Fix tier1 machines hopper integration
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ac322f3e65
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4e6b60e8e7
5 changed files with 30 additions and 12 deletions
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@ -79,7 +79,11 @@ implements IWrenchable, IInventoryProvider, IRecipeCrafterProvider, IContainerPr
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// ISidedInventory
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@Override
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public int[] getSlotsForFace(final EnumFacing side) {
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return side == EnumFacing.DOWN ? new int[] { 0, 1, 2 } : new int[] { 0, 1, 2 };
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if (side.equals(EnumFacing.UP))
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return new int[] { 0 };
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else if (side.equals(EnumFacing.DOWN))
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return new int[] { 1 };
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return new int[0];
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}
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@Override
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@ -5,12 +5,14 @@ import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.crafting.FurnaceRecipes;
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import net.minecraft.util.EnumFacing;
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import reborncore.api.power.EnumPowerTier;
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import reborncore.api.tile.IInventoryProvider;
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import reborncore.common.IWrenchable;
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import reborncore.common.blocks.BlockMachineBase;
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import reborncore.common.powerSystem.TilePowerAcceptor;
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import reborncore.common.util.Inventory;
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import techreborn.client.container.IContainerProvider;
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import techreborn.client.container.builder.BuiltContainer;
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import techreborn.client.container.builder.ContainerBuilder;
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@ -19,9 +21,6 @@ import techreborn.init.ModBlocks;
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public class TileElectricFurnace extends TilePowerAcceptor
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implements IWrenchable, IInventoryProvider, IContainerProvider {
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private static final int[] SLOTS_TOP = new int[] { 0 };
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private static final int[] SLOTS_BOTTOM = new int[] { 1 };
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private static final int[] SLOTS_SIDES = new int[] { 1 };
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public Inventory inventory = new Inventory(6, "TileElectricFurnace", 64, this);
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public int capacity = 1000;
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public int progress;
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@ -155,8 +154,11 @@ public class TileElectricFurnace extends TilePowerAcceptor
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// ISidedInventory
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@Override
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public int[] getSlotsForFace(final EnumFacing side) {
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return side == EnumFacing.DOWN ? TileElectricFurnace.SLOTS_BOTTOM
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: side == EnumFacing.UP ? TileElectricFurnace.SLOTS_TOP : TileElectricFurnace.SLOTS_SIDES;
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if (side.equals(EnumFacing.UP))
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return new int[] { 0 };
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else if (side.equals(EnumFacing.DOWN))
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return new int[] { 1 };
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return new int[0];
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}
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@Override
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@ -216,8 +218,8 @@ public class TileElectricFurnace extends TilePowerAcceptor
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@Override
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public BuiltContainer createContainer(final EntityPlayer player) {
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return new ContainerBuilder("electricfurnace").player(player.inventory).inventory().hotbar()
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.addInventory().tile(this).slot(0, 55, 45).outputSlot(1, 101, 45).syncEnergyValue()
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.syncIntegerValue(this::getBurnTime, this::setBurnTime).addInventory().create();
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return new ContainerBuilder("electricfurnace").player(player.inventory).inventory().hotbar().addInventory()
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.tile(this).slot(0, 55, 45).outputSlot(1, 101, 45).syncEnergyValue()
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.syncIntegerValue(this::getBurnTime, this::setBurnTime).addInventory().create();
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}
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}
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@ -141,7 +141,11 @@ implements IWrenchable, IInventoryProvider, IRecipeCrafterProvider, IContainerPr
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@Override
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public int[] getSlotsForFace(final EnumFacing side) {
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return new int[] { 0, 1 };
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if (side.equals(EnumFacing.UP))
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return new int[] { 0 };
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else if (side.equals(EnumFacing.DOWN))
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return new int[] { 1 };
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return new int[0];
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}
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@Override
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@ -149,7 +149,11 @@ implements IWrenchable, IInventoryProvider, IRecipeCrafterProvider, IContainerPr
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@Override
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public int[] getSlotsForFace(final EnumFacing side) {
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return new int[] { 0, 1 };
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if (side.equals(EnumFacing.UP))
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return new int[] { 0 };
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else if (side.equals(EnumFacing.DOWN))
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return new int[] { 1 };
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return new int[0];
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}
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@Override
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@ -139,7 +139,11 @@ public class TileRecycler extends TilePowerAcceptor implements IWrenchable, IInv
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// ISidedInventory
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@Override
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public int[] getSlotsForFace(final EnumFacing side) {
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return side == EnumFacing.DOWN ? new int[] { 1 } : new int[] { 0 };
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if (side.equals(EnumFacing.UP))
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return new int[] { 0 };
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else if (side.equals(EnumFacing.DOWN))
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return new int[] { 1 };
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return new int[0];
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}
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@Override
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