Fix fusion reactor not using its starting power.

This commit is contained in:
modmuss50 2017-10-11 12:44:42 +01:00
parent 79c66e2349
commit 55b09da681

View file

@ -216,7 +216,7 @@ public class TileFusionControlComputer extends TilePowerAcceptor implements IToo
this.hasStartedCrafting = true; this.hasStartedCrafting = true;
} }
} }
if (this.crafingTickTime < this.finalTickTime) { if (hasStartedCrafting && this.crafingTickTime < this.finalTickTime) {
this.crafingTickTime++; this.crafingTickTime++;
// Power gen // Power gen
if (this.currentRecipe.getEuTick() > 0) { if (this.currentRecipe.getEuTick() > 0) {