little fixs
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4da9babce0
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2fa00b9c7f
3 changed files with 6 additions and 5 deletions
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@ -11,6 +11,7 @@ import reborncore.common.blocks.BlockMachineBase;
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import reborncore.common.powerSystem.PoweredItem;
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import reborncore.common.powerSystem.PoweredItem;
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import reborncore.common.util.BucketHandler;
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import reborncore.common.util.BucketHandler;
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import techreborn.Core;
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import techreborn.Core;
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import techreborn.blocks.BlockMachineFrame;
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import techreborn.events.OreUnifier;
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import techreborn.events.OreUnifier;
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import techreborn.items.*;
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import techreborn.items.*;
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import techreborn.items.armor.ItemLapotronPack;
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import techreborn.items.armor.ItemLapotronPack;
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@ -335,8 +336,8 @@ public class ModItems {
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registerOreDict();
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registerOreDict();
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BlockMachineBase.advancedMachineStack = new ItemStack(Item.getItemFromBlock(ModBlocks.MachineCasing), 1, 2);
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BlockMachineBase.advancedMachineStack = BlockMachineFrame.getFrameByName("advancedMachine", 1);
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BlockMachineBase.machineStack = new ItemStack(Item.getItemFromBlock(ModBlocks.MachineCasing), 1, 0);
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BlockMachineBase.machineStack = BlockMachineFrame.getFrameByName("machine", 1);
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}
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}
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public static void registerOreDict() {
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public static void registerOreDict() {
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@ -248,7 +248,7 @@ public class ModRecipes {
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private static void addCompressorRecipes() {
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private static void addCompressorRecipes() {
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RecipeHandler.addRecipe(new CompressorRecipe(new ItemStack(Items.diamond), new ItemStack(Items.coal), 400, 20));
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// RecipeHandler.addRecipe(new CompressorRecipe(new ItemStack(Items.diamond), new ItemStack(Items.coal), 400, 20));
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}
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}
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static void addExtractorRecipes() {
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static void addExtractorRecipes() {
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@ -22,7 +22,7 @@ public class TileGenerator extends TilePowerAcceptor implements IWrenchable, IIn
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public int fuelSlot = 0;
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public int fuelSlot = 0;
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public int burnTime;
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public int burnTime;
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public int totalBurnTime = 0;
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public int totalBurnTime = 0;
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public static int outputAmount = 40; //This is in line with BC engines rf, sould properly use the conversion ratio here.
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public static int outputAmount = 10; //This is in line with BC engines rf, sould properly use the conversion ratio here.
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public boolean isBurning;
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public boolean isBurning;
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public boolean lastTickBurning;
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public boolean lastTickBurning;
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ItemStack burnItem;
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ItemStack burnItem;
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@ -143,7 +143,7 @@ public class TileGenerator extends TilePowerAcceptor implements IWrenchable, IIn
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@Override
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@Override
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public double getMaxPower() {
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public double getMaxPower() {
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return 10000;
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return 100;
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}
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}
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@Override
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@Override
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