby_helmet")); RebornRegistry.registerItem(TRContent.RUBY_HELMET = InitUtils.setup(new TRArmourItem(TRArmorMaterials.RUBY, EquipmentSlot.HEAD), "ruby_helmet"));
RebornRegistry.registerItem(TRContent.RUBY_CHESTPLATE = InitUtils.setup(new TRArmourItem(TRArmorMaterials.RUBY, EquipmentSlot.CHEST), "ruby_chestplate")); RebornRegistry.registerItem(TRContent.RUBY_CHESTPLATE = InitUtils.setup(new TRArmourItem(TRArmorMaterials.RUBY, EquipmentSlot.CHEST), "ruby_chestplate"));
RebornRegistry.registerItem(TRContent.RUBY_LEGGINGS = InitUtils.setup(new TRArmourItem(TRArmorMaterials.RUBY, EquipmentSlot.LEGS), "ruby_leggings")); RebornRegistry.registerItem(TRContent.RUBY_LEGGINGS = InitUtils.setup(new TRArmourItem(TRArmorMaterials.RUBY, EquipmentSlot.LEGS), "ruby_leggings"));
RebornRegistry.registerItem(TRContent.RUBY_BOOTS = InitUtils.setup(new TRArmourItem(TRArmorMaterials.RUBY, EquipmentSlot.FEET), "ruby_boots")); RebornRegistry.registerItem(TRContent.RUBY_BOOTS = InitUtils.setup(new TRArmourItem(TRArmorMaterials.RUBY, EquipmentSlot.FEET), "ruby_boots"));
RebornRegistry.registerItem(TRContent.SAPPHIRE_SWORD = InitUtils.setup(new TRSwordItem(TRToolTier.SAPPHIRE), "sapphire_sword")); RebornRegistry.registerItem(TRContent.SAPPHIRE_SWORD = InitUtils.setup(new TRSwordItem(TRToolTier.SAPPHIRE), "sapphire_sword"));
RebornRegistry.registerItem(TRContent.SAPPHIRE_PICKAXE = InitUtils.setup(new TRPickaxeItem(TRToolTier.SAPPHIRE), "sapphire_pickaxe")); RebornRegistry.registerItem(TRContent.SAPPHIRE_PICKAXE = InitUtils.setup(new TRPickaxeItem(TRToolTier.SAPPHIRE), "sapphire_pickaxe"));
RebornRegistry.registerItem(TRContent.SAPPHIRE_SPADE = InitUtils.setup(new TRSpadeItem(TRToolTier.SAPPHIRE), "sapphire_spade")); RebornRegistry.registerItem(TRContent.SAPPHIRE_SPADE = InitUtils.setup(new TRSpadeItem(TRToolTier.SAPPHIRE), "sapphire_spade"));
RebornRegistry.registerItem(TRContent.SAPPHIRE_AXE = InitUtils.setup(new TRAxeItem(TRToolTier.SAPPHIRE), "sapphire_axe")); RebornRegistry.registerItem(TRContent.SAPPHIRE_AXE = InitUtils.setup(new TRAxeItem(TRToolTier.SAPPHIRE), "sapphire_axe"));
RebornRegistry.registerItem(TRContent.SAPPHIRE_HOE = InitUtils.setup(new TRHoeItem(TRToolTier.SAPPHIRE), "sapphire_hoe")); RebornRegistry.registerItem(TRContent.SAPPHIRE_HOE = InitUtils.setup(new TRHoeItem(TRToolTier.SAPPHIRE), "sapphire_hoe"));
RebornRegistry.registerItem(TRContent.SAPPHIRE_HELMET = InitUtils.setup(new TRArmourItem(TRArmorMaterials.SAPPHIRE, EquipmentSlot.HEAD), "sapphire_helmet")); RebornRegistry.registerItem(TRContent.SAPPHIRE_HELMET = InitUtils.setup(new TRArmourItem(TRArmorMaterials.SAPPHIRE, EquipmentSlot.HEAD), "sapphire_helmet"));
RebornRegistry.registerItem(TRContent.SAPPHIRE_CHESTPLATE = InitUtils.setup(new TRArmourItem(TRArmorMaterials.SAPPHIRE, EquipmentSlot.CHEST), "sapphire_chestplate")); RebornRegistry.registerItem(TRContent.SAPPHIRE_CHESTPLATE = InitUtils.setup(new TRArmourItem(TRArmorMaterials.SAPPHIRE, EquipmentSlot.CHEST), "sapphire_chestplate"));
RebornRegistry.registerItem(TRContent.SAPPHIRE_LEGGINGS = InitUtils.setup(new TRArmourItem(TRArmorMaterials.SAPPHIRE, EquipmentSlot.LEGS), "sapphire_leggings")); RebornRegistry.registerItem(TRContent.SAPPHIRE_LEGGINGS = InitUtils.setup(new TRArmourItem(TRArmorMaterials.SAPPHIRE, EquipmentSlot.LEGS), "sapphire_leggings"));
RebornRegistry.registerItem(TRContent.SAPPHIRE_BOOTS = InitUtils.setup(new TRArmourItem(TRArmorMaterials.SAPPHIRE, EquipmentSlot.FEET), "sapphire_boots")); RebornRegistry.registerItem(TRContent.SAPPHIRE_BOOTS = InitUtils.setup(new TRArmourItem(TRArmorMaterials.SAPPHIRE, EquipmentSlot.FEET), "sapphire_boots"));
RebornRegistry.registerItem(TRContent.PERIDOT_SWORD = InitUtils.setup(new TRSwordItem(TRToolTier.PERIDOT), "peridot_sword")); RebornRegistry.registerItem(TRContent.PERIDOT_SWORD = InitUtils.setup(new TRSwordItem(TRToolTier.PERIDOT), "peridot_sword"));
RebornRegistry.registerItem(TRContent.PERIDOT_PICKAXE = InitUtils.setup(new TRPickaxeItem(TRToolTier.PERIDOT), "peridot_pickaxe")); RebornRegistry.registerItem(TRContent.PERIDOT_PICKAXE = InitUtils.setup(new TRPickaxeItem(TRToolTier.PERIDOT), "peridot_pickaxe"));
RebornRegistry.registerItem(TRContent.PERIDOT_SPADE = InitUtils.setup(new TRSpadeItem(TRToolTier.PERIDOT), "peridot_spade")); RebornRegistry.registerItem(TRContent.PERIDOT_SPADE = InitUtils.setup(new TRSpadeItem(TRToolTier.PERIDOT), "peridot_spade"));
RebornRegistry.registerItem(TRContent.PERIDOT_AXE = InitUtils.setup(new TRAxeItem(TRToolTier.PERIDOT), "peridot_axe")); RebornRegistry.registerItem(TRContent.PERIDOT_AXE = InitUtils.setup(new TRAxeItem(TRToolTier.PERIDOT), "peridot_axe"));
RebornRegistry.registerItem(TRContent.PERIDOT_HOE = InitUtils.setup(new TRHoeItem(TRToolTier.PERIDOT), "peridot_hoe")); RebornRegistry.registerItem(TRContent.PERIDOT_HOE = InitUtils.setup(new TRHoeItem(TRToolTier.PERIDOT), "peridot_hoe"));
RebornRegistry.registerItem(TRContent.PERIDOT_HELMET = InitUtils.setup(new TRArmourItem(TRArmorMaterials.PERIDOT, EquipmentSlot.HEAD), "peridot_helmet")); RebornRegistry.registerItem(TRContent.PERIDOT_HELMET = InitUtils.setup(new TRArmourItem(TRArmorMaterials.PERIDOT, EquipmentSlot.HEAD), "peridot_helmet"));
RebornRegistry.registerItem(TRContent.PERIDOT_CHESTPLATE = InitUtils.setup(new TRArmourItem(TRArmorMaterials.PERIDOT, EquipmentSlot.CHEST), "peridot_chestplate")); RebornRegistry.registerItem(TRContent.PERIDOT_CHESTPLATE = InitUtils.setup(new TRArmourItem(TRArmorMaterials.PERIDOT, EquipmentSlot.CHEST), "peridot_chestplate"));
RebornRegistry.registerItem(TRContent.PERIDOT_LEGGINGS = InitUtils.setup(new TRArmourItem(TRArmorMaterials.PERIDOT, EquipmentSlot.LEGS), "peridot_leggings")); RebornRegistry.registerItem(TRContent.PERIDOT_LEGGINGS = InitUtils.setup(new TRArmourItem(TRArmorMaterials.PERIDOT, EquipmentSlot.LEGS), "peridot_leggings"));
RebornRegistry.registerItem(TRContent.PERIDOT_BOOTS = InitUtils.setup(new TRArmourItem(TRArmorMaterials.PERIDOT, EquipmentSlot.FEET), "peridot_boots")); RebornRegistry.registerItem(TRContent.PERIDOT_BOOTS = InitUtils.setup(new TRArmourItem(TRArmorMaterials.PERIDOT, EquipmentSlot.FEET), "peridot_boots"));
}
// Battery // Battery
RebornRegistry.registerItem(TRContent.RED_CELL_BATTERY = InitUtils.setup(new BatteryItem(TechRebornConfig.redCellBatteryMaxCharge, EnergyTier.LOW), "red_cell_battery")); RebornRegistry.registerItem(TRContent.RED_CELL_BATTERY = InitUtils.setup(new BatteryItem(TechRebornConfig.redCellBatteryMaxCharge, EnergyTier.LOW), "red_cell_battery"));

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@ -32,13 +32,13 @@ import java.util.function.Supplier;
//TODO: Use tags //TODO: Use tags
public enum TRToolTier implements ToolMaterial { public enum TRToolTier implements ToolMaterial {
BRONZE(2, 375, 7.0F, 2.25f, 12, () -> { BRONZE(2, 375, 7.0F, 2.25f, 6, () -> {
return Ingredient.ofItems(TRContent.Ingots.BRONZE.asItem()); return Ingredient.ofItems(TRContent.Ingots.BRONZE.asItem());
}), RUBY(2, 1651, 6.0F, 4.7F, 10, () -> { }), RUBY(2, 750, 6.0F, 1.5F, 10, () -> {
return Ingredient.ofItems(TRContent.Gems.RUBY.asItem()); return Ingredient.ofItems(TRContent.Gems.RUBY.asItem());
}), SAPPHIRE(3, 1651, 14.0F, 1.8F, 8, () -> { }), SAPPHIRE(3, 1000, 7.0F, 1.5F, 12, () -> {
return Ingredient.ofItems(TRContent.Gems.SAPPHIRE.asItem()); return Ingredient.ofItems(TRContent.Gems.SAPPHIRE.asItem());
}), PERIDOT(2, 573, 7.0F, 2.4F, 24, () -> { }), PERIDOT(2, 750, 7.0F, 1.5F, 12, () -> {
return Ingredient.ofItems(TRContent.Gems.PERIDOT.asItem()); return Ingredient.ofItems(TRContent.Gems.PERIDOT.asItem());
}); });
@ -46,17 +46,17 @@ public enum TRToolTier implements ToolMaterial {
* The level of material this tool can harvest (3 = DIAMOND, 2 = IRON, 1 = * The level of material this tool can harvest (3 = DIAMOND, 2 = IRON, 1 =
* STONE, 0 = WOOD/GOLD) * STONE, 0 = WOOD/GOLD)
*/ */
private final int harvestLevel; private final int miningLevel;
/** /**
* The number of uses this material allows. (wood = 59, stone = 131, iron = 250, * The number of uses this material allows. (wood = 59, stone = 131, iron = 250,
* diamond = 1561, gold = 32) * diamond = 1561, gold = 32)
*/ */
private final int maxUses; private final int itemDurability;
/** /**
* The strength of this tool material against blocks which it is effective * The strength of this tool material against blocks which it is effective
* against. * against.
*/ */
private final float efficiency; private final float miningSpeed;
/** /**
* Damage versus entities. * Damage versus entities.
*/ */
@ -67,24 +67,24 @@ public enum TRToolTier implements ToolMaterial {
private final int enchantability; private final int enchantability;
private final Lazy<Ingredient> repairMaterial; private final Lazy<Ingredient> repairMaterial;
TRToolTier(int harvestLevelIn, int maxUsesIn, float efficiencyIn, float attackDamageIn, TRToolTier(int miningLevel, int itemDurability, float miningSpeed, float attackDamage,
int enchantabilityIn, Supplier<Ingredient> repairMaterialIn) { int enchantability, Supplier<Ingredient> repairMaterialIn) {
this.harvestLevel = harvestLevelIn; this.miningLevel = miningLevel;
this.maxUses = maxUsesIn; this.itemDurability = itemDurability;
this.efficiency = efficiencyIn; this.miningSpeed = miningSpeed;
this.attackDamage = attackDamageIn; this.attackDamage = attackDamage;
this.enchantability = enchantabilityIn; this.enchantability = enchantability;
this.repairMaterial = new Lazy<>(repairMaterialIn); this.repairMaterial = new Lazy<>(repairMaterialIn);
} }
@Override @Override
public int getDurability() { public int getDurability() {
return maxUses; return itemDurability;
} }
@Override @Override
public float getMiningSpeedMultiplier() { public float getMiningSpeedMultiplier() {
return efficiency; return miningSpeed;
} }
@Override @Override
@ -94,7 +94,7 @@ public enum TRToolTier implements ToolMaterial {
@Override @Override
public int getMiningLevel() { public int getMiningLevel() {
return harvestLevel; return miningLevel;
} }
@Override @Override