Remove all awt usage
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parent
f0b8d99853
commit
066d1bc9e2
3 changed files with 7 additions and 7 deletions
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@ -40,12 +40,12 @@ import reborncore.client.multiblock.MultiblockRenderEvent;
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import reborncore.client.multiblock.MultiblockSet;
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import reborncore.common.network.NetworkManager;
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import reborncore.common.powerSystem.PowerSystem;
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import reborncore.common.util.Color;
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import reborncore.common.util.Torus;
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import techreborn.init.TRContent;
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import techreborn.packets.ServerboundPackets;
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import techreborn.blockentity.fusionReactor.FusionControlComputerBlockEntity;
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import java.awt.*;
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import java.util.List;
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import java.util.Optional;
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@ -82,9 +82,9 @@ public class GuiFusionReactor extends GuiBase<BuiltContainer> {
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builder.drawProgressBar(this, blockEntity.getProgressScaled(100), 100, 105, 51, mouseX, mouseY, GuiBuilder.ProgressDirection.LEFT, layer);
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if (blockEntity.getCoilStatus() > 0) {
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addHologramButton(6, 4, 212, layer).clickHandler(this::hologramToggle);
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drawCentredString(blockEntity.getStateString(), 20, Color.BLUE.darker().getRGB(), layer);
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drawCentredString(blockEntity.getStateString(), 20, Color.BLUE.darker().getColor(), layer);
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if(blockEntity.state == 2){
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drawCentredString( PowerSystem.getLocaliszedPowerFormatted((int) blockEntity.getPowerChange()) + "/t", 30, Color.GREEN.darker().getRGB(), layer);
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drawCentredString( PowerSystem.getLocaliszedPowerFormatted((int) blockEntity.getPowerChange()) + "/t", 30, Color.GREEN.darker().getColor(), layer);
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}
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} else {
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builder.drawMultiblockMissingBar(this, layer);
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@ -48,10 +48,10 @@ import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Direction;
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import net.minecraft.world.ExtendedBlockView;
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import reborncore.common.fluid.container.ItemFluidInfo;
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import reborncore.common.util.Color;
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import techreborn.TechReborn;
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import javax.annotation.Nullable;
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import java.awt.*;
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import java.util.Collections;
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import java.util.List;
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import java.util.Random;
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@ -91,7 +91,7 @@ public class DynamicBucketBakedModel implements BakedModel, FabricBakedModel {
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BakedModel fluidModel = bakedModelManager.getModel(BUCKET_FLUID);
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int fluidColor = fluidRenderHandler.getFluidColor(MinecraftClient.getInstance().world, MinecraftClient.getInstance().player.getBlockPos(), fluid.getDefaultState());
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Sprite fluidSprite = fluidRenderHandler.getFluidSprites(MinecraftClient.getInstance().world, BlockPos.ORIGIN, fluid.getDefaultState())[0];
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int color = new Color((float) (fluidColor >> 16 & 255) / 255.0F, (float) (fluidColor >> 8 & 255) / 255.0F, (float) (fluidColor & 255) / 255.0F).getRGB();
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int color = new Color((float) (fluidColor >> 16 & 255) / 255.0F, (float) (fluidColor >> 8 & 255) / 255.0F, (float) (fluidColor & 255) / 255.0F).getColor();
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context.pushTransform(quad -> {
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quad.nominalFace(GeometryHelper.lightFace(quad));
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quad.spriteColor(0, color, color, color, color);
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@ -48,10 +48,10 @@ import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Direction;
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import net.minecraft.world.ExtendedBlockView;
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import reborncore.common.fluid.container.ItemFluidInfo;
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import reborncore.common.util.Color;
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import techreborn.TechReborn;
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import javax.annotation.Nullable;
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import java.awt.*;
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import java.util.Collections;
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import java.util.List;
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import java.util.Random;
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@ -86,7 +86,7 @@ public class DynamicCellBakedModel implements BakedModel, FabricBakedModel {
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BakedModel fluidModel = bakedModelManager.getModel(CELL_FLUID);
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int fluidColor = fluidRenderHandler.getFluidColor(MinecraftClient.getInstance().world, MinecraftClient.getInstance().player.getBlockPos(), fluid.getDefaultState());
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Sprite fluidSprite = fluidRenderHandler.getFluidSprites(MinecraftClient.getInstance().world, BlockPos.ORIGIN, fluid.getDefaultState())[0];
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int color = new Color((float) (fluidColor >> 16 & 255) / 255.0F, (float) (fluidColor >> 8 & 255) / 255.0F, (float) (fluidColor & 255) / 255.0F).getRGB();
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int color = new Color((float) (fluidColor >> 16 & 255) / 255.0F, (float) (fluidColor >> 8 & 255) / 255.0F, (float) (fluidColor & 255) / 255.0F).getColor();
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context.pushTransform(quad -> {
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quad.nominalFace(GeometryHelper.lightFace(quad));
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quad.spriteColor(0, color, color, color, color);
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