Improve block names
This commit is contained in:
parent
40835a2773
commit
2fdce5405b
46 changed files with 419 additions and 419 deletions
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@ -46,54 +46,54 @@ public class ModBlocks {
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public static Block quantumChest;
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public static Block digitalChest;
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public static Block centrifuge;
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public static Block RollingMachine;
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public static Block MachineCasing;
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public static Block BlastFurnace;
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public static Block AlloySmelter;
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public static Block IndustrialGrinder;
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public static Block ImplosionCompressor;
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public static Block MatterFabricator;
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public static Block ChunkLoader;
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public static Block Dragoneggenergysiphoner;
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public static Block Magicenergeyconverter;
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public static Block AssemblyMachine;
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public static Block DieselGenerator;
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public static Block IndustrialElectrolyzer;
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public static Block MagicalAbsorber;
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public static Block Semifluidgenerator;
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public static Block Gasturbine;
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public static Block AlloyFurnace;
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public static Block ChemicalReactor;
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public static Block Idsu;
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public static Block Aesu;
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public static Block Lesu;
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public static Block LesuStorage;
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public static Block Distillationtower;
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public static Block ElectricCraftingTable;
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public static Block VacuumFreezer;
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public static Block FusionControlComputer;
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public static Block FusionCoil;
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public static Block LightningRod;
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public static Block rollingMachine;
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public static Block machineCasing;
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public static Block blastFurnace;
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public static Block alloySmelter;
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public static Block industrialGrinder;
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public static Block implosionCompressor;
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public static Block matterFabricator;
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public static Block chunkLoader;
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public static Block dragonEggEnergySiphoner;
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public static Block magicEnergeyConverter;
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public static Block assemblyMachine;
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public static Block dieselGenerator;
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public static Block industrialElectrolyzer;
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public static Block magicalAbsorber;
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public static Block semiFluidGenerator;
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public static Block gasTurbine;
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public static Block alloyFurnace;
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public static Block chemicalReactor;
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public static Block IDSU;
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public static Block AESU;
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public static Block LESU;
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public static Block LESUStorage;
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public static Block distillationTower;
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public static Block electricCraftingTable;
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public static Block vacuumFreezer;
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public static Block fusionControlComputer;
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public static Block fusionCoil;
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public static Block lightningRod;
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public static Block heatGenerator;
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public static Block industrialSawmill;
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public static Block chargeBench;
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public static Block playerDetector;
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public static Block Grinder;
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public static Block Generator;
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public static Block Compressor;
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public static Block Extractor;
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public static Block ElectricFurnace;
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public static Block grinder;
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public static Block generator;
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public static Block compressor;
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public static Block extractor;
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public static Block electricFurnace;
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public static Block solarPanel;
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public static Block waterMill;
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public static Block windMill;
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public static Block recycler;
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public static Block batBox;
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public static Block mfe;
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public static Block mfsu;
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public static Block MFE;
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public static Block MFSU;
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public static Block scrapboxinator;
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public static Block lvt;
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public static Block mvt;
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public static Block hvt;
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public static Block LVT;
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public static Block MVT;
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public static Block HVT;
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public static BlockOre ore;
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public static BlockOre2 ore2;
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@ -138,40 +138,40 @@ public class ModBlocks {
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GameRegistry.registerTileEntity(TileCentrifuge.class, "TileCentrifugeTR");
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Core.proxy.registerCustomBlockStateLocation(centrifuge, "machines/tier2_machines/industrial_centrifuge");
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RollingMachine = new BlockRollingMachine(Material.ROCK);
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registerBlock(RollingMachine, "rollingmachine");
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rollingMachine = new BlockRollingMachine(Material.ROCK);
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registerBlock(rollingMachine, "rollingmachine");
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GameRegistry.registerTileEntity(TileRollingMachine.class, "TileRollingMachineTR");
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Core.proxy.registerCustomBlockStateLocation(RollingMachine, "machines/tier1_machines/rolling_machine");
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Core.proxy.registerCustomBlockStateLocation(rollingMachine, "machines/tier1_machines/rolling_machine");
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BlastFurnace = new BlockBlastFurnace(Material.ROCK);
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registerBlock(BlastFurnace, "blastFurnace");
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blastFurnace = new BlockBlastFurnace(Material.ROCK);
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registerBlock(blastFurnace, "blastFurnace");
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GameRegistry.registerTileEntity(TileBlastFurnace.class, "TileBlastFurnaceTR");
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Core.proxy.registerCustomBlockStateLocation(BlastFurnace, "machines/tier2_machines/industrial_blast_furnace");
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Core.proxy.registerCustomBlockStateLocation(blastFurnace, "machines/tier2_machines/industrial_blast_furnace");
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AlloySmelter = new BlockAlloySmelter(Material.ROCK);
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registerBlock(AlloySmelter, "alloySmelter");
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alloySmelter = new BlockAlloySmelter(Material.ROCK);
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registerBlock(alloySmelter, "alloySmelter");
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GameRegistry.registerTileEntity(TileAlloySmelter.class, "TileAlloySmalterTR");
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Core.proxy.registerCustomBlockStateLocation(AlloySmelter, "machines/tier1_machines/electric_alloy_smelter");
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Core.proxy.registerCustomBlockStateLocation(alloySmelter, "machines/tier1_machines/electric_alloy_smelter");
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IndustrialGrinder = new BlockIndustrialGrinder(Material.ROCK);
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registerBlock(IndustrialGrinder, "grinder");
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industrialGrinder = new BlockIndustrialGrinder(Material.ROCK);
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registerBlock(industrialGrinder, "grinder");
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GameRegistry.registerTileEntity(TileIndustrialGrinder.class, "TileIndustrialGrinderTR");
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Core.proxy.registerCustomBlockStateLocation(IndustrialGrinder, "machines/tier2_machines/industrial_grinder");
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Core.proxy.registerCustomBlockStateLocation(industrialGrinder, "machines/tier2_machines/industrial_grinder");
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ImplosionCompressor = new BlockImplosionCompressor(Material.ROCK);
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registerBlock(ImplosionCompressor, "implosioncompressor");
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implosionCompressor = new BlockImplosionCompressor(Material.ROCK);
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registerBlock(implosionCompressor, "implosioncompressor");
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GameRegistry.registerTileEntity(TileImplosionCompressor.class, "TileImplosionCompressorTR");
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Core.proxy.registerCustomBlockStateLocation(ImplosionCompressor, "machines/tier2_machines/implosion_compressor");
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Core.proxy.registerCustomBlockStateLocation(implosionCompressor, "machines/tier2_machines/implosion_compressor");
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MatterFabricator = new BlockMatterFabricator(Material.ROCK);
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registerBlock(MatterFabricator, "matterfabricator");
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matterFabricator = new BlockMatterFabricator(Material.ROCK);
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registerBlock(matterFabricator, "matterfabricator");
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GameRegistry.registerTileEntity(TileMatterFabricator.class, "TileMatterFabricatorTR");
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Core.proxy.registerCustomBlockStateLocation(MatterFabricator, "machines/tier3_machines/matter_fabricator");
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Core.proxy.registerCustomBlockStateLocation(matterFabricator, "machines/tier3_machines/matter_fabricator");
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ChunkLoader = new BlockChunkLoader(Material.ROCK);
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registerBlock(ChunkLoader, "chunkloader");
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chunkLoader = new BlockChunkLoader(Material.ROCK);
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registerBlock(chunkLoader, "chunkloader");
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GameRegistry.registerTileEntity(TileChunkLoader.class, "TileChunkLoaderTR");
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Core.proxy.registerCustomBlockStateLocation(ChunkLoader, "machines/tier3_machines/industrial_chunk_loader");
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Core.proxy.registerCustomBlockStateLocation(chunkLoader, "machines/tier3_machines/industrial_chunk_loader");
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chargeBench = new BlockChargeBench(Material.ROCK);
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registerBlock(chargeBench, "chargebench");
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@ -182,10 +182,10 @@ public class ModBlocks {
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registerBlock(playerDetector, ItemBlockPlayerDetector.class, "playerDetector");
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GameRegistry.registerTileEntity(TilePlayerDectector.class, "TilePlayerDectectorTR");
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MachineCasing = new BlockMachineCasing(Material.ROCK);
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registerBlock(MachineCasing, ItemBlockMachineCasing.class, "machinecasing");
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machineCasing = new BlockMachineCasing(Material.ROCK);
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registerBlock(machineCasing, ItemBlockMachineCasing.class, "machinecasing");
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GameRegistry.registerTileEntity(TileMachineCasing.class, "TileMachineCasingTR");
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Core.proxy.registerCustomBlockStateLocation(MachineCasing, "machines/structure/machine_casing");
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Core.proxy.registerCustomBlockStateLocation(machineCasing, "machines/structure/machine_casing");
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ore = new BlockOre(Material.ROCK);
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@ -212,105 +212,105 @@ public class ModBlocks {
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Core.proxy.registerSubBlockInventoryLocation(storage2, i, "storage/storage", BlockStorage2.types[i]);
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}
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Dragoneggenergysiphoner = new BlockDragonEggSiphoner(Material.ROCK);
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registerBlock(Dragoneggenergysiphoner, "dragoneggenergsiphon");
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dragonEggEnergySiphoner = new BlockDragonEggSiphoner(Material.ROCK);
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registerBlock(dragonEggEnergySiphoner, "dragoneggenergsiphon");
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GameRegistry.registerTileEntity(TileDragonEggSiphoner.class, "TileDragonEggSiphonerTR");
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Core.proxy.registerCustomBlockStateLocation(Dragoneggenergysiphoner, "machines/generators/dragon_egg_syphon");
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Core.proxy.registerCustomBlockStateLocation(dragonEggEnergySiphoner, "machines/generators/dragon_egg_syphon");
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Magicenergeyconverter = new BlockMagicEnergyConverter(Material.ROCK);
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registerBlock(Magicenergeyconverter, "magicenergyconverter");
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Core.proxy.registerCustomBlockStateLocation(Magicenergeyconverter, "machines/generators/magic_energy_converter");
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magicEnergeyConverter = new BlockMagicEnergyConverter(Material.ROCK);
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registerBlock(magicEnergeyConverter, "magicenergyconverter");
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Core.proxy.registerCustomBlockStateLocation(magicEnergeyConverter, "machines/generators/magic_energy_converter");
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AssemblyMachine = new BlockAssemblingMachine(Material.ROCK);
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registerBlock(AssemblyMachine, "assemblymachine");
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assemblyMachine = new BlockAssemblingMachine(Material.ROCK);
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registerBlock(assemblyMachine, "assemblymachine");
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GameRegistry.registerTileEntity(TileAssemblingMachine.class, "TileAssemblyMachineTR");
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Core.proxy.registerCustomBlockStateLocation(AssemblyMachine, "machines/tier1_machines/assembly_machine");
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Core.proxy.registerCustomBlockStateLocation(assemblyMachine, "machines/tier1_machines/assembly_machine");
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DieselGenerator = new BlockDieselGenerator(Material.ROCK);
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registerBlock(DieselGenerator, "dieselgenerator");
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dieselGenerator = new BlockDieselGenerator(Material.ROCK);
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registerBlock(dieselGenerator, "dieselgenerator");
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GameRegistry.registerTileEntity(TileDieselGenerator.class, "TileDieselGeneratorTR");
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Core.proxy.registerCustomBlockStateLocation(DieselGenerator, "machines/generators/diesel_generator");
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Core.proxy.registerCustomBlockStateLocation(dieselGenerator, "machines/generators/diesel_generator");
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IndustrialElectrolyzer = new BlockIndustrialElectrolyzer(Material.ROCK);
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registerBlock(IndustrialElectrolyzer, "industrialelectrolyzer");
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industrialElectrolyzer = new BlockIndustrialElectrolyzer(Material.ROCK);
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registerBlock(industrialElectrolyzer, "industrialelectrolyzer");
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GameRegistry.registerTileEntity(TileIndustrialElectrolyzer.class, "TileIndustrialElectrolyzerTR");
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Core.proxy.registerCustomBlockStateLocation(IndustrialElectrolyzer, "machines/tier1_machines/industrial_electrolyzer");
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Core.proxy.registerCustomBlockStateLocation(industrialElectrolyzer, "machines/tier1_machines/industrial_electrolyzer");
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MagicalAbsorber = new BlockMagicEnergyAbsorber(Material.ROCK);
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registerBlock(MagicalAbsorber, "magicrnergyabsorber");
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Core.proxy.registerCustomBlockStateLocation(MagicalAbsorber, "machines/generators/magic_energy_absorber");
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magicalAbsorber = new BlockMagicEnergyAbsorber(Material.ROCK);
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registerBlock(magicalAbsorber, "magicrnergyabsorber");
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Core.proxy.registerCustomBlockStateLocation(magicalAbsorber, "machines/generators/magic_energy_absorber");
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Semifluidgenerator = new BlockSemiFluidGenerator(Material.ROCK);
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registerBlock(Semifluidgenerator, "semifluidgenerator");
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semiFluidGenerator = new BlockSemiFluidGenerator(Material.ROCK);
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registerBlock(semiFluidGenerator, "semifluidgenerator");
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GameRegistry.registerTileEntity(TileSemifluidGenerator.class, "TileSemifluidGeneratorTR");
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Core.proxy.registerCustomBlockStateLocation(Semifluidgenerator, "machines/generators/semi_fluid_generator");
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Core.proxy.registerCustomBlockStateLocation(semiFluidGenerator, "machines/generators/semi_fluid_generator");
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Gasturbine = new BlockGasTurbine(Material.ROCK);
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registerBlock(Gasturbine, "gasturbine");
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gasTurbine = new BlockGasTurbine(Material.ROCK);
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registerBlock(gasTurbine, "gasturbine");
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GameRegistry.registerTileEntity(TileGasTurbine.class, "TileGassTurbineTR");
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Core.proxy.registerCustomBlockStateLocation(Gasturbine, "machines/generators/gas_turbine");
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Core.proxy.registerCustomBlockStateLocation(gasTurbine, "machines/generators/gas_turbine");
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AlloyFurnace = new BlockAlloyFurnace(Material.ROCK);
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registerBlock(AlloyFurnace, "alloyfurnace");
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alloyFurnace = new BlockAlloyFurnace(Material.ROCK);
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registerBlock(alloyFurnace, "alloyfurnace");
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GameRegistry.registerTileEntity(TileAlloyFurnace.class, "TileAlloyFurnaceTR");
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Core.proxy.registerCustomBlockStateLocation(AlloyFurnace, "machines/tier0_machines/alloy_furnace");
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Core.proxy.registerCustomBlockStateLocation(alloyFurnace, "machines/tier0_machines/alloy_furnace");
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ChemicalReactor = new BlockChemicalReactor(Material.ROCK);
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registerBlock(ChemicalReactor, "chemicalreactor");
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chemicalReactor = new BlockChemicalReactor(Material.ROCK);
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registerBlock(chemicalReactor, "chemicalreactor");
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GameRegistry.registerTileEntity(TileChemicalReactor.class, "TileChemicalReactorTR");
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Core.proxy.registerCustomBlockStateLocation(ChemicalReactor, "machines/tier1_machines/chemical_reactor");
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Core.proxy.registerCustomBlockStateLocation(chemicalReactor, "machines/tier1_machines/chemical_reactor");
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Idsu = new BlockIDSU();
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registerBlock(Idsu, "idsu");
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IDSU = new BlockIDSU();
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registerBlock(IDSU, "idsu");
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GameRegistry.registerTileEntity(TileIDSU.class, "TileIDSUTR");
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Aesu = new BlockAESU();
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registerBlock(Aesu, ItemBlockAesu.class, "aesu");
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AESU = new BlockAESU();
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registerBlock(AESU, ItemBlockAesu.class, "aesu");
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GameRegistry.registerTileEntity(TileAesu.class, "TileAesuTR");
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Lesu = new BlockLESU();
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registerBlock(Lesu, "lesu");
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LESU = new BlockLESU();
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registerBlock(LESU, "lesu");
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GameRegistry.registerTileEntity(TileLesu.class, "TileLesuTR");
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LesuStorage = new BlockLESUStorage(Material.ROCK);
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registerBlock(LesuStorage, "lesustorage");
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LESUStorage = new BlockLESUStorage(Material.ROCK);
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registerBlock(LESUStorage, "lesustorage");
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GameRegistry.registerTileEntity(TileLesuStorage.class, "TileLesuStorageTR");
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if (Core.proxy.isCTMAvailable()) {
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Core.proxy.registerCustomBlockStateLocation(LesuStorage, "machines/energy/ev_multi_storage_ctm");
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Core.proxy.registerCustomBlockStateLocation(LESUStorage, "machines/energy/ev_multi_storage_ctm");
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} else {
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Core.proxy.registerCustomBlockStateLocation(LesuStorage, "machines/energy/ev_multi_storage");
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Core.proxy.registerCustomBlockStateLocation(LESUStorage, "machines/energy/ev_multi_storage");
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}
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Distillationtower = new BlockDistillationTower(Material.ROCK);
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registerBlock(Distillationtower, "distillationtower");
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Core.proxy.registerCustomBlockStateLocation(Distillationtower, "machines/tier2_machines/distillation_tower");
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distillationTower = new BlockDistillationTower(Material.ROCK);
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registerBlock(distillationTower, "distillationtower");
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Core.proxy.registerCustomBlockStateLocation(distillationTower, "machines/tier2_machines/distillation_tower");
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ElectricCraftingTable = new BlockElectricCraftingTable(Material.ROCK);
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registerBlock(ElectricCraftingTable, "electriccraftingtable");
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Core.proxy.registerCustomBlockStateLocation(ElectricCraftingTable, "machines/tier1_machines/electric_crafting_table");
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electricCraftingTable = new BlockElectricCraftingTable(Material.ROCK);
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registerBlock(electricCraftingTable, "electriccraftingtable");
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Core.proxy.registerCustomBlockStateLocation(electricCraftingTable, "machines/tier1_machines/electric_crafting_table");
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VacuumFreezer = new BlockVacuumFreezer(Material.ROCK);
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registerBlock(VacuumFreezer, "vacuumfreezer");
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vacuumFreezer = new BlockVacuumFreezer(Material.ROCK);
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registerBlock(vacuumFreezer, "vacuumfreezer");
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GameRegistry.registerTileEntity(TileVacuumFreezer.class, "TileVacuumFreezerTR");
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Core.proxy.registerCustomBlockStateLocation(VacuumFreezer, "machines/tier2_machines/vacuum_freezer");
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Core.proxy.registerCustomBlockStateLocation(vacuumFreezer, "machines/tier2_machines/vacuum_freezer");
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FusionControlComputer = new BlockFusionControlComputer(Material.ROCK);
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registerBlock(FusionControlComputer, "fusioncontrolcomputer");
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fusionControlComputer = new BlockFusionControlComputer(Material.ROCK);
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registerBlock(fusionControlComputer, "fusioncontrolcomputer");
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GameRegistry.registerTileEntity(TileEntityFusionController.class, "TileEntityFustionControllerTR");
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Core.proxy.registerCustomBlockStateLocation(FusionControlComputer, "machines/generators/fusion_reactor");
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Core.proxy.registerCustomBlockStateLocation(fusionControlComputer, "machines/generators/fusion_reactor");
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FusionCoil = new BlockFusionCoil(Material.ROCK);
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registerBlock(FusionCoil, "fusioncoil");
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Core.proxy.registerCustomBlockStateLocation(FusionCoil, "machines/generators/fusion_coil");
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fusionCoil = new BlockFusionCoil(Material.ROCK);
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registerBlock(fusionCoil, "fusioncoil");
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Core.proxy.registerCustomBlockStateLocation(fusionCoil, "machines/generators/fusion_coil");
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LightningRod = new BlockLightningRod(Material.ROCK);
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registerBlock(LightningRod, "lightningrod");
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lightningRod = new BlockLightningRod(Material.ROCK);
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registerBlock(lightningRod, "lightningrod");
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GameRegistry.registerTileEntity(TileLightningRod.class, "TileLightningRodTR");
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Core.proxy.registerCustomBlockStateLocation(LightningRod, "machines/generators/lightning_rod");
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Core.proxy.registerCustomBlockStateLocation(lightningRod, "machines/generators/lightning_rod");
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heatGenerator = new BlockHeatGenerator(Material.ROCK);
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registerBlock(heatGenerator, "heatgenerator");
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@ -324,30 +324,30 @@ public class ModBlocks {
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machineframe = new BlockMachineFrame(Material.IRON);
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registerBlock(machineframe, ItemBlockMachineFrame.class, "techreborn.machineFrame");
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Grinder = new BlockGrinder(Material.IRON);
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registerBlock(Grinder, "techreborn.grinder");
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grinder = new BlockGrinder(Material.IRON);
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registerBlock(grinder, "techreborn.grinder");
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GameRegistry.registerTileEntity(TileGrinder.class, "TileGrinderTR");
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Core.proxy.registerCustomBlockStateLocation(Grinder, "machines/tier1_machines/grinder");
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Core.proxy.registerCustomBlockStateLocation(grinder, "machines/tier1_machines/grinder");
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Generator = new BlockGenerator();
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registerBlock(Generator, "techreborn.generator");
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generator = new BlockGenerator();
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registerBlock(generator, "techreborn.generator");
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GameRegistry.registerTileEntity(TileGenerator.class, "TileGeneratorTR");
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Core.proxy.registerCustomBlockStateLocation(Generator, "machines/generators/generator");
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Core.proxy.registerCustomBlockStateLocation(generator, "machines/generators/generator");
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Extractor = new BlockExtractor(Material.IRON);
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registerBlock(Extractor, "techreborn.extractor");
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extractor = new BlockExtractor(Material.IRON);
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registerBlock(extractor, "techreborn.extractor");
|
||||
GameRegistry.registerTileEntity(TileExtractor.class, "TileExtractorTR");
|
||||
Core.proxy.registerCustomBlockStateLocation(Extractor, "machines/tier1_machines/extractor");
|
||||
Core.proxy.registerCustomBlockStateLocation(extractor, "machines/tier1_machines/extractor");
|
||||
|
||||
Compressor = new BlockCompressor(Material.IRON);
|
||||
registerBlock(Compressor, "techreborn.compressor");
|
||||
compressor = new BlockCompressor(Material.IRON);
|
||||
registerBlock(compressor, "techreborn.compressor");
|
||||
GameRegistry.registerTileEntity(TileCompressor.class, "TileCompressorTR");
|
||||
Core.proxy.registerCustomBlockStateLocation(Compressor, "machines/tier1_machines/compressor");
|
||||
Core.proxy.registerCustomBlockStateLocation(compressor, "machines/tier1_machines/compressor");
|
||||
|
||||
ElectricFurnace = new BlockElectricFurnace(Material.IRON);
|
||||
registerBlock(ElectricFurnace, "techreborn.electricfurnace");
|
||||
electricFurnace = new BlockElectricFurnace(Material.IRON);
|
||||
registerBlock(electricFurnace, "techreborn.electricfurnace");
|
||||
GameRegistry.registerTileEntity(TileElectricFurnace.class, "TileElectricFurnaceTR");
|
||||
Core.proxy.registerCustomBlockStateLocation(ElectricFurnace, "machines/tier1_machines/electric_furnace");
|
||||
Core.proxy.registerCustomBlockStateLocation(electricFurnace, "machines/tier1_machines/electric_furnace");
|
||||
|
||||
solarPanel = new BlockSolarPanel();
|
||||
registerBlock(solarPanel, "techreborn.solarpanel");
|
||||
|
@ -393,24 +393,24 @@ public class ModBlocks {
|
|||
registerBlock(batBox, "batBox");
|
||||
GameRegistry.registerTileEntity(TileBatBox.class, "TileBatBox");
|
||||
|
||||
mfe = new BlockMFE();
|
||||
registerBlock(mfe, "mfe");
|
||||
MFE = new BlockMFE();
|
||||
registerBlock(MFE, "MFE");
|
||||
GameRegistry.registerTileEntity(TileMFE.class, "TileMFE");
|
||||
|
||||
mfsu = new BlockMFSU();
|
||||
registerBlock(mfsu, "mfsu");
|
||||
MFSU = new BlockMFSU();
|
||||
registerBlock(MFSU, "MFSU");
|
||||
GameRegistry.registerTileEntity(TileMFSU.class, "TileMFSU");
|
||||
|
||||
lvt = new BlockLVTransformer();
|
||||
registerBlock(lvt, "lvt");
|
||||
LVT = new BlockLVTransformer();
|
||||
registerBlock(LVT, "LVT");
|
||||
GameRegistry.registerTileEntity(TileLVTransformer.class, "TileLVTransformer");
|
||||
|
||||
mvt = new BlockMVTransformer();
|
||||
registerBlock(mvt, "mvt");
|
||||
MVT = new BlockMVTransformer();
|
||||
registerBlock(MVT, "MVT");
|
||||
GameRegistry.registerTileEntity(TileMVTransformer.class, "TileMVTransformer");
|
||||
|
||||
hvt = new BlockHVTransformer();
|
||||
registerBlock(hvt, "hvt");
|
||||
HVT = new BlockHVTransformer();
|
||||
registerBlock(HVT, "HVT");
|
||||
GameRegistry.registerTileEntity(TileHVTransformer.class, "TileHVTransformer");
|
||||
|
||||
ironFurnace = new BlockIronFurnace();
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue