Added gas turbine. Still missing recipe and some config elements.

This commit is contained in:
joflashstudios 2015-06-05 16:24:52 -04:00
parent 0a965d0b5e
commit 48dd12aa5a
7 changed files with 478 additions and 6 deletions

View file

@ -15,6 +15,7 @@ import techreborn.blocks.generator.BlockMagicEnergyConverter;
import techreborn.blocks.generator.BlockPlasmaGenerator;
import techreborn.blocks.generator.BlockSemiFluidGenerator;
import techreborn.blocks.generator.BlockThermalGenerator;
import techreborn.blocks.generator.BlockGasTurbine;
import techreborn.blocks.machine.BlockAlloyFurnace;
import techreborn.blocks.machine.BlockAlloySmelter;
import techreborn.blocks.machine.BlockAssemblingMachine;
@ -60,6 +61,7 @@ import techreborn.tiles.TileQuantumTank;
import techreborn.tiles.TileRollingMachine;
import techreborn.tiles.TileThermalGenerator;
import techreborn.tiles.TileSemifluidGenerator;
import techreborn.tiles.TileGasTurbine;
import techreborn.util.LogHelper;
import cpw.mods.fml.common.registry.GameRegistry;
@ -85,6 +87,7 @@ public class ModBlocks {
public static Block IndustrialElectrolyzer;
public static Block MagicalAbsorber;
public static Block Semifluidgenerator;
public static Block Gasturbine;
public static Block AlloyFurnace;
public static Block ChemicalReactor;
public static Block lathe;
@ -104,8 +107,8 @@ public class ModBlocks {
public static Block FusionCoil;
public static Block LightningRod;
public static Block heatGenerator;
public static Block industrialSawmill;
public static Block industrialSawmill;
public static Block ore;
public static Block storage;
public static Block storage2;
@ -198,6 +201,10 @@ public class ModBlocks {
GameRegistry.registerBlock(Semifluidgenerator, "semifluidgenerator");
GameRegistry.registerTileEntity(TileSemifluidGenerator.class, "TileSemifluidGenerator");
Gasturbine = new BlockGasTurbine(Material.rock);
GameRegistry.registerBlock(Gasturbine, "gasturbine");
GameRegistry.registerTileEntity(TileGasTurbine.class, "TileGassTurbine");
AlloyFurnace = new BlockAlloyFurnace(Material.rock);
GameRegistry.registerBlock(AlloyFurnace, "alloyfurnace");
GameRegistry.registerTileEntity(TileAlloyFurnace.class, "TileAlloyFurnace");