Remove a lot of dead code + misc cleanup

This commit is contained in:
modmuss50 2023-05-13 15:30:33 +01:00 committed by modmuss
parent 90bcfe2fb9
commit 5bca54128a
8 changed files with 20 additions and 198 deletions

View file

@ -28,6 +28,7 @@ import com.mojang.blaze3d.systems.RenderSystem;
import net.fabricmc.fabric.api.client.render.fluid.v1.FluidRenderHandler; import net.fabricmc.fabric.api.client.render.fluid.v1.FluidRenderHandler;
import net.fabricmc.fabric.api.client.render.fluid.v1.FluidRenderHandlerRegistry; import net.fabricmc.fabric.api.client.render.fluid.v1.FluidRenderHandlerRegistry;
import net.minecraft.client.MinecraftClient; import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gui.DrawContext;
import net.minecraft.client.render.*; import net.minecraft.client.render.*;
import net.minecraft.client.texture.Sprite; import net.minecraft.client.texture.Sprite;
import net.minecraft.client.texture.TextureManager; import net.minecraft.client.texture.TextureManager;
@ -44,108 +45,11 @@ import reborncore.common.util.Tank;
* Created by Gigabit101 on 08/08/2016. * Created by Gigabit101 on 08/08/2016.
*/ */
public class RenderUtil { public class RenderUtil {
public static TextureManager engine() {
return MinecraftClient.getInstance().getTextureManager();
}
public static void bindBlockTexture() {
RenderSystem.setShaderTexture(0, PlayerScreenHandler.BLOCK_ATLAS_TEXTURE);
}
public static Sprite getStillTexture(FluidInstance fluid) {
if (fluid == null || fluid.getFluid() == null) {
return null;
}
return getStillTexture(fluid.getFluid());
}
public static Sprite getSprite(Identifier identifier) { public static Sprite getSprite(Identifier identifier) {
return MinecraftClient.getInstance().getSpriteAtlas(PlayerScreenHandler.BLOCK_ATLAS_TEXTURE).apply(identifier); return MinecraftClient.getInstance().getSpriteAtlas(PlayerScreenHandler.BLOCK_ATLAS_TEXTURE).apply(identifier);
} }
public static Sprite getStillTexture(Fluid fluid) { public static void drawGradientRect(DrawContext drawContext, int zLevel, int left, int top, int right, int bottom, int startColor, int endColor) {
FluidRenderHandler fluidRenderHandler = FluidRenderHandlerRegistry.INSTANCE.get(fluid);
if (fluidRenderHandler != null) {
return fluidRenderHandler.getFluidSprites(MinecraftClient.getInstance().world, BlockPos.ORIGIN, fluid.getDefaultState())[0];
}
return null;
}
public static void renderGuiTank(Tank tank, double x, double y, double zLevel, double width, double height) {
renderGuiTank(tank.getFluidInstance(), tank.getFluidValueCapacity(), tank.getFluidAmount(), x, y, zLevel, width, height);
}
public static void renderGuiTank(FluidInstance fluid, FluidValue capacity, FluidValue amount, double x, double y, double zLevel,
double width, double height) {
if (fluid == null || fluid.getFluid() == null || fluid.getAmount().lessThanOrEqual(FluidValue.EMPTY)) {
return;
}
Sprite icon = getStillTexture(fluid);
if (icon == null) {
return;
}
int renderAmount = (int) Math.max(Math.min(height, amount.getRawValue() * height / capacity.getRawValue()), 1);
int posY = (int) (y + height - renderAmount);
bindBlockTexture();
int color = FluidRenderHandlerRegistry.INSTANCE.get(fluid.getFluid()).getFluidColor(null, null, fluid.getFluid().getDefaultState());
float r = (float) (color >> 16 & 0xFF) / 255.0F;
float g = (float) (color >> 8 & 0xFF) / 255.0F;
float b = (float) (color & 0xFF) / 255.0F;
RenderSystem.setShaderColor(r, g, b, 1.0F);
RenderSystem.enableBlend();
RenderLayer.getTranslucent().startDrawing();
for (int i = 0; i < width; i += 16) {
for (int j = 0; j < renderAmount; j += 16) {
int drawWidth = (int) Math.min(width - i, 16);
int drawHeight = Math.min(renderAmount - j, 16);
int drawX = (int) (x + i);
int drawY = posY + j;
float minU = icon.getMinU();
float maxU = icon.getMaxU();
float minV = icon.getMinV();
float maxV = icon.getMaxV();
Tessellator tessellator = Tessellator.getInstance();
BufferBuilder tes = tessellator.getBuffer();
tes.begin(VertexFormat.DrawMode.QUADS, VertexFormats.POSITION_COLOR_TEXTURE_LIGHT_NORMAL);
tes.vertex(drawX, drawY + drawHeight, 0)
.color(r, g, b, 1.0F)
.texture(minU, minV + (maxV - minV) * drawHeight / 16F)
.light(LightmapTextureManager.MAX_LIGHT_COORDINATE)
.normal(0, 1, 0)
.next();
tes.vertex(drawX + drawWidth, drawY + drawHeight, 0)
.color(r, g, b, 1.0F)
.texture(minU + (maxU - minU) * drawWidth / 16F, minV + (maxV - minV) * drawHeight / 16F)
.light(LightmapTextureManager.MAX_LIGHT_COORDINATE)
.normal(0, 1, 0)
.next();
tes.vertex(drawX + drawWidth, drawY, 0)
.color(r, g, b, 1.0F)
.texture(minU + (maxU - minU) * drawWidth / 16F, minV)
.light(LightmapTextureManager.MAX_LIGHT_COORDINATE)
.normal(0, 1, 0)
.next();
tes.vertex(drawX, drawY, 0)
.color(r, g, b, 1.0F)
.texture(minU, minV)
.light(LightmapTextureManager.MAX_LIGHT_COORDINATE)
.normal(0, 1, 0)
.next();
tessellator.draw();
}
}
RenderLayer.getTranslucent().endDrawing();
RenderSystem.disableBlend();
}
public static void drawGradientRect(MatrixStack matrices, int zLevel, int left, int top, int right, int bottom, int startColor, int endColor) {
RenderSystem.enableBlend(); RenderSystem.enableBlend();
RenderSystem.defaultBlendFunc(); RenderSystem.defaultBlendFunc();
RenderSystem.setShader(GameRenderer::getPositionColorProgram); RenderSystem.setShader(GameRenderer::getPositionColorProgram);
@ -164,13 +68,14 @@ public class RenderUtil {
float l = (endColor >> 8 & 0xFF) / 255.0F; float l = (endColor >> 8 & 0xFF) / 255.0F;
float m = (endColor & 0xFF) / 255.0F; float m = (endColor & 0xFF) / 255.0F;
bufferBuilder.vertex(matrices.peek().getPositionMatrix(), right, top, zLevel).color(g, h, i, f).next(); bufferBuilder.vertex(drawContext.getMatrices().peek().getPositionMatrix(), right, top, zLevel).color(g, h, i, f).next();
bufferBuilder.vertex(matrices.peek().getPositionMatrix(), left, top, zLevel).color(g, h, i, f).next(); bufferBuilder.vertex(drawContext.getMatrices().peek().getPositionMatrix(), left, top, zLevel).color(g, h, i, f).next();
bufferBuilder.vertex(matrices.peek().getPositionMatrix(), left, bottom, zLevel).color(k, l, m, j).next(); bufferBuilder.vertex(drawContext.getMatrices().peek().getPositionMatrix(), left, bottom, zLevel).color(k, l, m, j).next();
bufferBuilder.vertex(matrices.peek().getPositionMatrix(), right, bottom, zLevel).color(k, l, m, j).next(); bufferBuilder.vertex(drawContext.getMatrices().peek().getPositionMatrix(), right, bottom, zLevel).color(k, l, m, j).next();
tessellator.draw(); tessellator.draw();
RenderSystem.disableBlend(); RenderSystem.disableBlend();
} }
} }

View file

@ -24,28 +24,13 @@
package reborncore.client.gui; package reborncore.client.gui;
import net.minecraft.client.util.math.MatrixStack; import net.minecraft.client.gui.DrawContext;
import reborncore.client.RenderUtil; import reborncore.client.RenderUtil;
public class GuiUtil { public class GuiUtil {
public static void drawTooltipBox(MatrixStack matrices, int x, int y, int w, int h) { @Deprecated(forRemoval = true) // TODO 1.20 remove me
int bg = 0xf0100010; public static void drawGradientRect(DrawContext drawContext, int x, int y, int w, int h, int colour1, int colour2) {
drawGradientRect(matrices, x + 1, y, w - 1, 1, bg, bg); RenderUtil.drawGradientRect(drawContext, 0, x, y, x + w, y + h, colour1, colour2);
drawGradientRect(matrices, x + 1, y + h, w - 1, 1, bg, bg);
drawGradientRect(matrices, x + 1, y + 1, w - 1, h - 1, bg, bg);// center
drawGradientRect(matrices, x, y + 1, 1, h - 1, bg, bg);
drawGradientRect(matrices, x + w, y + 1, 1, h - 1, bg, bg);
int grad1 = 0x505000ff;
int grad2 = 0x5028007F;
drawGradientRect(matrices, x + 1, y + 2, 1, h - 3, grad1, grad2);
drawGradientRect(matrices, x + w - 1, y + 2, 1, h - 3, grad1, grad2);
drawGradientRect(matrices, x + 1, y + 1, w - 1, 1, grad1, grad1);
drawGradientRect(matrices, x + 1, y + h - 1, w - 1, 1, grad2, grad2);
}
public static void drawGradientRect(MatrixStack matrices, int x, int y, int w, int h, int colour1, int colour2) {
RenderUtil.drawGradientRect(matrices, 0, x, y, x + w, y + h, colour1, colour2);
} }
} }

View file

@ -56,7 +56,7 @@ public class RedstoneConfigGui {
boolean hovered = withinBounds(guiBase, mouseX, mouseY, x + 92, y + (i * spread) - 2, 63, 15); boolean hovered = withinBounds(guiBase, mouseX, mouseY, x + 92, y + (i * spread) - 2, 63, 15);
int color = hovered ? 0xFF8b8b8b : 0x668b8b8b; int color = hovered ? 0xFF8b8b8b : 0x668b8b8b;
RenderUtil.drawGradientRect(drawContext.getMatrices(), 0, x + 91, y + (i * spread) - 2, x + 93 + 65, y + (i * spread) + 10, color, color); RenderUtil.drawGradientRect(drawContext, 0, x + 91, y + (i * spread) - 2, x + 93 + 65, y + (i * spread) + 10, color, color);
Text name = Text.translatable("reborncore.gui.fluidconfig." + configuration.getState(element).name().toLowerCase(Locale.ROOT)); Text name = Text.translatable("reborncore.gui.fluidconfig." + configuration.getState(element).name().toLowerCase(Locale.ROOT));
guiBase.drawCentredText(drawContext, name, y + (i * spread), -1, x + 37, GuiBase.Layer.FOREGROUND); guiBase.drawCentredText(drawContext, name, y + (i * spread), -1, x + 37, GuiBase.Layer.FOREGROUND);

View file

@ -83,7 +83,7 @@ public class SlotConfigGui {
} }
RenderSystem.setShaderColor(1.0F, 0, 0, 1.0F); RenderSystem.setShaderColor(1.0F, 0, 0, 1.0F);
Color color = new Color(255, 0, 0, 128); Color color = new Color(255, 0, 0, 128);
GuiUtil.drawGradientRect(drawContext.getMatrices(), slot.x - 1, slot.y - 1, 18, 18, color.getColor(), color.getColor()); GuiUtil.drawGradientRect(drawContext, slot.x - 1, slot.y - 1, 18, 18, color.getColor(), color.getColor());
RenderSystem.setShaderColor(1.0F, 1.0F, 1.0F, 1.0F); RenderSystem.setShaderColor(1.0F, 1.0F, 1.0F, 1.0F);
} }

View file

@ -264,25 +264,6 @@ public class ElementBase {
void update(GuiBase<?> gui, ElementBase element); void update(GuiBase<?> gui, ElementBase element);
} }
public void drawRect(MatrixStack matrices, GuiBase<?> gui, int x, int y, int width, int height, int colour) {
drawGradientRect(matrices, gui, x, y, width, height, colour, colour);
}
/*
Taken from Gui
*/
public void drawGradientRect(MatrixStack matrices, GuiBase<?> gui, int x, int y, int width, int height, int startColor, int endColor) {
x = adjustX(gui, x);
y = adjustY(gui, y);
int left = x;
int top = y;
int right = x + width;
int bottom = y + height;
RenderUtil.drawGradientRect(matrices, 0, left, top, right, bottom, startColor, endColor);
}
public int adjustX(GuiBase<?> gui, int x) { public int adjustX(GuiBase<?> gui, int x) {
return gui.getGuiLeft() + x; return gui.getGuiLeft() + x;
} }

View file

@ -97,7 +97,7 @@ public class FluidConfigPopupElement extends AbstractConfigPopupElement {
case ALL -> new Color(52, 255, 30, 128); case ALL -> new Color(52, 255, 30, 128);
}; };
RenderSystem.setShaderColor(1, 1, 1, 1); RenderSystem.setShaderColor(1, 1, 1, 1);
GuiUtil.drawGradientRect(drawContext.getMatrices(), sx, sy, 18, 18, color.getColor(), color.getColor()); GuiUtil.drawGradientRect(drawContext, sx, sy, 18, 18, color.getColor(), color.getColor());
RenderSystem.setShaderColor(1, 1, 1, 1); RenderSystem.setShaderColor(1, 1, 1, 1);
} }
} }

View file

@ -100,7 +100,7 @@ public class SlotConfigPopupElement extends AbstractConfigPopupElement {
default -> new Color(0, 0, 0, 0); default -> new Color(0, 0, 0, 0);
}; };
RenderSystem.setShaderColor(1.0F, 1.0F, 1.0F, 1.0F); RenderSystem.setShaderColor(1.0F, 1.0F, 1.0F, 1.0F);
GuiUtil.drawGradientRect(drawContext.getMatrices(), sx, sy, 18, 18, color.getColor(), color.getColor()); GuiUtil.drawGradientRect(drawContext, sx, sy, 18, 18, color.getColor(), color.getColor());
RenderSystem.setShaderColor(1.0F, 1.0F, 1.0F, 1.0F); RenderSystem.setShaderColor(1.0F, 1.0F, 1.0F, 1.0F);
} }
} }

View file

@ -33,14 +33,9 @@ import net.minecraft.client.gui.DrawContext;
import net.minecraft.client.gui.screen.Screen; import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.gui.screen.narration.NarrationMessageBuilder; import net.minecraft.client.gui.screen.narration.NarrationMessageBuilder;
import net.minecraft.client.gui.widget.EntryListWidget; import net.minecraft.client.gui.widget.EntryListWidget;
import net.minecraft.client.render.BufferBuilder;
import net.minecraft.client.render.Tessellator;
import net.minecraft.client.render.VertexFormat;
import net.minecraft.client.render.VertexFormats;
import net.minecraft.client.texture.Sprite; import net.minecraft.client.texture.Sprite;
import net.minecraft.fluid.Fluids; import net.minecraft.fluid.Fluids;
import net.minecraft.item.ItemStack; import net.minecraft.item.ItemStack;
import net.minecraft.screen.PlayerScreenHandler;
import net.minecraft.text.Text; import net.minecraft.text.Text;
import net.minecraft.util.Formatting; import net.minecraft.util.Formatting;
import net.minecraft.util.Identifier; import net.minecraft.util.Identifier;
@ -88,8 +83,6 @@ public class GuiBuilder {
} }
public void drawPlayerSlots(DrawContext drawContext, Screen gui, int posX, int posY, boolean center) { public void drawPlayerSlots(DrawContext drawContext, Screen gui, int posX, int posY, boolean center) {
RenderSystem.setShaderTexture(0, resourceLocation);
if (center) { if (center) {
posX -= 81; posX -= 81;
} }
@ -106,7 +99,6 @@ public class GuiBuilder {
} }
public void drawSlot(DrawContext drawContext, Screen gui, int posX, int posY) { public void drawSlot(DrawContext drawContext, Screen gui, int posX, int posY) {
RenderSystem.setShaderTexture(0, resourceLocation);
drawContext.drawTexture(resourceLocation, posX, posY, 150, 0, 18, 18); drawContext.drawTexture(resourceLocation, posX, posY, 150, 0, 18, 18);
} }
@ -115,7 +107,6 @@ public class GuiBuilder {
} }
public void drawProgressBar(DrawContext drawContext, GuiBase<?> gui, double progress, int x, int y) { public void drawProgressBar(DrawContext drawContext, GuiBase<?> gui, double progress, int x, int y) {
RenderSystem.setShaderTexture(0, resourceLocation);
drawContext.drawTexture(resourceLocation, x, y, 150, 18, 22, 15); drawContext.drawTexture(resourceLocation, x, y, 150, 18, 22, 15);
int j = (int) (progress); int j = (int) (progress);
if (j > 0) { if (j > 0) {
@ -124,7 +115,6 @@ public class GuiBuilder {
} }
public void drawOutputSlot(DrawContext drawContext, GuiBase<?> gui, int x, int y) { public void drawOutputSlot(DrawContext drawContext, GuiBase<?> gui, int x, int y) {
RenderSystem.setShaderTexture(0, resourceLocation);
drawContext.drawTexture(resourceLocation, x, y, 174, 0, 26, 26); drawContext.drawTexture(resourceLocation, x, y, 174, 0, 26, 26);
} }
@ -143,7 +133,6 @@ public class GuiBuilder {
x += gui.getGuiLeft(); x += gui.getGuiLeft();
y += gui.getGuiTop(); y += gui.getGuiTop();
} }
RenderSystem.setShaderTexture(0, resourceLocation);
drawContext.drawTexture(resourceLocation, x, y, 202, 0, 12, 12); drawContext.drawTexture(resourceLocation, x, y, 202, 0, 12, 12);
} }
} }
@ -165,7 +154,6 @@ public class GuiBuilder {
x += gui.getGuiLeft(); x += gui.getGuiLeft();
y += gui.getGuiTop(); y += gui.getGuiTop();
} }
RenderSystem.setShaderTexture(0, resourceLocation);
drawContext.drawTexture(resourceLocation, x, y, 174, 26 + (locked ? 12 : 0), 20, 12); drawContext.drawTexture(resourceLocation, x, y, 174, 26 + (locked ? 12 : 0), 20, 12);
if (gui.isPointInRect(x, y, 20, 12, mouseX, mouseY)) { if (gui.isPointInRect(x, y, 20, 12, mouseX, mouseY)) {
List<Text> list = new ArrayList<>(); List<Text> list = new ArrayList<>();
@ -194,7 +182,6 @@ public class GuiBuilder {
x += gui.getGuiLeft(); x += gui.getGuiLeft();
y += gui.getGuiTop(); y += gui.getGuiTop();
} }
RenderSystem.setShaderTexture(0, resourceLocation);
if (gui.getMachine().renderMultiblock) { if (gui.getMachine().renderMultiblock) {
drawContext.drawTexture(resourceLocation, x, y, 174, 62, 20, 12); drawContext.drawTexture(resourceLocation, x, y, 174, 62, 20, 12);
} else { } else {
@ -227,7 +214,6 @@ public class GuiBuilder {
x += gui.getGuiLeft(); x += gui.getGuiLeft();
y += gui.getGuiTop(); y += gui.getGuiTop();
} }
RenderSystem.setShaderTexture(0, resourceLocation);
drawContext.drawTexture(resourceLocation, x, y, 26, 218, 114, 18); drawContext.drawTexture(resourceLocation, x, y, 26, 218, 114, 18);
if (value != 0) { if (value != 0) {
int j = (int) ((double) value / (double) max * 106); int j = (int) ((double) value / (double) max * 106);
@ -264,7 +250,6 @@ public class GuiBuilder {
x += gui.getGuiLeft(); x += gui.getGuiLeft();
y += gui.getGuiTop(); y += gui.getGuiTop();
} }
RenderSystem.setShaderTexture(0, resourceLocation);
int j = (int) ((double) value / (double) max * 106); int j = (int) ((double) value / (double) max * 106);
if (j < 0) { if (j < 0) {
j = 0; j = 0;
@ -317,8 +302,6 @@ public class GuiBuilder {
mouseY -= gui.getGuiTop(); mouseY -= gui.getGuiTop();
} }
drawContext.drawTooltip(gui.getTextRenderer(), list, mouseX, mouseY); drawContext.drawTooltip(gui.getTextRenderer(), list, mouseX, mouseY);
//RenderSystem.disableLighting();
RenderSystem.setShaderColor(1, 1, 1, 1);
} }
} }
@ -345,12 +328,11 @@ public class GuiBuilder {
x += gui.getGuiLeft(); x += gui.getGuiLeft();
y += gui.getGuiTop(); y += gui.getGuiTop();
} }
//RenderSystem.disableLighting();
RenderSystem.enableDepthTest(); RenderSystem.enableDepthTest();
RenderSystem.colorMask(true, true, true, false); RenderSystem.colorMask(true, true, true, false);
RenderUtil.drawGradientRect(drawContext.getMatrices(), 0, x, y, x + 176, y + 20, 0x000000, 0xC0000000); RenderUtil.drawGradientRect(drawContext, 0, x, y, x + 176, y + 20, 0x000000, 0xC0000000);
RenderUtil.drawGradientRect(drawContext.getMatrices(), 0, x, y + 20, x + 176, y + 20 + 48, 0xC0000000, 0xC0000000); RenderUtil.drawGradientRect(drawContext, 0, x, y + 20, x + 176, y + 20 + 48, 0xC0000000, 0xC0000000);
RenderUtil.drawGradientRect(drawContext.getMatrices(), 0, x, y + 68, x + 176, y + 70 + 20, 0xC0000000, 0x00000000); RenderUtil.drawGradientRect(drawContext, 0, x, y + 68, x + 176, y + 70 + 20, 0xC0000000, 0x00000000);
RenderSystem.colorMask(true, true, true, true); RenderSystem.colorMask(true, true, true, true);
RenderSystem.disableDepthTest(); RenderSystem.disableDepthTest();
gui.drawCentredText(drawContext, Text.translatable("reborncore.gui.missingmultiblock"), 43, 0xFFFFFF, layer); gui.drawCentredText(drawContext, Text.translatable("reborncore.gui.missingmultiblock"), 43, 0xFFFFFF, layer);
@ -365,7 +347,6 @@ public class GuiBuilder {
* @param y {@code int} Top left corner where to place slots * @param y {@code int} Top left corner where to place slots
*/ */
public void drawUpgrades(DrawContext drawContext, GuiBase<?> gui, int x, int y) { public void drawUpgrades(DrawContext drawContext, GuiBase<?> gui, int x, int y) {
RenderSystem.setShaderTexture(0, resourceLocation);
drawContext.drawTexture(resourceLocation, x, y, 217, 0, 24, 81); drawContext.drawTexture(resourceLocation, x, y, 217, 0, 24, 81);
} }
@ -400,7 +381,6 @@ public class GuiBuilder {
TipsListWidget explanation = new TipsListWidget(gui, gui.getScreenWidth() - 14, 54, y, y + 76, 9 + 2, tips); TipsListWidget explanation = new TipsListWidget(gui, gui.getScreenWidth() - 14, 54, y, y + 76, 9 + 2, tips);
explanation.setLeftPos(x - 81); explanation.setLeftPos(x - 81);
explanation.render(drawContext, mouseX, mouseY, 1.0f); explanation.render(drawContext, mouseX, mouseY, 1.0f);
RenderSystem.setShaderColor(1, 1, 1, 1);
} }
@ -420,22 +400,11 @@ public class GuiBuilder {
@Override @Override
protected void renderBackground(DrawContext drawContext) { protected void renderBackground(DrawContext drawContext) {
} }
@Override @Override
public void render(DrawContext drawContext, int mouseX, int mouseY, float delta) { public void render(DrawContext drawContext, int mouseX, int mouseY, float delta) {
Tessellator tessellator = Tessellator.getInstance(); drawContext.fill(this.left, this.top, this.right, this.bottom, 0xff202020); //
BufferBuilder bufferBuilder = tessellator.getBuffer();
RenderSystem.setShaderTexture(0, Screen.OPTIONS_BACKGROUND_TEXTURE);
RenderSystem.setShaderColor(1.0F, 1.0F, 1.0F, 1.0F);
bufferBuilder.begin(VertexFormat.DrawMode.QUADS, VertexFormats.POSITION_TEXTURE_COLOR);
bufferBuilder.vertex(this.left, this.bottom, 0.0D).texture((float) this.left / 32.0F, (float) (this.bottom + (int) this.getScrollAmount()) / 32.0F).color(32, 32, 32, 255).next();
bufferBuilder.vertex(this.right, this.bottom, 0.0D).texture((float) this.right / 32.0F, (float) (this.bottom + (int) this.getScrollAmount()) / 32.0F).color(32, 32, 32, 255).next();
bufferBuilder.vertex(this.right, this.top, 0.0D).texture((float) this.right / 32.0F, (float) (this.top + (int) this.getScrollAmount()) / 32.0F).color(32, 32, 32, 255).next();
bufferBuilder.vertex(this.left, this.top, 0.0D).texture((float) this.left / 32.0F, (float) (this.top + (int) this.getScrollAmount()) / 32.0F).color(32, 32, 32, 255).next();
tessellator.draw();
super.renderList(drawContext, mouseX, mouseY, delta); super.renderList(drawContext, mouseX, mouseY, delta);
} }
@ -482,7 +451,6 @@ public class GuiBuilder {
x += gui.getGuiLeft(); x += gui.getGuiLeft();
y += gui.getGuiTop(); y += gui.getGuiTop();
} }
RenderSystem.setShaderTexture(0, resourceLocation);
drawContext.drawTexture(resourceLocation, x, y, 150, 91, 16, 16); drawContext.drawTexture(resourceLocation, x, y, 150, 91, 16, 16);
} }
@ -506,7 +474,6 @@ public class GuiBuilder {
y += gui.getGuiTop(); y += gui.getGuiTop();
} }
RenderSystem.setShaderTexture(0, resourceLocation);
drawContext.drawTexture(resourceLocation, x, y, direction.x, direction.y, direction.width, direction.height); drawContext.drawTexture(resourceLocation, x, y, direction.x, direction.y, direction.width, direction.height);
int j = (int) ((double) progress / (double) maxProgress * 16); int j = (int) ((double) progress / (double) maxProgress * 16);
if (j < 0) { if (j < 0) {
@ -543,8 +510,6 @@ public class GuiBuilder {
mouseY -= gui.getGuiTop(); mouseY -= gui.getGuiTop();
} }
drawContext.drawTooltip(gui.getTextRenderer(), list, mouseX, mouseY); drawContext.drawTooltip(gui.getTextRenderer(), list, mouseX, mouseY);
//RenderSystem.disableLighting();
RenderSystem.setShaderColor(1, 1, 1, 1);
} }
} }
@ -570,7 +535,6 @@ public class GuiBuilder {
} }
EnergySystem displayPower = PowerSystem.getDisplayPower(); EnergySystem displayPower = PowerSystem.getDisplayPower();
RenderSystem.setShaderTexture(0, resourceLocation);
drawContext.drawTexture(resourceLocation, x, y, displayPower.xBar - 15, displayPower.yBar - 1, 14, 50); drawContext.drawTexture(resourceLocation, x, y, displayPower.xBar - 15, displayPower.yBar - 1, 14, 50);
int draw = (int) ((double) energyStored / (double) maxEnergyStored * (48)); int draw = (int) ((double) energyStored / (double) maxEnergyStored * (48));
if (energyStored > maxEnergyStored) { if (energyStored > maxEnergyStored) {
@ -624,8 +588,6 @@ public class GuiBuilder {
mouseY -= gui.getGuiTop(); mouseY -= gui.getGuiTop();
} }
drawContext.drawTooltip(gui.getTextRenderer(), list, mouseX, mouseY); drawContext.drawTooltip(gui.getTextRenderer(), list, mouseX, mouseY);
//RenderSystem.disableLighting();
RenderSystem.setShaderColor(1, 1, 1, 1);
} }
} }
@ -655,7 +617,6 @@ public class GuiBuilder {
amount = fluid.getAmount(); amount = fluid.getAmount();
percentage = percentage(maxCapacity.getRawValue(), amount.getRawValue()); percentage = percentage(maxCapacity.getRawValue(), amount.getRawValue());
} }
RenderSystem.setShaderTexture(0, resourceLocation);
drawContext.drawTexture(resourceLocation, x, y, 194, 26, 22, 56); drawContext.drawTexture(resourceLocation, x, y, 194, 26, 22, 56);
if (!isTankEmpty) { if (!isTankEmpty) {
drawFluid(drawContext, gui, fluid, x + 4, y + 4, 14, 48, maxCapacity.getRawValue()); drawFluid(drawContext, gui, fluid, x + 4, y + 4, 14, 48, maxCapacity.getRawValue());
@ -687,8 +648,6 @@ public class GuiBuilder {
mouseY -= gui.getGuiTop(); mouseY -= gui.getGuiTop();
} }
drawContext.drawTooltip(gui.getTextRenderer(), list, mouseX, mouseY); drawContext.drawTooltip(gui.getTextRenderer(), list, mouseX, mouseY);
//RenderSystem.disableLighting();
RenderSystem.setShaderColor(1, 1, 1, 1);
} }
} }
@ -707,7 +666,6 @@ public class GuiBuilder {
if (fluid.getFluid() == Fluids.EMPTY) { if (fluid.getFluid() == Fluids.EMPTY) {
return; return;
} }
RenderSystem.setShaderTexture(0, PlayerScreenHandler.BLOCK_ATLAS_TEXTURE);
y += height; y += height;
final Sprite sprite = FluidVariantRendering.getSprite(fluid.getVariant()); final Sprite sprite = FluidVariantRendering.getSprite(fluid.getVariant());
int color = FluidVariantRendering.getColor(fluid.getVariant()); int color = FluidVariantRendering.getColor(fluid.getVariant());
@ -716,7 +674,7 @@ public class GuiBuilder {
final int iconHeight = sprite.getContents().getHeight(); final int iconHeight = sprite.getContents().getHeight();
int offsetHeight = drawHeight; int offsetHeight = drawHeight;
RenderSystem.setShaderColor((color >> 16 & 255) / 255.0F, (float) (color >> 8 & 255) / 255.0F, (float) (color & 255) / 255.0F, 1F); drawContext.setShaderColor((color >> 16 & 255) / 255.0F, (float) (color >> 8 & 255) / 255.0F, (float) (color & 255) / 255.0F, 1F);
int iteration = 0; int iteration = 0;
while (offsetHeight != 0) { while (offsetHeight != 0) {
@ -729,9 +687,6 @@ public class GuiBuilder {
break; break;
} }
} }
RenderSystem.setShaderColor(1F, 1F, 1F, 1F);
RenderSystem.setShaderTexture(0, resourceLocation);
} }
/** /**
@ -752,7 +707,6 @@ public class GuiBuilder {
x += gui.getGuiLeft(); x += gui.getGuiLeft();
y += gui.getGuiTop(); y += gui.getGuiTop();
} }
RenderSystem.setShaderTexture(0, resourceLocation);
drawContext.drawTexture(resourceLocation, x, y, 150, 64, 13, 13); drawContext.drawTexture(resourceLocation, x, y, 150, 64, 13, 13);
int j = 13 - (int) ((double) progress / (double) maxProgress * 13); int j = 13 - (int) ((double) progress / (double) maxProgress * 13);
if (j > 0) { if (j > 0) {
@ -768,8 +722,6 @@ public class GuiBuilder {
mouseY -= gui.getGuiTop(); mouseY -= gui.getGuiTop();
} }
drawContext.drawTooltip(gui.getTextRenderer(), list, mouseX, mouseY); drawContext.drawTooltip(gui.getTextRenderer(), list, mouseX, mouseY);
//RenderSystem.disableLighting();
RenderSystem.setShaderColor(1, 1, 1, 1);
} }
} }
@ -782,7 +734,6 @@ public class GuiBuilder {
* @param count {@code int} Number of output slots * @param count {@code int} Number of output slots
*/ */
public void drawOutputSlotBar(DrawContext drawContext, GuiBase<?> gui, int x, int y, int count) { public void drawOutputSlotBar(DrawContext drawContext, GuiBase<?> gui, int x, int y, int count) {
RenderSystem.setShaderTexture(0, resourceLocation);
drawContext.drawTexture(resourceLocation, x, y, 150, 122, 3, 26); drawContext.drawTexture(resourceLocation, x, y, 150, 122, 3, 26);
x += 3; x += 3;
for (int i = 1; i <= count; i++) { for (int i = 1; i <= count; i++) {