Much improve the StackInfoHUD and move it to RC
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24455a148c
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3 changed files with 85 additions and 185 deletions
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package techreborn.client.hud;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.gui.ScaledResolution;
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import net.minecraft.client.renderer.RenderHelper;
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import net.minecraft.client.renderer.RenderItem;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.inventory.EntityEquipmentSlot;
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import net.minecraft.item.ItemStack;
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import net.minecraftforge.client.event.RenderGameOverlayEvent;
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import net.minecraftforge.client.event.RenderGameOverlayEvent.ElementType;
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import net.minecraftforge.fml.common.eventhandler.EventPriority;
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import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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import org.lwjgl.opengl.GL11;
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import reborncore.api.power.IEnergyInterfaceItem;
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import reborncore.common.powerSystem.PowerSystem;
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import reborncore.common.util.Color;
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import techreborn.client.keybindings.KeyBindings;
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import techreborn.config.ConfigTechReborn;
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public class ChargeHud {
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public static final ChargeHud instance = new ChargeHud();
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public static KeyBindings key;
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public static boolean showHud = true;
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private static Minecraft mc = Minecraft.getMinecraft();
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@SideOnly(Side.CLIENT)
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@SubscribeEvent(priority = EventPriority.LOW)
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public void onRenderExperienceBar(RenderGameOverlayEvent event) {
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if (key.config.isPressed()) {
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showHud = !showHud;
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}
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if (event.isCancelable() || event.getType() != ElementType.ALL)
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return;
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if (mc.inGameHasFocus || (mc.currentScreen != null && mc.gameSettings.showDebugInfo)) {
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if (ConfigTechReborn.ShowChargeHud)
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drawChargeHud(event.getResolution());
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}
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}
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public void drawChargeHud(ScaledResolution res) {
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EntityPlayer player = mc.player;
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ItemStack armorstack = player.getItemStackFromSlot(EntityEquipmentSlot.CHEST);
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ItemStack offHandstack = player.getItemStackFromSlot(EntityEquipmentSlot.OFFHAND);
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ItemStack stack = mc.player.inventory.getCurrentItem();
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int y = 5;
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if (armorstack != ItemStack.EMPTY && ConfigTechReborn.ShowChargeHud
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&& armorstack.getItem() instanceof IEnergyInterfaceItem) {
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double MaxCharge = ((IEnergyInterfaceItem) armorstack.getItem()).getMaxPower(armorstack);
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double CurrentCharge = ((IEnergyInterfaceItem) armorstack.getItem()).getEnergy(armorstack);
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Color color = Color.GREEN;
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double quarter = MaxCharge / 4;
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double half = MaxCharge / 2;
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GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
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GL11.glEnable(32826);
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RenderHelper.enableStandardItemLighting();
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RenderHelper.enableGUIStandardItemLighting();
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// Render the stack
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renderItemStack(armorstack, 0, y - 5);
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// Get the color depending on current charge
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if (CurrentCharge <= half) {
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color = Color.YELLOW;
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}
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if (CurrentCharge <= quarter) {
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color = Color.DARK_RED;
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}
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mc.fontRendererObj.drawString(color + PowerSystem.getLocaliszedPower(CurrentCharge) + "/"
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+ PowerSystem.getLocaliszedPower(MaxCharge), 20, y, 0);
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y += 20;
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}
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if (showHud) {
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if (offHandstack != ItemStack.EMPTY && offHandstack.getItem() instanceof IEnergyInterfaceItem) {
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double MaxCharge = ((IEnergyInterfaceItem) offHandstack.getItem()).getMaxPower(offHandstack);
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double CurrentCharge = ((IEnergyInterfaceItem) offHandstack.getItem()).getEnergy(offHandstack);
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if (MaxCharge != 0) {
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Color color = Color.GREEN;
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double quarter = MaxCharge / 4;
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double half = MaxCharge / 2;
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GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
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GL11.glEnable(32826);
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RenderHelper.enableStandardItemLighting();
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RenderHelper.enableGUIStandardItemLighting();
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renderItemStack(offHandstack, 0, y - 5);
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if (CurrentCharge <= half) {
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color = Color.YELLOW;
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}
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if (CurrentCharge <= quarter) {
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color = Color.DARK_RED;
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}
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mc.fontRendererObj.drawString(color + PowerSystem.getLocaliszedPower(CurrentCharge) + "/"
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+ PowerSystem.getLocaliszedPower(MaxCharge), 20, y, 0);
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y += 20;
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}
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}
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if (stack != ItemStack.EMPTY && stack.getItem() instanceof IEnergyInterfaceItem) {
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double MaxCharge = ((IEnergyInterfaceItem) stack.getItem()).getMaxPower(stack);
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double CurrentCharge = ((IEnergyInterfaceItem) stack.getItem()).getEnergy(stack);
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Color color = Color.GREEN;
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double quarter = MaxCharge / 4;
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double half = MaxCharge / 2;
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GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
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GL11.glEnable(32826);
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RenderHelper.enableStandardItemLighting();
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RenderHelper.enableGUIStandardItemLighting();
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renderItemStack(stack, 0, y - 5);
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if (CurrentCharge <= half) {
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color = Color.YELLOW;
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}
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if (CurrentCharge <= quarter) {
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color = Color.DARK_RED;
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}
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mc.fontRendererObj.drawString(color + PowerSystem.getLocaliszedPower(CurrentCharge) + "/" + PowerSystem.getLocaliszedPower(MaxCharge), 20, y, 0);
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}
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}
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GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
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}
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public void renderItemStack(ItemStack stack, int x, int y) {
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if (stack != null) {
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GL11.glEnable(GL11.GL_BLEND);
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GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
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RenderHelper.enableGUIStandardItemLighting();
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RenderItem itemRenderer = Minecraft.getMinecraft().getRenderItem();
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itemRenderer.renderItemAndEffectIntoGUI(stack, x, y);
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GL11.glDisable(GL11.GL_LIGHTING);
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}
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}
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}
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