Buckets wil make sound on TR fluid pickup. Closes #3155
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1 changed files with 7 additions and 0 deletions
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@ -32,6 +32,8 @@ import net.minecraft.fluid.FlowableFluid;
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import net.minecraft.fluid.Fluid;
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import net.minecraft.fluid.Fluid;
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import net.minecraft.fluid.FluidState;
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import net.minecraft.fluid.FluidState;
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import net.minecraft.item.Item;
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import net.minecraft.item.Item;
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import net.minecraft.sound.SoundEvent;
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import net.minecraft.sound.SoundEvents;
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import net.minecraft.state.StateManager;
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import net.minecraft.state.StateManager;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Direction;
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import net.minecraft.util.math.Direction;
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@ -40,6 +42,7 @@ import net.minecraft.world.World;
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import net.minecraft.world.WorldAccess;
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import net.minecraft.world.WorldAccess;
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import net.minecraft.world.WorldView;
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import net.minecraft.world.WorldView;
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import java.util.Optional;
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import java.util.function.Supplier;
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import java.util.function.Supplier;
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public abstract class RebornFluid extends FlowableFluid {
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public abstract class RebornFluid extends FlowableFluid {
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@ -144,5 +147,9 @@ public abstract class RebornFluid extends FlowableFluid {
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stateBuilder.add(LEVEL);
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stateBuilder.add(LEVEL);
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}
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}
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}
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}
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@Override
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public Optional<SoundEvent> getBucketFillSound() {
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return Optional.of(SoundEvents.ITEM_BUCKET_FILL);
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}
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}
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}
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