Make scrapboxinator great again!
Fix input/output Greatly reduced process time Removed any sign of upgrades Remove WIP tag Add crafting recipe Cleaned up unused imports Recipe: (ironplate|circuit|ironplate) (dirt|scrapbox|dirt) (ironplate|circuit|ironplate)
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4c1d011544
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28010d0790
4 changed files with 17 additions and 32 deletions
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@ -44,8 +44,6 @@ import techreborn.init.ModBlocks;
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import techreborn.init.ModItems;
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import techreborn.lib.ModInfo;
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import java.util.Random;
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@RebornRegistry(modID = ModInfo.MOD_ID)
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public class TileScrapboxinator extends TilePowerAcceptor
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implements IToolDrop, IInventoryProvider, ISidedInventory, IContainerProvider {
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@ -57,7 +55,7 @@ public class TileScrapboxinator extends TilePowerAcceptor
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@ConfigRegistry(config = "machines", category = "scrapboxinator", key = "ScrapboxinatorEnergyCost", comment = "Scrapboxinator Energy Cost (Value in EU)")
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public static int cost = 20;
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@ConfigRegistry(config = "machines", category = "scrapboxinator", key = "ScrapboxinatorRunTime", comment = "Scrapboxinator Run Time")
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public static int runTime = 200;
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public static int runTime = 10;
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// @ConfigRegistry(config = "machines", category = "scrapboxinator", key = "ScrapboxinatorWrenchDropRate", comment = "Scrapboxinator Wrench Drop Rate")
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public static float wrenchDropRate = 1.0F;
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@ -75,9 +73,6 @@ public class TileScrapboxinator extends TilePowerAcceptor
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return this.progress * scale / runTime;
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}
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//todo Fix external interactions (Hopper etc) - Balance power - Fix progress bar flicker
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@Override
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public void update() {
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final boolean burning = this.isBurning();
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@ -157,28 +152,24 @@ public class TileScrapboxinator extends TilePowerAcceptor
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}
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// ISidedInventory
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@Override
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public int[] getSlotsForFace(final EnumFacing side) {
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return side == EnumFacing.DOWN ? new int[] { 0, 1, 2 } : new int[] { 0, 1, 2 };
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public int[] getSlotsForFace(EnumFacing side) {
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return new int[] { 0, 1};
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}
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@Override
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public boolean canInsertItem(final int slotIndex, final ItemStack itemStack, final EnumFacing side) {
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if (slotIndex == 2)
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return false;
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if (slotIndex == 1) {
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if (itemStack.getItem() == ModItems.SCRAP_BOX) {
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return true;
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}
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public boolean canInsertItem(int index, ItemStack itemStackIn, EnumFacing direction){
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if (index == 0) {
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return true;
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}
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return this.isItemValidForSlot(slotIndex, itemStack);
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return false;
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}
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@Override
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public boolean canExtractItem(final int slotIndex, final ItemStack itemStack, final EnumFacing side) {
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return slotIndex == 2;
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public boolean canExtractItem(int index, ItemStack stack, EnumFacing direction){
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return index == 1;
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}
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@Override
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public double getBaseMaxPower() {
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return maxEnergy;
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@ -209,6 +200,11 @@ public class TileScrapboxinator extends TilePowerAcceptor
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return this.inventory;
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}
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@Override
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public boolean canBeUpgraded() {
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return false;
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}
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public int getProgress() {
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return this.progress;
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}
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@ -221,8 +217,7 @@ public class TileScrapboxinator extends TilePowerAcceptor
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public BuiltContainer createContainer(final EntityPlayer player) {
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return new ContainerBuilder("scrapboxinator").player(player.inventory).inventory(8, 84).hotbar(8, 142)
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.addInventory().tile(this).filterSlot(0, 56, 34, stack -> stack.getItem() == ModItems.SCRAP_BOX)
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.outputSlot(1, 116, 35).upgradeSlot(2, 152, 8).upgradeSlot(3, 152, 26).upgradeSlot(4, 152, 44)
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.upgradeSlot(5, 152, 62).syncEnergyValue().syncIntegerValue(this::getProgress, this::setProgress)
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.outputSlot(1, 116, 35).syncEnergyValue().syncIntegerValue(this::getProgress, this::setProgress)
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.addInventory().create(this);
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}
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}
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