Slight rework of the gui system, should fix some issues with wrenching. Should fix #1264 fixes #988 + a handful of weird gui de-syncs
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44 changed files with 183 additions and 229 deletions
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@ -33,6 +33,7 @@ import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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import prospector.shootingstar.ShootingStar;
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import prospector.shootingstar.model.ModelCompound;
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import reborncore.api.tile.IMachineGuiHandler;
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import reborncore.common.blocks.BlockMachineBase;
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import techreborn.Core;
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import techreborn.client.EGui;
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@ -54,12 +55,7 @@ public class BlockElectricFurnace extends BlockMachineBase {
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}
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@Override
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public boolean onBlockActivated(final World world, final BlockPos pos, final IBlockState state,
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final EntityPlayer player, final EnumHand hand, final EnumFacing side,
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final float hitX, final float hitY, final float hitZ) {
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if (!player.isSneaking()) {
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player.openGui(Core.INSTANCE, EGui.ELECTRIC_FURNACE.ordinal(), world, pos.getX(), pos.getY(), pos.getZ());
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}
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return true;
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public IMachineGuiHandler getGui() {
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return EGui.ELECTRIC_FURNACE;
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}
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}
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