Remove old redundantt blocks, you should be able to safely ingore the warning when loading 1.10.2 worlds(Still have a backup).
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cf9f2def43
commit
1dbc56f739
2 changed files with 6 additions and 37 deletions
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@ -67,14 +67,11 @@ public class ModBlocks {
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public static Block Idsu;
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public static Block Aesu;
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public static Block Lesu;
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public static Block Supercondensator;
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public static Block LesuStorage;
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public static Block Distillationtower;
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public static Block ElectricCraftingTable;
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public static Block VacuumFreezer;
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public static Block PlasmaGenerator;
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public static Block FusionControlComputer;
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public static Block ComputerCube;
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public static Block FusionCoil;
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public static Block LightningRod;
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public static Block heatGenerator;
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@ -97,7 +94,6 @@ public class ModBlocks {
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public static Block lvt;
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public static Block mvt;
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public static Block hvt;
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public static Block pump;
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public static BlockOre ore;
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public static BlockOre2 ore2;
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@ -279,9 +275,6 @@ public class ModBlocks {
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registerBlock(Lesu, "lesu");
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GameRegistry.registerTileEntity(TileLesu.class, "TileLesuTR");
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Supercondensator = new BlockSupercondensator(Material.ROCK);
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registerBlock(Supercondensator, "supercondensator");
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LesuStorage = new BlockLESUStorage(Material.ROCK);
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registerBlock(LesuStorage, "lesustorage");
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GameRegistry.registerTileEntity(TileLesuStorage.class, "TileLesuStorageTR");
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@ -304,13 +297,6 @@ public class ModBlocks {
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GameRegistry.registerTileEntity(TileVacuumFreezer.class, "TileVacuumFreezerTR");
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Core.proxy.registerCustomBlockStateLocation(VacuumFreezer, "machines/tier2_machines/vacuum_freezer");
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PlasmaGenerator = new BlockPlasmaGenerator(Material.ROCK);
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registerBlock(PlasmaGenerator, "plasmagenerator");
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ComputerCube = new BlockComputerCube(Material.ROCK);
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registerBlock(ComputerCube, "computercube");
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Core.proxy.registerCustomBlockStateLocation(ComputerCube, "machines/machines/tier2_machines/computer_cube");
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FusionControlComputer = new BlockFusionControlComputer(Material.ROCK);
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registerBlock(FusionControlComputer, "fusioncontrolcomputer");
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GameRegistry.registerTileEntity(TileEntityFusionController.class, "TileEntityFustionControllerTR");
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@ -427,10 +413,6 @@ public class ModBlocks {
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registerBlock(hvt, "hvt");
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GameRegistry.registerTileEntity(TileHVTransformer.class, "TileHVTransformer");
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pump = new BlockPump();
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registerBlock(pump, "pump");
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GameRegistry.registerTileEntity(TilePump.class, "TilePump");
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ironFurnace = new BlockIronFurnace();
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registerBlock(ironFurnace, "ironfurnace");
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GameRegistry.registerTileEntity(TileIronFurnace.class, "TileIronFurnaceTR");
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