This commit is contained in:
modmuss50 2019-08-27 23:58:42 +01:00
parent 09b59d6c87
commit 4a5fe76323
13 changed files with 62 additions and 64 deletions

View file

@ -24,7 +24,7 @@
package techreborn.client.render.entitys;
import com.mojang.blaze3d.platform.GlStateManager;
import com.mojang.blaze3d.systems.RenderSystem;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.render.block.BlockRenderManager;
import net.minecraft.client.render.entity.EntityRenderDispatcher;
@ -57,37 +57,37 @@ public class RenderNukePrimed extends EntityRenderer<EntityNukePrimed> {
@Override
public void render(EntityNukePrimed entity, double x, double y, double z, float entityYaw, float partialTicks) {
BlockRenderManager blockrendererdispatcher = MinecraftClient.getInstance().getBlockRenderManager();
GlStateManager.pushMatrix();
GlStateManager.translatef((float) x, (float) y + 0.5F, (float) z);
RenderSystem.pushMatrix();
RenderSystem.translatef((float) x, (float) y + 0.5F, (float) z);
if ((float) entity.getFuseTimer() - partialTicks + 1.0F < 10.0F) {
float f = 1.0F - ((float) entity.getFuseTimer() - partialTicks + 1.0F) / 10.0F;
f = MathHelper.clamp(f, 0.0F, 1.0F);
f = f * f;
f = f * f;
float f1 = 1.0F + f * 0.3F;
GlStateManager.scalef(f1, f1, f1);
RenderSystem.scalef(f1, f1, f1);
}
this.bindEntityTexture(entity);
GlStateManager.translatef(-0.5F, -0.5F, 0.5F);
RenderSystem.translatef(-0.5F, -0.5F, 0.5F);
blockrendererdispatcher.renderDynamic(TRContent.NUKE.getDefaultState(),
entity.getBrightnessAtEyes());
GlStateManager.translatef(0.0F, 0.0F, 1.0F);
RenderSystem.translatef(0.0F, 0.0F, 1.0F);
if (entity.getFuseTimer() / 5 % 2 == 0) {
GlStateManager.disableLighting();
GlStateManager.enableBlend();
GlStateManager.blendFunc(770, 772);
GlStateManager.color4f(1.0F, 1.0F, 1.0F, 1F);
GlStateManager.polygonOffset(-3.0F, -3.0F);
GlStateManager.enablePolygonOffset();
RenderSystem.disableLighting();
RenderSystem.enableBlend();
RenderSystem.blendFunc(770, 772);
RenderSystem.color4f(1.0F, 1.0F, 1.0F, 1F);
RenderSystem.polygonOffset(-3.0F, -3.0F);
RenderSystem.enablePolygonOffset();
blockrendererdispatcher.renderDynamic(
TRContent.NUKE.getDefaultState().with(BlockNuke.OVERLAY, true), 1.0F);
GlStateManager.polygonOffset(0.0F, 0.0F);
GlStateManager.disablePolygonOffset();
GlStateManager.color4f(1.0F, 1.0F, 1.0F, 1.0F);
GlStateManager.disableBlend();
GlStateManager.enableLighting();
RenderSystem.polygonOffset(0.0F, 0.0F);
RenderSystem.disablePolygonOffset();
RenderSystem.color4f(1.0F, 1.0F, 1.0F, 1.0F);
RenderSystem.disableBlend();
RenderSystem.enableLighting();
}
GlStateManager.popMatrix();
RenderSystem.popMatrix();
super.render(entity, x, y, z, entityYaw, partialTicks);
}