Initial fluid config work
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062114f3a9
commit
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29 changed files with 579 additions and 185 deletions
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@ -27,7 +27,9 @@ package techreborn.client.gui;
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import net.minecraft.client.renderer.GlStateManager;
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import net.minecraft.client.resources.I18n;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.ResourceLocation;
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import techreborn.init.ModItems;
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import techreborn.tiles.tier0.TileIronFurnace;
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public class GuiIronFurnace extends GuiBase {
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@ -48,7 +50,7 @@ public class GuiIronFurnace extends GuiBase {
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protected void drawGuiContainerBackgroundLayer(final float p_146976_1_, final int p_146976_2_, final int p_146976_3_) {
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this.drawDefaultBackground();
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GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
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builder.drawSlotTab(this, guiLeft, guiTop, p_146976_2_, p_146976_3_, upgrades);
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builder.drawSlotTab(this, guiLeft, guiTop, p_146976_2_, p_146976_3_, upgrades, new ItemStack(ModItems.WRENCH));
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this.mc.getTextureManager().bindTexture(GuiIronFurnace.texture);
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final int k = (this.width - this.xSize) / 2;
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final int l = (this.height - this.ySize) / 2;
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