Improve energy bars on items

This commit is contained in:
ProfessorProspector 2016-12-08 18:39:49 -08:00
parent 467544ebfe
commit 226c0bc619
30 changed files with 431 additions and 152 deletions

View file

@ -1,6 +1,14 @@
package techreborn.items.tools;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.NonNullList;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import reborncore.common.powerSystem.PoweredItem;
import techreborn.config.ConfigTechReborn;
import techreborn.init.ModItems;
public class ItemAdvancedJackhammer extends ItemJackhammer {
@ -11,6 +19,19 @@ public class ItemAdvancedJackhammer extends ItemJackhammer {
this.efficiencyOnProperMaterial = 60F;
}
@SuppressWarnings({ "rawtypes", "unchecked" })
@SideOnly(Side.CLIENT)
public void getSubItems(Item item,
CreativeTabs par2CreativeTabs, NonNullList itemList) {
ItemStack stack = new ItemStack(ModItems.advancedJackhammer);
ItemStack uncharged = stack.copy();
ItemStack charged = stack.copy();
PoweredItem.setEnergy(getMaxPower(charged), charged);
itemList.add(uncharged);
itemList.add(charged);
}
@Override
public String getTextureName(int damage) {
return "techreborn:items/tool/advancedJackhammer";