Added a way to make sherds from clay.
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2 changed files with 41 additions and 0 deletions
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@ -60,6 +60,7 @@ class BlastFurnaceRecipesProvider extends TechRebornRecipesProvider {
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generatePickaxe()
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generatePickaxe()
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generateGlassFromGlassPane()
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generateGlassFromGlassPane()
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generateAnvil()
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generateAnvil()
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generateSherds()
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}
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}
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void generateBoots() {
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void generateBoots() {
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@ -308,4 +309,38 @@ class BlastFurnaceRecipesProvider extends TechRebornRecipesProvider {
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}
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}
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}
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}
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}
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}
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void generateSherds() {
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[
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(Items.FISHING_ROD) : Items.ANGLER_POTTERY_SHERD,
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(Items.BOW) : Items.ARCHER_POTTERY_SHERD,
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(Items.TOTEM_OF_UNDYING) : Items.ARMS_UP_POTTERY_SHERD,
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(Items.IRON_SWORD) : Items.BLADE_POTTERY_SHERD,
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(Items.GLASS_BOTTLE) : Items.BREWER_POTTERY_SHERD,
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(Items.CAMPFIRE) : Items.BURN_POTTERY_SHERD,
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(Items.GUNPOWDER) : Items.DANGER_POTTERY_SHERD,
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(Items.MAP) : Items.EXPLORER_POTTERY_SHERD,
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(Items.EMERALD) : Items.FRIEND_POTTERY_SHERD,
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(Items.HEART_OF_THE_SEA) : Items.HEART_POTTERY_SHERD,
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// Items.HEARTBREAK_POTTERY_SHERD is special, uses grinder
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(Items.BONE) : Items.HOWL_POTTERY_SHERD,
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(Items.IRON_PICKAXE) : Items.MINER_POTTERY_SHERD,
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(Items.RECOVERY_COMPASS) : Items.MOURNER_POTTERY_SHERD,
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(Items.CHEST) : Items.PLENTY_POTTERY_SHERD,
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(Items.DIAMOND) : Items.PRIZE_POTTERY_SHERD,
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(Items.WHEAT) : Items.SHEAF_POTTERY_SHERD,
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(Items.IRON_DOOR) : Items.SHELTER_POTTERY_SHERD,
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(Items.SKELETON_SKULL) : Items.SKULL_POTTERY_SHERD,
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(Items.SCUTE) : Items.SNORT_POTTERY_SHERD
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].each {material, sherd ->
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offerBlastFurnaceRecipe {
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ingredients stack(Items.CLAY_BALL, 4), material
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outputs sherd
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power 128
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time 100
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heat 1000
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criterion getCriterionName(material), getCriterionConditions(material)
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}
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}
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}
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}
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}
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@ -592,5 +592,11 @@ class GrinderRecipesProvider extends TechRebornRecipesProvider {
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ingredients tag("c:basalt")
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ingredients tag("c:basalt")
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outputs stack("techreborn:basalt_dust")
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outputs stack("techreborn:basalt_dust")
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}
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}
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offerGrinderRecipe {
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power 2
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time 100
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ingredients Items.HEART_POTTERY_SHERD
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outputs Items.HEARTBREAK_POTTERY_SHERD
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}
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}
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}
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}
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}
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