Some small tweaks to the blast furnace, not tested
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4 changed files with 25 additions and 3 deletions
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@ -21,7 +21,8 @@ public class TileQuantumChest extends TileMachineBase implements IInventory,
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// Slot 0 = Input
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// Slot 1 = Output
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// Slot 2 = Fake Item
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//TODO use long so we can have 9,223,372,036,854,775,807 items instead of 2,147,483,647
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int storage = (int) Double.MAX_VALUE;
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public Inventory inventory = new Inventory(3, "TileQuantumChest",
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