Added information on how to debug the coremod.

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Modmuss50 2015-07-02 21:03:48 +01:00
parent a85d917873
commit 1f785a833f

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@ -7,3 +7,12 @@ TechReborn is currently in a pre-alpha state.
We have permission to use Greg's textures, see here :https://i.imgur.com/YQEMrq5.png?1 We have permission to use Greg's textures, see here :https://i.imgur.com/YQEMrq5.png?1
[![Build Status](http://modmuss50.me:8080/buildStatus/icon?job=TechReborn)](http://modmuss50.me:8080/job/TechReborn/) [![Build Status](http://modmuss50.me:8080/buildStatus/icon?job=TechReborn)](http://modmuss50.me:8080/job/TechReborn/)
## Debugging the coremod
If you need to debugg the coremod methord and feild striping code you must use a custom launch argument to tell forge about the Loading plugin, this is not needed when not running in a none developer environment.
`-Dfml.coreMods.load=techreborn.asm.LoadingPlugin`
Add that to your JVM argments in the run configurations in your chosen IDE. This is not manditory but it is only needed if you want to debug the asm core mod code.