Add activation state change for HeatGenerator + Cleanup side-check code

This commit is contained in:
Ourten 2016-12-15 14:39:27 +01:00
parent a0e068cad4
commit 487fdeddcb

View file

@ -7,6 +7,7 @@ import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import reborncore.api.power.EnumPowerTier;
import reborncore.common.IWrenchable;
import reborncore.common.blocks.BlockMachineBase;
import reborncore.common.powerSystem.TilePowerAcceptor;
import techreborn.config.ConfigTechReborn;
import techreborn.init.ModBlocks;
@ -19,31 +20,50 @@ public class TileHeatGenerator extends TilePowerAcceptor implements IWrenchable
super(1);
}
private long lastOutput = 0;
@Override
public void updateEntity() {
super.updateEntity();
if (!world.isRemote) {
if (world.getBlockState(new BlockPos(getPos().getX() + 1, getPos().getY(), getPos().getZ()))
for (final EnumFacing direction : EnumFacing.values()) {
if(direction.equals(EnumFacing.UP))
continue;
if (this.world
.getBlockState(new BlockPos(this.getPos().getX() + direction.getFrontOffsetX(),
this.getPos().getY() + direction.getFrontOffsetY(),
this.getPos().getZ() + direction.getFrontOffsetZ()))
.getBlock() == Blocks.LAVA) {
addEnergy(euTick);
} else if (world.getBlockState(new BlockPos(getPos().getX(), getPos().getY(), getPos().getZ() + 1))
.getBlock() == Blocks.LAVA) {
addEnergy(euTick);
} else if (world.getBlockState(new BlockPos(getPos().getX(), getPos().getY(), getPos().getZ() - 1))
.getBlock() == Blocks.LAVA) {
addEnergy(euTick);
} else if (world.getBlockState(new BlockPos(getPos().getX() - 1, getPos().getY(), getPos().getZ()))
.getBlock() == Blocks.LAVA) {
addEnergy(euTick);
} else if (world.getBlockState(new BlockPos(getPos().getX(), getPos().getY() - 1, getPos().getZ()))
.getBlock() == Blocks.LAVA) {
addEnergy(euTick);
if(tryAddingEnergy(euTick))
this.lastOutput = this.world.getTotalWorldTime();
}
}
if (this.world.getTotalWorldTime() - this.lastOutput < 30 && !this.isActive())
this.world.setBlockState(this.getPos(),
this.world.getBlockState(this.getPos()).withProperty(BlockMachineBase.ACTIVE, true));
else if (this.world.getTotalWorldTime() - this.lastOutput > 30 && this.isActive())
this.world.setBlockState(this.getPos(),
this.world.getBlockState(this.getPos()).withProperty(BlockMachineBase.ACTIVE, false));
}
}
private boolean tryAddingEnergy(int amount)
{
if(this.getMaxPower() - this.getEnergy() >= amount)
{
addEnergy(amount);
return true;
}
else if(this.getMaxPower() - this.getEnergy() > 0)
{
addEnergy(this.getMaxPower() - this.getEnergy());
return true;
}
return false;
}
@Override
public boolean wrenchCanSetFacing(EntityPlayer entityPlayer, EnumFacing side) {
return false;