Fixed Digital Chest not counting the ItemStack in output slot

This commit is contained in:
gigabit101 2015-11-12 20:22:41 +00:00
parent d9654782fe
commit 320d06e39e
2 changed files with 8 additions and 8 deletions

View file

@ -25,8 +25,7 @@ public class TileDigitalChest extends TileMachineBase implements IInventory,
//TODO use long so we can have 9,223,372,036,854,775,807 items instead of 2,147,483,647
int storage = 32767;
public Inventory inventory = new Inventory(3, "TileDigitalChest",
storage);
public Inventory inventory = new Inventory(3, "TileDigitalChest", storage);
public ItemStack storedItem;
@ -75,14 +74,16 @@ public class TileDigitalChest extends TileMachineBase implements IInventory,
itemStack.stackSize = itemStack.getMaxStackSize();
setInventorySlotContents(1, itemStack);
storedItem.stackSize -= itemStack.getMaxStackSize();
} else if (ItemUtils.isItemEqual(getStackInSlot(1), storedItem, true, true))
}
else if (ItemUtils.isItemEqual(getStackInSlot(1), storedItem, true, true))
{
int wanted = getStackInSlot(1).getMaxStackSize() - getStackInSlot(1).stackSize;
if (storedItem.stackSize >= wanted)
{
decrStackSize(1, -wanted);
storedItem.stackSize -= wanted;
} else
}
else
{
decrStackSize(1, -storedItem.stackSize);
storedItem = null;