Update Auto crafting table to use the better code from the rolling machine, should fix some issues.
This commit is contained in:
parent
c1343cdc26
commit
3ca9347212
2 changed files with 180 additions and 187 deletions
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@ -82,7 +82,7 @@ public class GuiAutoCrafting extends GuiBase {
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@Override
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@Override
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protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY) {
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protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY) {
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super.drawGuiContainerForegroundLayer(mouseX, mouseY);
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super.drawGuiContainerForegroundLayer(mouseX, mouseY);
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IRecipe recipe = tileAutoCraftingTable.getIRecipe();
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IRecipe recipe = tileAutoCraftingTable.findMatchingRecipe(tileAutoCraftingTable.getCraftingInventory());
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if (recipe != null) {
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if (recipe != null) {
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renderItemStack(recipe.getRecipeOutput(), 95, 42);
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renderItemStack(recipe.getRecipeOutput(), 95, 42);
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}
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}
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@ -34,7 +34,6 @@ import net.minecraft.item.crafting.IRecipe;
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import net.minecraft.item.crafting.Ingredient;
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import net.minecraft.item.crafting.Ingredient;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.SoundCategory;
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import org.apache.commons.lang3.tuple.Pair;
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import org.apache.commons.lang3.tuple.Pair;
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import reborncore.api.IToolDrop;
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import reborncore.api.IToolDrop;
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import reborncore.api.tile.IInventoryProvider;
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import reborncore.api.tile.IInventoryProvider;
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@ -47,12 +46,13 @@ import reborncore.client.containerBuilder.IContainerProvider;
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import reborncore.client.containerBuilder.builder.BuiltContainer;
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import reborncore.client.containerBuilder.builder.BuiltContainer;
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import reborncore.client.containerBuilder.builder.ContainerBuilder;
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import reborncore.client.containerBuilder.builder.ContainerBuilder;
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import techreborn.init.ModBlocks;
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import techreborn.init.ModBlocks;
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import techreborn.init.ModSounds;
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import techreborn.lib.ModInfo;
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import techreborn.lib.ModInfo;
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import javax.annotation.Nullable;
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import java.util.ArrayList;
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import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.List;
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import java.util.List;
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import java.util.Optional;
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import java.util.stream.Collectors;
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/**
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/**
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* Created by modmuss50 on 20/06/2017.
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* Created by modmuss50 on 20/06/2017.
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@ -66,14 +66,17 @@ public class TileAutoCraftingTable extends TilePowerAcceptor
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@ConfigRegistry(config = "machines", category = "autocrafter", key = "AutoCrafterMaxEnergy", comment = "AutoCrafting Table Max Energy (Value in EU)")
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@ConfigRegistry(config = "machines", category = "autocrafter", key = "AutoCrafterMaxEnergy", comment = "AutoCrafting Table Max Energy (Value in EU)")
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public static int maxEnergy = 10_000;
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public static int maxEnergy = 10_000;
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public int[] craftingSlots = new int[] { 0, 1, 2, 3, 4, 5, 6, 7, 8 };
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private int outputSlot = 9;
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public Inventory inventory = new Inventory(11, "TileAutoCraftingTable", 64, this);
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public Inventory inventory = new Inventory(11, "TileAutoCraftingTable", 64, this);
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public int progress;
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public IRecipe currentRecipe;
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public ItemStack currentRecipeOutput;
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public int tickTime;
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public int maxProgress = 120;
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public int maxProgress = 120;
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public int euTick = 10;
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public int euTick = 10;
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public int balanceSlot = 0;
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InventoryCrafting inventoryCrafting = null;
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InventoryCrafting inventoryCrafting = null;
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IRecipe lastCustomRecipe = null;
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IRecipe lastRecipe = null;
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public boolean locked = true;
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public boolean locked = true;
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@ -81,25 +84,6 @@ public class TileAutoCraftingTable extends TilePowerAcceptor
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super();
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super();
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}
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}
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@Nullable
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public IRecipe getIRecipe() {
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InventoryCrafting crafting = getCraftingInventory();
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if (!crafting.isEmpty()) {
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if (lastRecipe != null) {
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if (lastRecipe.matches(crafting, world)) {
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return lastRecipe;
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}
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}
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for (IRecipe testRecipe : CraftingManager.REGISTRY) {
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if (testRecipe.matches(crafting, world)) {
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lastRecipe = testRecipe;
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return testRecipe;
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}
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}
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}
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return null;
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}
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public InventoryCrafting getCraftingInventory() {
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public InventoryCrafting getCraftingInventory() {
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if (inventoryCrafting == null) {
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if (inventoryCrafting == null) {
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inventoryCrafting = new InventoryCrafting(new Container() {
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inventoryCrafting = new InventoryCrafting(new Container() {
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@ -115,48 +99,24 @@ public class TileAutoCraftingTable extends TilePowerAcceptor
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return inventoryCrafting;
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return inventoryCrafting;
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}
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}
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public boolean canMake(IRecipe recipe) {
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public boolean canMake(InventoryCrafting craftMatrix) {
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if (recipe != null && recipe.canFit(3, 3)) {
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ItemStack stack = findMatchingRecipeOutput(craftMatrix);
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boolean missingOutput = false;
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if (locked) {
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int[] stacksInSlots = new int[9];
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for (int i = 0; i < craftMatrix.getSizeInventory(); i++) {
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for (int i = 0; i < 9; i++) {
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ItemStack stack1 = craftMatrix.getStackInSlot(i);
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stacksInSlots[i] = inventory.getStackInSlot(i).getCount();
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if (!stack1.isEmpty() && stack1.getCount() < 2) {
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}
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return false;
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for (Ingredient ingredient : recipe.getIngredients()) {
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if (ingredient != Ingredient.EMPTY) {
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boolean foundIngredient = false;
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for (int i = 0; i < 9; i++) {
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ItemStack stack = inventory.getStackInSlot(i);
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int requiredSize = locked ? 1 : 0;
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if (stack.getMaxStackSize() == 1) {
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requiredSize = 0;
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}
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if (stacksInSlots[i] > requiredSize) {
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if (ingredient.apply(stack)) {
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if (stack.getItem().getContainerItem() != null) {
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if (!hasRoomForExtraItem(stack.getItem().getContainerItem(stack))) {
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continue;
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}
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}
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foundIngredient = true;
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stacksInSlots[i]--;
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break;
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}
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}
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}
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}
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}
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}
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if (!foundIngredient) {
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if (stack.isEmpty()) {
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missingOutput = true;
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return false;
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}
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}
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}
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ItemStack output = getStackInSlot(outputSlot);
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}
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if (output.isEmpty()) {
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if (!missingOutput) {
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if (hasOutputSpace(recipe.getRecipeOutput(), 9)) {
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return true;
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return true;
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}
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}
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}
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return ItemUtils.isItemEqual(stack, output, true, true);
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return false;
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}
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return false;
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}
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}
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boolean hasRoomForExtraItem(ItemStack stack) {
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boolean hasRoomForExtraItem(ItemStack stack) {
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@ -180,41 +140,6 @@ public class TileAutoCraftingTable extends TilePowerAcceptor
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return false;
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return false;
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}
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}
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public boolean make(IRecipe recipe) {
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if (recipe == null || !canMake(recipe)) {
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return false;
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}
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for (int i = 0; i < recipe.getIngredients().size(); i++) {
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Ingredient ingredient = recipe.getIngredients().get(i);
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// Looks for the best slot to take it from
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ItemStack bestSlot = inventory.getStackInSlot(i);
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if (ingredient.apply(bestSlot)) {
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handleContainerItem(bestSlot);
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bestSlot.shrink(1);
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} else {
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for (int j = 0; j < 9; j++) {
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ItemStack stack = inventory.getStackInSlot(j);
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if (ingredient.apply(stack)) {
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handleContainerItem(stack);
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stack.shrink(1); // TODO is this right? or do I need
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// to use it as an actull
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// crafting grid
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break;
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}
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}
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}
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}
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ItemStack output = inventory.getStackInSlot(9);
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// TODO fire forge recipe event
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ItemStack ouputStack = recipe.getCraftingResult(getCraftingInventory());
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if (output.isEmpty()) {
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inventory.setInventorySlotContents(9, ouputStack.copy());
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} else {
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// TODO use ouputStack in someway?
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output.grow(recipe.getRecipeOutput().getCount());
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}
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return true;
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}
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private void handleContainerItem(ItemStack stack) {
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private void handleContainerItem(ItemStack stack) {
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if (stack.getItem().hasContainerItem(stack)) {
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if (stack.getItem().hasContainerItem(stack)) {
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@ -241,61 +166,113 @@ public class TileAutoCraftingTable extends TilePowerAcceptor
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return false;
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return false;
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}
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}
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public boolean isItemValidForRecipeSlot(IRecipe recipe, ItemStack stack, int slotID) {
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public Optional<InventoryCrafting> balanceRecipe(InventoryCrafting craftCache) {
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if (recipe == null) {
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if (currentRecipe == null) {
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return true;
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return Optional.empty();
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}
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}
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int bestSlot = findBestSlotForStack(recipe, stack);
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if (world.isRemote) {
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if (bestSlot != -1) {
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return Optional.empty();
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return bestSlot == slotID;
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}
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}
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return true;
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if (!locked) {
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return Optional.empty();
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}
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}
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if (craftCache.isEmpty()) {
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public int findBestSlotForStack(IRecipe recipe, ItemStack stack) {
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return Optional.empty();
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if (recipe == null) {
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}
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return -1;
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balanceSlot++;
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if (balanceSlot > craftCache.getSizeInventory()) {
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balanceSlot = 0;
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}
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//Find the best slot for each item in a recipe, and move it if needed
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ItemStack sourceStack = inventory.getStackInSlot(balanceSlot);
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if (sourceStack.isEmpty()) {
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return Optional.empty();
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}
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}
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List<Integer> possibleSlots = new ArrayList<>();
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List<Integer> possibleSlots = new ArrayList<>();
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for (int i = 0; i < recipe.getIngredients().size(); i++) {
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for (int s = 0; s < currentRecipe.getIngredients().size(); s++) {
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ItemStack stackInSlot = inventory.getStackInSlot(i);
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ItemStack stackInSlot = inventory.getStackInSlot(s);
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Ingredient ingredient = recipe.getIngredients().get(i);
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Ingredient ingredient = currentRecipe.getIngredients().get(s);
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if (ingredient != Ingredient.EMPTY && ingredient.apply(stack)) {
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if (ingredient != Ingredient.EMPTY && ingredient.apply(sourceStack)) {
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if (stackInSlot.isEmpty()) {
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if (stackInSlot.isEmpty()) {
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possibleSlots.add(i);
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possibleSlots.add(s);
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} else if (stackInSlot.getItem() == stack.getItem()
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} else if (stackInSlot.getItem() == sourceStack.getItem() && stackInSlot.getItemDamage() == sourceStack.getItemDamage()) {
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&& stackInSlot.getItemDamage() == stack.getItemDamage()) {
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possibleSlots.add(s);
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if (stackInSlot.getMaxStackSize() >= stackInSlot.getCount() + stack.getCount()) {
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possibleSlots.add(i);
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}
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}
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}
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}
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}
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}
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if(!possibleSlots.isEmpty()){
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int totalItems = possibleSlots.stream()
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.mapToInt(value -> inventory.getStackInSlot(value).getCount()).sum();
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int slots = possibleSlots.size();
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//This makes an array of ints with the best possible slot distribution
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int[] split = new int[slots];
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int remainder = totalItems % slots;
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Arrays.fill(split, totalItems / slots);
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while (remainder > 0){
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for (int i = 0; i < split.length; i++) {
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if(remainder > 0){
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split[i] +=1;
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remainder --;
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}
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}
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}
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}
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List<Integer> slotDistrubution = possibleSlots.stream()
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.mapToInt(value -> inventory.getStackInSlot(value).getCount())
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.boxed().collect(Collectors.toList());
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boolean needsBalance = false;
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for (int i = 0; i < split.length; i++) {
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int required = split[i];
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if(slotDistrubution.contains(required)){
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//We need to remove the int, not at the int, this seems to work around that
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slotDistrubution.remove(new Integer(required));
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} else {
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needsBalance = true;
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}
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}
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if (!needsBalance) {
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return Optional.empty();
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}
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} else {
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return Optional.empty();
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}
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//Slot, count
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//Slot, count
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Pair<Integer, Integer> smallestCount = null;
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Pair<Integer, Integer> bestSlot = null;
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for (Integer slot : possibleSlots) {
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for (Integer slot : possibleSlots) {
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ItemStack slotStack = inventory.getStackInSlot(slot);
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ItemStack slotStack = inventory.getStackInSlot(slot);
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if (slotStack.isEmpty()) {
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if (slotStack.isEmpty()) {
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return slot;
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bestSlot = Pair.of(slot, 0);
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}
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}
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if (smallestCount == null) {
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if (bestSlot == null) {
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smallestCount = Pair.of(slot, slotStack.getCount());
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bestSlot = Pair.of(slot, slotStack.getCount());
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} else if (smallestCount.getRight() >= slotStack.getCount()) {
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} else if (bestSlot.getRight() >= slotStack.getCount()) {
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smallestCount = Pair.of(slot, slotStack.getCount());
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bestSlot = Pair.of(slot, slotStack.getCount());
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}
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}
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}
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}
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if (smallestCount != null) {
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if (bestSlot == null
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return smallestCount.getLeft();
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|| bestSlot.getLeft() == balanceSlot
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|| bestSlot.getRight() == sourceStack.getCount()
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|| inventory.getStackInSlot(bestSlot.getLeft()).isEmpty()
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|| !ItemUtils.isItemEqual(sourceStack, inventory.getStackInSlot(bestSlot.getLeft()), true, true, true)) {
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return Optional.empty();
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}
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}
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return -1;
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sourceStack.shrink(1);
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inventory.getStackInSlot(bestSlot.getLeft()).grow(1);
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inventory.hasChanged = true;
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return Optional.of(getCraftingInventory());
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}
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}
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public int getProgress() {
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public int getProgress() {
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return progress;
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return tickTime;
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}
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}
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public void setProgress(int progress) {
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public void setProgress(int progress) {
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this.progress = progress;
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this.tickTime = progress;
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}
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}
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public int getMaxProgress() {
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public int getMaxProgress() {
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@ -309,6 +286,19 @@ public class TileAutoCraftingTable extends TilePowerAcceptor
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this.maxProgress = maxProgress;
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this.maxProgress = maxProgress;
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}
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}
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public IRecipe findMatchingRecipe(InventoryCrafting crafting){
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for (IRecipe testRecipe : CraftingManager.REGISTRY) {
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if (testRecipe.matches(crafting, world)) {
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return testRecipe;
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}
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}
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return null;
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}
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public ItemStack findMatchingRecipeOutput(InventoryCrafting crafting){
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return findMatchingRecipe(crafting).getRecipeOutput();
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}
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// TilePowerAcceptor
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// TilePowerAcceptor
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@Override
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@Override
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public void update() {
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public void update() {
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@ -316,29 +306,64 @@ public class TileAutoCraftingTable extends TilePowerAcceptor
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if (world.isRemote) {
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if (world.isRemote) {
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return;
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return;
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}
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}
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IRecipe recipe = getIRecipe();
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charge(10);
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if (recipe != null) {
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if (progress >= maxProgress) {
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InventoryCrafting craftMatrix = getCraftingInventory();
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if (make(recipe)) {
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currentRecipe = findMatchingRecipe(craftMatrix);
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progress = 0;
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if (currentRecipe != null) {
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if (world.getTotalWorldTime() % 2 == 0) {
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Optional<InventoryCrafting> balanceResult = balanceRecipe(craftMatrix);
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if (balanceResult.isPresent()) {
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craftMatrix = balanceResult.get();
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}
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||||||
|
}
|
||||||
|
currentRecipeOutput = currentRecipe.getCraftingResult(craftMatrix);
|
||||||
|
} else {
|
||||||
|
currentRecipeOutput = ItemStack.EMPTY;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!currentRecipeOutput.isEmpty() && canMake(craftMatrix)) {
|
||||||
|
if (tickTime >= Math.max((int) (maxProgress * (1.0 - getSpeedMultiplier())), 1)) {
|
||||||
|
currentRecipeOutput = findMatchingRecipeOutput(craftMatrix);
|
||||||
|
if (!currentRecipeOutput.isEmpty()) {
|
||||||
|
boolean hasCrafted = false;
|
||||||
|
if (inventory.getStackInSlot(outputSlot).isEmpty()) {
|
||||||
|
inventory.setInventorySlotContents(outputSlot, currentRecipeOutput);
|
||||||
|
tickTime = 0;
|
||||||
|
hasCrafted = true;
|
||||||
|
} else {
|
||||||
|
if (inventory.getStackInSlot(outputSlot).getCount()
|
||||||
|
+ currentRecipeOutput.getCount() <= currentRecipeOutput.getMaxStackSize()) {
|
||||||
|
final ItemStack stack = inventory.getStackInSlot(outputSlot);
|
||||||
|
stack.setCount(stack.getCount() + currentRecipeOutput.getCount());
|
||||||
|
inventory.setInventorySlotContents(outputSlot, stack);
|
||||||
|
tickTime = 0;
|
||||||
|
hasCrafted = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (hasCrafted) {
|
||||||
|
for (int i = 0; i < craftMatrix.getSizeInventory(); i++) {
|
||||||
|
inventory.decrStackSize(i, 1);
|
||||||
|
}
|
||||||
|
currentRecipeOutput = ItemStack.EMPTY;
|
||||||
|
currentRecipe = null;
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
if (canMake(recipe)) {
|
tickTime = 0;
|
||||||
if (canUseEnergy(euTick)) {
|
|
||||||
progress++;
|
|
||||||
if (progress == 1) {
|
|
||||||
world.playSound(null, pos.getX(), pos.getY(), pos.getZ(), ModSounds.AUTO_CRAFTING,
|
|
||||||
SoundCategory.BLOCKS, 0.3F, 0.8F);
|
|
||||||
}
|
}
|
||||||
useEnergy(euTick);
|
if (!currentRecipeOutput.isEmpty()) {
|
||||||
}
|
if (canUseEnergy(getEuPerTick(euTick))
|
||||||
} else {
|
&& tickTime < Math.max((int) (maxProgress * (1.0 - getSpeedMultiplier())), 1)
|
||||||
progress = 0;
|
&& canMake(craftMatrix)) {
|
||||||
|
useEnergy(getEuPerTick(euTick));
|
||||||
|
tickTime++;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
if (currentRecipeOutput.isEmpty()) {
|
||||||
if (recipe == null) {
|
tickTime = 0;
|
||||||
progress = 0;
|
currentRecipe = null;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -393,42 +418,9 @@ public class TileAutoCraftingTable extends TilePowerAcceptor
|
||||||
// TileLegacyMachineBase
|
// TileLegacyMachineBase
|
||||||
@Override
|
@Override
|
||||||
public boolean canBeUpgraded() {
|
public boolean canBeUpgraded() {
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public boolean isItemValidForSlot(int index, ItemStack stack) {
|
|
||||||
int bestSlot = findBestSlotForStack(getIRecipe(), stack);
|
|
||||||
if (bestSlot != -1) {
|
|
||||||
return index == bestSlot;
|
|
||||||
}
|
|
||||||
return super.isItemValidForSlot(index, stack);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public int[] getSlotsForFace(EnumFacing side) {
|
|
||||||
return new int[] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 };
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public boolean canInsertItem(int index, ItemStack stack, EnumFacing direction) {
|
|
||||||
if (index > 8) {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
int bestSlot = findBestSlotForStack(getIRecipe(), stack);
|
|
||||||
if (bestSlot != -1) {
|
|
||||||
return index == bestSlot;
|
|
||||||
}
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
|
||||||
public boolean canExtractItem(int index, ItemStack stack, EnumFacing direction) {
|
|
||||||
if (index > 8) {
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
// This machine doesnt have a facing
|
// This machine doesnt have a facing
|
||||||
@Override
|
@Override
|
||||||
|
@ -454,6 +446,7 @@ public class TileAutoCraftingTable extends TilePowerAcceptor
|
||||||
return new ContainerBuilder("autocraftingtable").player(player.inventory).inventory().hotbar().addInventory()
|
return new ContainerBuilder("autocraftingtable").player(player.inventory).inventory().hotbar().addInventory()
|
||||||
.tile(this).slot(0, 28, 25).slot(1, 46, 25).slot(2, 64, 25).slot(3, 28, 43).slot(4, 46, 43)
|
.tile(this).slot(0, 28, 25).slot(1, 46, 25).slot(2, 64, 25).slot(3, 28, 43).slot(4, 46, 43)
|
||||||
.slot(5, 64, 43).slot(6, 28, 61).slot(7, 46, 61).slot(8, 64, 61).outputSlot(9, 145, 42)
|
.slot(5, 64, 43).slot(6, 28, 61).slot(7, 46, 61).slot(8, 64, 61).outputSlot(9, 145, 42)
|
||||||
|
.onCraft(inv -> this.inventory.setInventorySlotContents(1, findMatchingRecipeOutput(getCraftingInventory())))
|
||||||
.outputSlot(10, 145, 70).syncEnergyValue().syncIntegerValue(this::getProgress, this::setProgress)
|
.outputSlot(10, 145, 70).syncEnergyValue().syncIntegerValue(this::getProgress, this::setProgress)
|
||||||
.syncIntegerValue(this::getMaxProgress, this::setMaxProgress)
|
.syncIntegerValue(this::getMaxProgress, this::setMaxProgress)
|
||||||
.syncIntegerValue(this::getLockedInt, this::setLockedInt).addInventory().create(this);
|
.syncIntegerValue(this::getLockedInt, this::setLockedInt).addInventory().create(this);
|
||||||
|
@ -461,6 +454,6 @@ public class TileAutoCraftingTable extends TilePowerAcceptor
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public boolean hasSlotConfig() {
|
public boolean hasSlotConfig() {
|
||||||
return false;
|
return true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue