Continue the great refactor of mid 2017 (A lot of stuff still broken, it's a WIP)

This commit is contained in:
Prospector 2017-06-14 08:56:09 -07:00
parent 1fa9f1cf52
commit 40e3062903
123 changed files with 1469 additions and 1486 deletions

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/*
* This file is part of TechReborn, licensed under the MIT License (MIT).
*
* Copyright (c) 2017 TechReborn
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
package techreborn.blocks;
import net.minecraft.block.BlockFence;
import net.minecraft.block.BlockPlanks;
import net.minecraft.block.material.Material;
import prospector.shootingstar.ShootingStar;
import prospector.shootingstar.model.ModelCompound;
import techreborn.client.TechRebornCreativeTabMisc;
import techreborn.lib.ModInfo;
public class BlockRefinedIronFence extends BlockFence {
public BlockRefinedIronFence() {
super(Material.IRON, BlockPlanks.EnumType.OAK.getMapColor());
setCreativeTab(TechRebornCreativeTabMisc.instance);
setHardness(2.0F);
setHarvestLevel("pickaxe", 2);
ShootingStar.registerModel(new ModelCompound(ModInfo.MOD_ID, this));
}
}