From 08c4d03df5fe9ab9a17efffbeb254fd0c26bc563 Mon Sep 17 00:00:00 2001 From: drcrazy Date: Mon, 15 May 2023 15:33:19 +0300 Subject: [PATCH] Fix cauldron sounds. Closes #3095 --- src/main/java/techreborn/init/TRCauldronBehavior.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/main/java/techreborn/init/TRCauldronBehavior.java b/src/main/java/techreborn/init/TRCauldronBehavior.java index 98aec8d71..f4c5932a9 100644 --- a/src/main/java/techreborn/init/TRCauldronBehavior.java +++ b/src/main/java/techreborn/init/TRCauldronBehavior.java @@ -53,7 +53,7 @@ public class TRCauldronBehavior { } return CauldronBehavior.emptyCauldron(state, world, pos, player, hand, stack, - DynamicCellItem.getCellWithFluid(Fluids.LAVA), (stateX) -> true, SoundEvents.ITEM_BUCKET_FILL); + DynamicCellItem.getCellWithFluid(Fluids.LAVA), (stateX) -> true, SoundEvents.ITEM_BUCKET_FILL_LAVA); }; CauldronBehavior FILL_CELL_WITH_WATER = (state, world, pos, player, hand, stack) -> { @@ -62,7 +62,7 @@ public class TRCauldronBehavior { } return CauldronBehavior.emptyCauldron(state, world, pos, player, hand, stack, - DynamicCellItem.getCellWithFluid(Fluids.WATER), (stateX) -> true, SoundEvents.ITEM_BUCKET_FILL_LAVA); + DynamicCellItem.getCellWithFluid(Fluids.WATER), (stateX) -> true, SoundEvents.ITEM_BUCKET_FILL); }; CauldronBehavior FILL_FROM_CELL = (state, world, pos, player, hand, stack) -> {