Merge branch '1.9' of https://github.com/TechReborn/TechReborn into 1.9
This commit is contained in:
commit
33c8386324
1 changed files with 93 additions and 55 deletions
|
@ -24,10 +24,13 @@ import net.minecraft.world.World;
|
|||
import net.minecraftforge.fluids.BlockFluidBase;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.fml.relauncher.SideOnly;
|
||||
import reborncore.common.tile.TileMachineBase;
|
||||
import techreborn.blocks.storage.BlockBatBox;
|
||||
import techreborn.client.TechRebornCreativeTabMisc;
|
||||
import techreborn.items.ItemTR;
|
||||
import techreborn.lib.ModInfo;
|
||||
import ic2.api.tile.IWrenchable;
|
||||
import techreborn.tiles.storage.TileBatBox;
|
||||
|
||||
/**
|
||||
* Created by modmuss50 on 26/02/2016.
|
||||
|
@ -43,10 +46,8 @@ public class ItemWrench extends ItemTR implements ITexturedItem
|
|||
}
|
||||
|
||||
@Override
|
||||
public EnumActionResult onItemUse(ItemStack stack, EntityPlayer player, World world, BlockPos pos, EnumHand hand,
|
||||
EnumFacing facing, float hitX, float hitY, float hitZ)
|
||||
{
|
||||
if (world.isAirBlock(pos) || !player.isSneaking())
|
||||
public EnumActionResult onItemUseFirst(ItemStack stack, EntityPlayer player, World world, BlockPos pos, EnumFacing side, float hitX, float hitY, float hitZ, EnumHand hand) {
|
||||
if (world.isAirBlock(pos))
|
||||
{
|
||||
return EnumActionResult.FAIL;
|
||||
}
|
||||
|
@ -55,80 +56,117 @@ public class ItemWrench extends ItemTR implements ITexturedItem
|
|||
{
|
||||
return EnumActionResult.FAIL;
|
||||
}
|
||||
if (!(tile instanceof IInventory))
|
||||
|
||||
if(!player.isSneaking()){
|
||||
if(tile instanceof TileBatBox){
|
||||
tile.getWorld().setBlockState(tile.getPos(), tile.getWorld().getBlockState(pos).withProperty(BlockBatBox.FACING, side.getOpposite()));
|
||||
return EnumActionResult.SUCCESS;
|
||||
} else
|
||||
if(tile instanceof TileMachineBase){
|
||||
if(side != EnumFacing.DOWN && side != EnumFacing.UP){
|
||||
((TileMachineBase) tile).setFacing(side);
|
||||
return EnumActionResult.SUCCESS;
|
||||
}
|
||||
}
|
||||
}
|
||||
return super.onItemUseFirst(stack, player, world, pos, side, hitX, hitY, hitZ, hand);
|
||||
}
|
||||
|
||||
@Override
|
||||
public EnumActionResult onItemUse(ItemStack stack, EntityPlayer player, World world, BlockPos pos, EnumHand hand,
|
||||
EnumFacing facing, float hitX, float hitY, float hitZ)
|
||||
{
|
||||
if (world.isAirBlock(pos))
|
||||
{
|
||||
return EnumActionResult.FAIL;
|
||||
}
|
||||
TileEntity tile = world.getTileEntity(pos);
|
||||
if (tile == null)
|
||||
{
|
||||
return EnumActionResult.FAIL;
|
||||
}
|
||||
|
||||
List<ItemStack> items = new ArrayList<ItemStack>();
|
||||
IInventory inventory = (IInventory) tile;
|
||||
for (int i = 0; i < inventory.getSizeInventory(); i++)
|
||||
if (player.isSneaking())
|
||||
{
|
||||
ItemStack itemStack = inventory.getStackInSlot(i);
|
||||
|
||||
if (itemStack == null)
|
||||
List<ItemStack> items = new ArrayList<ItemStack>();
|
||||
if (tile instanceof IInventory)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
if (itemStack != null && itemStack.stackSize > 0)
|
||||
{
|
||||
if (itemStack.getItem() instanceof ItemBlock)
|
||||
IInventory inventory = (IInventory) tile;
|
||||
for (int i = 0; i < inventory.getSizeInventory(); i++)
|
||||
{
|
||||
if (((ItemBlock) itemStack.getItem()).block instanceof BlockFluidBase
|
||||
|| ((ItemBlock) itemStack.getItem()).block instanceof BlockStaticLiquid
|
||||
|| ((ItemBlock) itemStack.getItem()).block instanceof BlockDynamicLiquid)
|
||||
ItemStack itemStack = inventory.getStackInSlot(i);
|
||||
|
||||
if (itemStack == null)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
if (itemStack != null && itemStack.stackSize > 0)
|
||||
{
|
||||
if (itemStack.getItem() instanceof ItemBlock)
|
||||
{
|
||||
if (((ItemBlock) itemStack.getItem()).block instanceof BlockFluidBase
|
||||
|| ((ItemBlock) itemStack.getItem()).block instanceof BlockStaticLiquid
|
||||
|| ((ItemBlock) itemStack.getItem()).block instanceof BlockDynamicLiquid)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
}
|
||||
}
|
||||
items.add(itemStack.copy());
|
||||
}
|
||||
}
|
||||
items.add(itemStack.copy());
|
||||
}
|
||||
|
||||
if (tile instanceof IWrenchable)
|
||||
{
|
||||
if (((IWrenchable) tile).wrenchCanRemove(player))
|
||||
if (tile instanceof IWrenchable)
|
||||
{
|
||||
ItemStack itemStack = ((IWrenchable) tile).getWrenchDrop(player);
|
||||
if (itemStack == null)
|
||||
if (((IWrenchable) tile).wrenchCanRemove(player))
|
||||
{
|
||||
return EnumActionResult.FAIL;
|
||||
ItemStack itemStack = ((IWrenchable) tile).getWrenchDrop(player);
|
||||
if (itemStack == null)
|
||||
{
|
||||
return EnumActionResult.FAIL;
|
||||
}
|
||||
items.add(itemStack);
|
||||
}
|
||||
items.add(itemStack);
|
||||
}
|
||||
for (ItemStack itemStack : items)
|
||||
{
|
||||
Random rand = new Random();
|
||||
|
||||
float dX = rand.nextFloat() * 0.8F + 0.1F;
|
||||
float dY = rand.nextFloat() * 0.8F + 0.1F;
|
||||
float dZ = rand.nextFloat() * 0.8F + 0.1F;
|
||||
|
||||
EntityItem entityItem = new EntityItem(world, pos.getX() + dX, pos.getY() + dY, pos.getZ() + dZ,
|
||||
itemStack.copy());
|
||||
|
||||
if (itemStack.hasTagCompound())
|
||||
if (!items.isEmpty())
|
||||
{
|
||||
entityItem.getEntityItem().setTagCompound((NBTTagCompound) itemStack.getTagCompound().copy());
|
||||
for (ItemStack itemStack : items)
|
||||
{
|
||||
Random rand = new Random();
|
||||
|
||||
float dX = rand.nextFloat() * 0.8F + 0.1F;
|
||||
float dY = rand.nextFloat() * 0.8F + 0.1F;
|
||||
float dZ = rand.nextFloat() * 0.8F + 0.1F;
|
||||
|
||||
EntityItem entityItem = new EntityItem(world, pos.getX() + dX, pos.getY() + dY, pos.getZ() + dZ,
|
||||
itemStack.copy());
|
||||
|
||||
if (itemStack.hasTagCompound())
|
||||
{
|
||||
entityItem.getEntityItem()
|
||||
.setTagCompound((NBTTagCompound) itemStack.getTagCompound().copy());
|
||||
}
|
||||
|
||||
float factor = 0.05F;
|
||||
entityItem.motionX = rand.nextGaussian() * factor;
|
||||
entityItem.motionY = rand.nextGaussian() * factor + 0.2F;
|
||||
entityItem.motionZ = rand.nextGaussian() * factor;
|
||||
if (!world.isRemote)
|
||||
{
|
||||
world.spawnEntityInWorld(entityItem);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
float factor = 0.05F;
|
||||
entityItem.motionX = rand.nextGaussian() * factor;
|
||||
entityItem.motionY = rand.nextGaussian() * factor + 0.2F;
|
||||
entityItem.motionZ = rand.nextGaussian() * factor;
|
||||
// TODO 1.9 sounds
|
||||
// world.playSoundAtEntity(player, "techreborn:block_dismantle",
|
||||
// 0.8F, 1F);
|
||||
if (!world.isRemote)
|
||||
{
|
||||
world.spawnEntityInWorld(entityItem);
|
||||
world.setBlockState(pos, Blocks.air.getDefaultState(), 2);
|
||||
}
|
||||
return EnumActionResult.SUCCESS;
|
||||
}
|
||||
// TODO 1.9 sounds
|
||||
// world.playSoundAtEntity(player, "techreborn:block_dismantle",
|
||||
// 0.8F, 1F);
|
||||
if (!world.isRemote)
|
||||
{
|
||||
world.setBlockState(pos, Blocks.air.getDefaultState(), 2);
|
||||
}
|
||||
return EnumActionResult.SUCCESS;
|
||||
|
||||
}
|
||||
return EnumActionResult.FAIL;
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue