Removed Iron Fence gate, it was bugged and is not in GT.

This commit is contained in:
modmuss50 2016-02-25 20:24:26 +00:00
parent b907e62a45
commit 2fbccc696f
7 changed files with 0 additions and 83 deletions

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@ -1,35 +0,0 @@
package techreborn.blocks;
import net.minecraft.block.BlockFenceGate;
import net.minecraft.block.BlockPlanks;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.BlockPos;
import net.minecraft.util.EnumFacing;
import net.minecraft.world.World;
import techreborn.client.TechRebornCreativeTabMisc;
public class BlockIronFenceGate extends BlockFenceGate {
public BlockIronFenceGate() {
super(BlockPlanks.EnumType.OAK);
setUnlocalizedName("techreborn.ironfencegate");
setCreativeTab(TechRebornCreativeTabMisc.instance);
setStepSound(soundTypeMetal);
setHardness(2.0F);
setHarvestLevel("pickaxe", 2);
}
@Override
public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumFacing side, float hitX, float hitY, float hitZ)
{
return true;
}
@Override
public Material getMaterial(){
return Material.iron;
}
}

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@ -95,7 +95,6 @@ public class ModBlocks {
public static Block rubberPlanks;
public static Block ironFence;
public static Block ironFenceGate;
public static void init() {
thermalGenerator = new BlockThermalGenerator();
@ -315,9 +314,6 @@ public class ModBlocks {
ironFence = new BlockIronFence();
GameRegistry.registerBlock(ironFence, "ironFence");
ironFenceGate = new BlockIronFenceGate();
GameRegistry.registerBlock(ironFenceGate, "ironFenceGate");
registerOreDict();
Core.logHelper.info("TechReborns Blocks Loaded");

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@ -1,20 +0,0 @@
{
"variants": {
"facing=south,in_wall=false,open=false": { "model": "oak_fence_gate_closed" },
"facing=west,in_wall=false,open=false": { "model": "oak_fence_gate_closed", "y": 90, "uvlock": true },
"facing=north,in_wall=false,open=false": { "model": "oak_fence_gate_closed", "y": 180, "uvlock": true },
"facing=east,in_wall=false,open=false": { "model": "oak_fence_gate_closed", "y": 270, "uvlock": true },
"facing=south,in_wall=false,open=true": { "model": "oak_fence_gate_open" },
"facing=west,in_wall=false,open=true": { "model": "oak_fence_gate_open", "y": 90, "uvlock": true },
"facing=north,in_wall=false,open=true": { "model": "oak_fence_gate_open", "y": 180, "uvlock": true },
"facing=east,in_wall=false,open=true": { "model": "oak_fence_gate_open", "y": 270, "uvlock": true },
"facing=south,in_wall=true,open=false": { "model": "oak_wall_gate_closed" },
"facing=west,in_wall=true,open=false": { "model": "oak_wall_gate_closed", "y": 90, "uvlock": true },
"facing=north,in_wall=true,open=false": { "model": "oak_wall_gate_closed", "y": 180, "uvlock": true },
"facing=east,in_wall=true,open=false": { "model": "oak_wall_gate_closed", "y": 270, "uvlock": true },
"facing=south,in_wall=true,open=true": { "model": "oak_wall_gate_open" },
"facing=west,in_wall=true,open=true": { "model": "oak_wall_gate_open", "y": 90, "uvlock": true },
"facing=north,in_wall=true,open=true": { "model": "oak_wall_gate_open", "y": 180, "uvlock": true },
"facing=east,in_wall=true,open=true": { "model": "oak_wall_gate_open", "y": 270, "uvlock": true }
}
}

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@ -1,6 +0,0 @@
{
"parent": "block/fence_gate_closed",
"textures": {
"texture": "blocks/iron_block"
}
}

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@ -1,6 +0,0 @@
{
"parent": "block/fence_gate_open",
"textures": {
"texture": "blocks/iron_block"
}
}

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@ -1,6 +0,0 @@
{
"parent": "block/wall_gate_closed",
"textures": {
"texture": "blocks/iron_block"
}
}

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@ -1,6 +0,0 @@
{
"parent": "block/wall_gate_open",
"textures": {
"texture": "blocks/iron_block"
}
}